2.3 KiB
| title | description |
|---|---|
| #[function_component] | The #[function_component] attribute |
#[function_component(_)] turns a normal Rust function into a function component.
Functions with the attribute have to return Html and may take a single parameter for the type of props the component should accept.
The parameter type needs to be a reference to a type which implements Properties and PartialEq (ex. props: &MyProps).
If the function doesn't have any parameters the resulting component doesn't accept any props.
The attribute doesn't replace your original function with a component. You need to provide a name as an input to the attribute which will be the identifier of the component.
Assuming you have a function called chat_container and you add the attribute #[function_component(ChatContainer)] you can use the component like this:
html! { <ChatContainer /> }
Example
#[derive(Properties, Clone, PartialEq)]
pub struct RenderedAtProps {
pub time: String,
}
#[function_component(RenderedAt)]
pub fn rendered_at(props: &RenderedAtProps) -> Html {
html! {
<p>
<b>{ "Rendered at: " }</b>
{ &props.time }
</p>
}
}
#[function_component(App)]
fn app() -> Html {
let (counter, set_counter) = use_state(|| 0);
let onclick = {
let counter = Rc::clone(&counter);
Callback::from(move |_| set_counter(*counter + 1))
};
html! {
<div>
<button onclick=onclick>{ "Increment value" }</button>
<p>
<b>{ "Current value: " }</b>
{ counter }
</p>
</div>
}
}
Generic function components
The #[function_component(_)] attribute also works with generic functions for creating generic components.
#[derive(Properties, Clone, PartialEq)]
pub struct Props<T>
where T: Clone + PartialEq
{
data: T,
}
#[function_component(MyGenericComponent)]
pub fn my_generic_component<T>(props: &Props<T>) -> Html
where T: Clone + PartialEq + Display
{
html! {
<p>
{ props.data }
</p>
}
}
// used like this
html! {
<MyGenericComponent<i32> data=123 />
}
// or
html! {
<MyGenericComponent<Foo> data=foo />
}