--- title: "#[function_component]" description: "The #[function_component] attribute" --- `#[function_component(_)]` turns a normal Rust function into a function component. Functions with the attribute have to return `Html` and may take a single parameter for the type of props the component should accept. The parameter type needs to be a reference to a type which implements `Properties` and `PartialEq` (ex. `props: &MyProps`). If the function doesn't have any parameters the resulting component doesn't accept any props. The attribute doesn't replace your original function with a component. You need to provide a name as an input to the attribute which will be the identifier of the component. Assuming you have a function called `chat_container` and you add the attribute `#[function_component(ChatContainer)]` you can use the component like this: ```rust html! { } ``` ## Example ```rust #[derive(Properties, Clone, PartialEq)] pub struct RenderedAtProps { pub time: String, } #[function_component(RenderedAt)] pub fn rendered_at(props: &RenderedAtProps) -> Html { html! {

{ "Rendered at: " } { &props.time }

} } ``` ```rust #[function_component(App)] fn app() -> Html { let (counter, set_counter) = use_state(|| 0); let onclick = { let counter = Rc::clone(&counter); Callback::from(move |_| set_counter(*counter + 1)) }; html! {

{ "Current value: " } { counter }

} } ``` ## Generic function components The `#[function_component(_)]` attribute also works with generic functions for creating generic components. ```rust #[derive(Properties, Clone, PartialEq)] pub struct Props where T: Clone + PartialEq { data: T, } #[function_component(MyGenericComponent)] pub fn my_generic_component(props: &Props) -> Html where T: Clone + PartialEq + Display { html! {

{ props.data }

} } // used like this html! { data=123 /> } // or html! { data=foo /> } ```