pub struct MainPassNode {}Implementations
sourceimpl MainPassNode
impl MainPassNode
Trait Implementations
sourceimpl Node for MainPassNode
impl Node for MainPassNode
sourcefn input(&self) -> Vec<SlotInfo>
fn input(&self) -> Vec<SlotInfo>
Specifies the required input slots for this node.
They will then be available during the run method inside the
RenderGraphContext. Read moresourcefn update(&mut self, _state: &mut RenderResources)
fn update(&mut self, _state: &mut RenderResources)
Updates internal node state using the current
RenderResources prior to the run method.sourcefn run(
&self,
_graph: &mut RenderGraphContext<'_>,
render_context: &mut RenderContext<'_>,
state: &RenderResources,
world: &World
) -> Result<(), NodeRunError>
fn run(
&self,
_graph: &mut RenderGraphContext<'_>,
render_context: &mut RenderContext<'_>,
state: &RenderResources,
world: &World
) -> Result<(), NodeRunError>
Runs the graph node logic, issues draw calls, updates the output slots and
optionally queues up subgraphs for execution. The graph data, input and output values are
passed via the
RenderGraphContext. Read moreAuto Trait Implementations
impl RefUnwindSafe for MainPassNode
impl Send for MainPassNode
impl Sync for MainPassNode
impl Unpin for MainPassNode
impl UnwindSafe for MainPassNode
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more