pub struct TileShape {
coords: WorldTileCoords,
zoom_factor: f64,
transform: Matrix4<f64>,
buffer_range: Option<Range<BufferAddress>>,
}Expand description
Defines the exact location where a specific tile on the map is rendered. It defines the shape of the tile with its location for the current zoom factor.
Fields
coords: WorldTileCoordszoom_factor: f64transform: Matrix4<f64>buffer_range: Option<Range<BufferAddress>>Implementations
sourceimpl TileShape
impl TileShape
fn new(coords: WorldTileCoords, zoom: Zoom) -> Self
fn set_buffer_range(&mut self, index: u64)
pub fn buffer_range(&self) -> Range<BufferAddress>
pub fn coords(&self) -> WorldTileCoords
Trait Implementations
sourceimpl RenderCommand<TileShape> for DrawDebugOutline
impl RenderCommand<TileShape> for DrawDebugOutline
sourcefn render<'w>(
state: &'w RenderState,
source_shape: &TileShape,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
fn render<'w>(
state: &'w RenderState,
source_shape: &TileShape,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
Renders the
PhaseItem by issuing draw calls via the TrackedRenderPass.sourceimpl RenderCommand<TileShape> for DrawMask
impl RenderCommand<TileShape> for DrawMask
sourcefn render<'w>(
state: &'w RenderState,
source_shape: &TileShape,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
fn render<'w>(
state: &'w RenderState,
source_shape: &TileShape,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
Renders the
PhaseItem by issuing draw calls via the TrackedRenderPass.Auto Trait Implementations
impl RefUnwindSafe for TileShape
impl Send for TileShape
impl Sync for TileShape
impl Unpin for TileShape
impl UnwindSafe for TileShape
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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