669 Commits

Author SHA1 Message Date
Samson
ee3ae0e549
[core] Use higher level LoadOp,StoreOp (#6785) 2024-12-22 21:48:11 -05:00
Samson
d63ca09c34
Add usage to TextureViewDescriptor (#6755)
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2024-12-18 18:38:28 +01:00
Erich Gubler
b2c9b0af5a chore: add web_sys_unstable_apis to lints.rust.unexpected_cfgs.check-cfg in wgpu_{hal,types} 2024-12-17 13:30:52 -05:00
Connor Fitzgerald
89a8867f9b
Enable Partial Binding on DX12 (#6734) 2024-12-16 15:47:19 +00:00
Christofer Nolander
21ff9686a7
Add 1-component ({s,u}{int,norm}{8,16}, float16) and unorm8x4-bgra vertex formats (#6632)
* feat: add missing 8/16-bit vertex formats (and 8-bit bgra) #6614

* add tests for 1-component vertex formats (and bgra)

* metal: unpacking function for 1-component vertex formats

* test: use proper alignment for float16 vertex format

* changelog: new vertex formats
2024-12-16 10:18:50 -05:00
Connor Fitzgerald
411ffa7a5a
Make Force Loop Bounding Optional (#6662)
* Make Force Loop Bounding Optional

Co-authored-by: rudderbucky <anandkwork7@gmail.com>

* Deprecate and Rename

---------

Co-authored-by: rudderbucky <anandkwork7@gmail.com>
2024-12-16 04:23:22 -05:00
Vecvec
3cc63af1a5
remove claimed support for unsupported feature on dx12. (#6724) 2024-12-13 17:23:40 -05:00
Connor Fitzgerald
fdb6266d36
Update Some Repository Documentation (#6708)
* Update Some Repository Documentation

* Capitalization
2024-12-12 04:54:42 +00:00
atlv
55d5d26835
Renumber bitflags sort (#6709) 2024-12-12 00:32:55 +00:00
atlv
22c8f8c503
Clean up guaranteed_format_features (#6702) 2024-12-11 08:48:37 -05:00
Teodor Tanasoaia
a1fc2ba76d
fix being able to use storage textures without TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES (#6690)
Co-authored-by: Erich Gubler <erichdongubler@gmail.com>
2024-12-10 15:34:38 -05:00
Andreas Reich
ed694eda89
Improve logging around surface creation (#6511)
* additional debug logging for request_adapter, demote some messages to debug

* unrelated log messages that annoyed me in Vulkan: debug utils disabled is now `debug`, it being enabled is `info`

* document compatible_surface requirement for WebGL directly on wgt::RequestAdapterOptions

* make adapterenumarge_adapters & request_adapters results info log again when api_log is enabled
2024-12-08 14:44:55 +01:00
Aloke Desai
ebdd958d4b
Make Surface#configure and Surface#get_current_texture non-fatal (#6253)
* Make Surface#configure non-fatal
* Make Surface#get_current_texture non-fatal

