Struct maplibre::debug::TileDebugItem
source · [−]struct TileDebugItem {
pub draw_function: Box<dyn Draw<TileDebugItem>>,
pub source_shape: TileShape,
}Fields
draw_function: Box<dyn Draw<TileDebugItem>>source_shape: TileShapeTrait Implementations
sourceimpl PhaseItem for TileDebugItem
impl PhaseItem for TileDebugItem
sourcefn sort_key(&self) -> Self::SortKey
fn sort_key(&self) -> Self::SortKey
Determines the order in which the items are drawn during the corresponding
RenderPhase.fn draw_function(&self) -> &dyn Draw<TileDebugItem>
sourceimpl RenderCommand<TileDebugItem> for DrawDebugOutline
impl RenderCommand<TileDebugItem> for DrawDebugOutline
sourcefn render<'w>(
world: &'w World,
item: &TileDebugItem,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
fn render<'w>(
world: &'w World,
item: &TileDebugItem,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
Renders the
PhaseItem by issuing draw calls via the TrackedRenderPass.Auto Trait Implementations
impl !RefUnwindSafe for TileDebugItem
impl !Send for TileDebugItem
impl !Sync for TileDebugItem
impl Unpin for TileDebugItem
impl !UnwindSafe for TileDebugItem
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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