bors[bot] dff98ac2a8 [rs] Merge #624
624: Remove implicit conversion hello-triangle shader.vert r=kvark a=Napokue

Remove implicit conversion to float, and change it to explicit conversion. Reason for this change is to prepare the hello-triangle example for Naga glsl-spirv path.

Co-authored-by: Timo de Kort <dekort.timo@gmail.com>
2020-11-15 23:36:30 +00:00
2020-04-26 18:59:48 -02:30
Description
Safe and portable GPU abstraction in Rust, implementing WebGPU API.
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