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
2024-12-07 17:13:09 +00:00
Andreas Reich
3808661e07
fix doc string for SurfaceConfiguration::usage (#6668) 2024-12-05 10:55:00 -06:00
Connor Fitzgerald
4e139ed199
Rework wgpu-rs Context (#6619) 2024-12-04 12:00:14 -05:00
atlv
0b6571a68d
Align Storage Access enums to spec (#6642) 2024-12-03 17:37:23 +01:00
atlv
eb89f13928
Move TextureDataOrder to wgpu-types (#6648) 2024-12-03 11:09:05 +01:00
atlv
b9937cb56b
Move SamplerDescriptor to wgpu-types (#6649) 2024-12-03 11:08:04 +01:00
atlv
1e17fa4973
Move TextureViewDescriptor to wgpu-types (#6650) 2024-12-03 11:07:13 +01:00
atlv
cf793f7c0f
clean up bitflag serde (#6644) 2024-12-02 16:03:37 -05:00
teoxoy
201d9ea79f [d3d12] remove complex DXC loading rules 2024-12-02 16:45:13 +01:00
atlv
d5253be7fd
rename TFFF::STORAGE_READ_WRITE to STORAGE_WRITE (#6622) 2024-12-01 23:26:47 -05:00
Douglas Dwyer
be02606118
Static linking for DXC via mach-dxcompiler (#6574) 2024-12-01 23:14:10 -05:00
Erich Gubler
9436d56271 feat(types): add deprecated type aliases for idents. in 2024-08 spec. rename 2024-11-26 23:16:35 -05:00
Erich Gubler
c05aa105f2 refactor!: handle 2024-08 spec. rename of image copy APIs
This commit was authored by running the following Nushell script, using
the `nu` binary and the lovely `fastmod` tool:

```nushell
# Copy-pasted from the OP in [`gpuweb`#4838](https://github.com/gpuweb/gpuweb/pull/4838).
let renames_table = '
Type 	Old 	New 	Used in
dict 	GPUImageDataLayout 	GPUTexelCopyBufferLayout 	"writeTexture,
parent type of ↙"
dict 	GPUImageCopyBuffer 	"GPUTexelCopyBufferInfo
extends ↑" 	T2B, B2T
dict 	GPUImageCopyTexture 	GPUTexelCopyTextureInfo 	T2B, B2T, T2T, writeTexture
dict 	GPUImageCopyTextureTagged 	"GPUCopyExternalImageDestInfo
extends ↑" 	copyExternalImageToTexture
dict 	GPUImageCopyExternalImage 	GPUCopyExternalImageSourceInfo 	copyExternalImageToTexture
union 	GPUImageCopyExternalImageSource 	GPUCopyExternalImageSource 	member of ↖
'

let renames_table = $renames_table
  | from tsv
  | select 'Old ' 'New '
  | rename old new
  | update new { $in | lines | get 0 } # only the first line has the renamed symbol identifier
  | update old { strip_gpu_prefix | str trim }
  | update new { strip_gpu_prefix | str trim }
  | sort-by old | reverse # Replace most specific symbol names first (some have the same "word segments" but with fewer segments)

def strip_gpu_prefix []: string -> string {
  $in | str replace --regex '^GPU' ''
}

# Rename image APIs.
for entry in $renames_table {
  fastmod --accept-all --fixed-strings $entry.old $entry.new --iglob '!CHANGELOG.md' --iglob "!xtask/src/vendor_web_sys.rs" --iglob '!wgpu/src/backend/webgpu/webgpu_sys/' --iglob '!deno_webgpu/' --iglob '!wgpu/src/backend/webgpu.rs'
}
cargo fmt
```

…and cleaning up `deno_webgpu/`'s Rust compilation errors.
2024-11-26 23:16:35 -05:00
teoxoy
f4bdd1cb65 remove Dropped & ReplacedCallback variants of DeviceLostReason 2024-11-26 20:31:18 +01:00
Erich Gubler
13a533022e chore: satisfy clippy::manual_div_ceil
This only fires with Rust 1.83 or newer, but we can preempt this case
with our current MSRV.
2024-11-25 03:36:18 -05:00
Erich Gubler
3032e9a43c chore: satisfy clippy::needless_lifetimes
These new cases only fire with Rust 1.83 or newer, but we can preempt
this case with our current MSRV.
2024-11-25 03:36:18 -05:00
Erich Gubler
4311091cce
fix: lower QUERY_SET_MAX_QUERYS 8192 → 4096 (#6525) 2024-11-12 14:38:19 +00:00
Vecvec
79a6f2cd31
Ray Queries (#6291)
* fix more compile errors

* fix err

* fix all compile errors

* fix clippy errors

* fix issues in ray-traced-triangle example

* fix clippy warnings

* fix wasm not compiling

* fix test

* fix clippy (again)

* fix some rustfmt issues

* fix more rustfmt issues

* fix even more rustfmt issues

* fix yet more rustfmt issues

* add #[allow(dead_code)] to some structs to fix clippy on web assembly

* more format fixes

* even more format fixes

* close to final format fixes

* final format fixes (hopefully)

