Struct maplibre::render::RenderResources
source · [−]pub struct RenderResources {
pub surface: Surface,
pub render_target: Eventually<TextureView>,
pub depth_texture: Eventually<Texture>,
pub multisampling_texture: Eventually<Option<Texture>>,
}Fields
surface: Surfacerender_target: Eventually<TextureView>depth_texture: Eventually<Texture>multisampling_texture: Eventually<Option<Texture>>Implementations
sourceimpl RenderResources
impl RenderResources
pub fn new(surface: Surface) -> Self
pub fn recreate_surface<MW>(
&mut self,
window: &MW,
instance: &Instance
) -> Result<(), RenderError>where
MW: MapWindow + HeadedMapWindow,
pub fn surface(&self) -> &Surface
Auto Trait Implementations
impl !RefUnwindSafe for RenderResources
impl Send for RenderResources
impl Sync for RenderResources
impl Unpin for RenderResources
impl !UnwindSafe for RenderResources
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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