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1.2 KiB
1.2 KiB
Change Log
v0.2 (05-03-2019)
- Seen running on: iOS/Metal, D3D11
- Crates:
wgpu-remote: remoting layer for the cross-process boundarygfx-examples: selected gfx pre-ll examples ported over
- Features:
- native example for compute
- "gfx-cube" and "gfx-shadow" examples
- copies between buffers and textures
- separate object identity for the remote client
- texture view tracking
- native swapchain resize support
- buffer mapping
- object index epochs
- comprehensive list of vertex and texture formats
- validation of pipeline compatibility with the pass
- Fixes
- fixed resource destruction
v0.1 (24-01-2019)
- Seen running on: Linux/Vulkan, Windows/Vulkan, D3D12, macOS/Metal
- Crates:
wgpu-native: C API implementation of WebGPU, based on gfx-halwgpu-bindings: auto-generated C headerswgpu: idiomatic Rust wrapperexamples: native C examples
- Features: - native examples for triangle rendering - basic native swapchain integration - concept of the storage hub - basic recording of passes and command buffers - submission-based lifetime tracking and command buffer recycling - automatic resource transitions