* actual final format fixes (hopefully)

* move ray_cube_cube example and fix bugs

* move other examples

* fix crash when dropping

* fix test

* apply clippy and rustfmt changes

* fix some memory leaks

* fix incompatibility with new wgpu trunk changes

* fix clippy & fmt

* fix clippy errors on github

* update to trunk

* remove a line that printed log "Created blas ..." in device create tlas

* fix merge issues

* fix merge

* fix fmt

* restored example ray scene functionality

* WIP fix rebase

* Fix compile issues

* More fixes

* Fix rebase

* Add wgls backend write_value_type AccelerationStructure

* Add back xtask Cargo.lock

* Revert serde path

* Doc typos

* Add -diff

* Revert more serde

* Revert serde again?

* Fix doc typo

* add test

* clippy & fmt

* fix error "blas does not exist"

* fix various things

* fix unused acceleration structures causing invalid SPIR-V

* fix merge

* fix use after free in a different way (now moved tlas instances to wgpu_core)

* refactor & fmt

* remove accidentally created file

* remove accidentally created file (actually)

* merge & fix

* Fix problems

* fix validation error

* fix validation

* fix merge

* fmt

* fix merge

* use staging buffer trackers in creating the ray-tracing staging buffers (not the tlas_s)

* change one missed staging buffer's tracker

* wip: example

* finished shadow!

* fix merge

* clippy

* remove some uses of blas ids

* fmt

* fix merge

* deduplicate code shared between command_encoder_build_acceleration_structures and command_encoder_build_acceleration_structures_unsafe_tlas

* clippy

* fix merge

* fix warnings

* clippy & fmt

* re-add matching to get_raw_tlas_instance_size and tlas_instance_into_bytes

* fmt

* fix command

* wip: fix merge

* fix merge

* fmt & docs

* fix wasm clippy

* fix issues with tests

* fix issues with tests

* fmt & clippy (wasm)

* wip ray-traced-triangle (non hal)

* unify camera location in ray_shadows

* fix tests

* add readme to ray_traced_triangle

* note that vertex format must be f32x3 (not yet validated)

* changelog

* require VertexFormat::Float32x3

* fix compile error

* when creating and building acceleration structures require Features::RAY_TRACING_ACCELERATION_STRUCTURE is enabled

* remove duplicate workaround

* fix most feedback

* remove all changes from .gitattributes

* fix compile error in test

* more changes along same lines

* format

* apply feedback to more places

* fix `cargo clippy` not just `cargo clippy --all-features`

* cache max instances from tlas creation

* fix clippy

* fix examples

* fix tests

* remove now useless docs

* add more docs

* yet more docs

* still more docs

* Documentation.

* Running out of unique commit messages to say writing docs.

* Add more references to docs.

* Get BindGroup in scope

* Remove unintentional changes

* Remove #[allow(dead_code)]

* Remove old comments

* Add device.poll

* make ray_scene start right way up

* fmt

* move scratch buffer to its own module

* actually remove intentional changes (turns out wgt is inconsistent)

* use better names in ray_scene/shader.wgsl

* fmt

* remove more unintentional changes.

* work on ray_tracing use after free

* spelling

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* grammar

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* move things into struct (should be all vectors with 3 item types or more)

* remove long-standing locks.

* fmt

* move not using index buffer to test

* impl index & index mut for tlas package

* impl index & index mut for tlas package

* fix errors

* fix test errors

* move everything out of ray_tracing.rs

* more index_mut

* fmt

* fix docs links

* move to separate impl block

* fix older request review

* fmt

* remove missed deref

* fix wasm clippy

* change to suggestions

* fmt

* add a note as to why `command_encoder_build_acceleration_structures_unsafe_tlas` and `command_encoder_build_acceleration_structures` are currently separate

* add a todo to reconsider soon `command_encoder_build_acceleration_structures_unsafe_tlas`

* switch to mat4 in ray-tracing examples

* Combine RT Tests Under Single Submodule

* Add More Raytracing Tests and Re-Organize

* Documentation and Formatting Fixes

* Remove Forced Alignment in wgpu-hal

* work on out_of_order_as_build and add out_of_order_as_build_use

* fmt

* update test label naming

* fix one validation error

* fix clippy & fmt

* add acceleration structure creation tests

* make mis-matched index test use the correct function

* move validation into validate_command_buffer

* fix tests

* add blas and tlas to pending writes to remove (now unneeded) `device.poll()`s

* remove commented out code from examples and properly use the constants in ray_shadow

* add examples to examples\README.md

* rename ray tracing to ray queries in readme

* remove unneeded usage from scratch buffer creation

* use snatchables for raw acceleration structures

* format

* add EXPERIMENTAL_ to features

* fix missed comment

---------

Co-authored-by: Daniel Keitel <daniel.mg.keitel@fau.de>
Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
Co-authored-by: atlas dostal <rodol@rivalrebels.com>
Co-authored-by: vero <email@atlasdostal.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-11-09 17:59:48 +00:00
Erich Gubler
08c9d8c397 chore: bump WGPU workspace crates to 23 2024-10-30 07:14:10 -07:00
teoxoy
952ba3e12c move queue methods on the Queue type 2024-10-14 13:24:44 +02:00
Johann Muszynski
d79ebc4db3
Update some docs containing OpenGL or GLSL references (#6271) 2024-09-15 07:07:39 +00:00
teoxoy
3437589107 [wgpu-core] use .strict_get() & .strict_unregister() for devices
This works because we never assign errors to devices (they are never invalid).
2024-09-10 11:58:54 +02:00
Mads Marquart
fb0cb1eb11
[metal] Improve layer initialization and resizing (#6107)
* [metal]: Create a new layer instead of overwriting the existing one

Overriding the `layer` on `NSView` makes the view "layer-hosting", see
[wantsLayer], which disables drawing functionality on the view like
`drawRect:`/`updateLayer`.

This prevents crates like Winit from providing a robust rendering
callback that integrates well with the rest of the system.

Instead, if the layer is not CAMetalLayer, we create a new sublayer, and
render to that instead.

[wantsLayer]: https://developer.apple.com/documentation/appkit/nsview/1483695-wantslayer?language=objc

* [metal]: Fix double-free when re-using layer

* doc: Document the behavior when mis-configuring width/height of Surface

* [metal]: Use kCAGravityResize for smoother resizing

* [metal] Do not keep the view around that the surface was created from

We do not need to use it, and the layer itself is already retained, so
it won't be de-allocated from under our feet.

* Always set delegate on layers created by Wgpu

* More docs on contentsGravity
2024-09-08 16:28:14 +02:00
Valaphee The Meerkat
07684d3623
Rename Rg11b10UFloat to Rg11b10Ufloat (#6226) 2024-09-06 11:46:49 +02:00
Jim Blandy
ee35b0e586 [core, hal, types] Clarify wgpu_hal's bounds check promises.
In `wgpu_hal`:

- Document that `wgpu_hal` guarantees that shaders will not access buffer
  contents beyond the bindgroups' bound regions, rounded up to some
  adapter-specific alignment. Introduce the term "accessible region" for
  the portion of the buffer that shaders can actually get at.

- Document that all bets are off if you disable bounds checks with
  `ShaderModuleDescriptor::runtime_checks`.

- Provide this alignment in `wgpu_hal::Alignments`. Update all backends
  appropriately.

- In the Vulkan backend, use Naga to inject bounds checks on buffer accesses
  unless `robustBufferAccess2` is available; `robustBufferAccess` is not
  sufficient. Retrieve `VK_EXT_robustness2`'s properties, as needed to discover
  the alignment above.

In `wgpu_core`:

- Use buffer bindings' accessible regions to determine which parts of the buffer
  need to be initialized.

In `wgpu_types`:

- Document some of the possible effects of using
  `ShaderBoundsChecks::unchecked`.

Fixes #1813.
2024-09-03 12:33:02 -04:00
teoxoy
9d24888848 [d3d12] use windows-rs's bindings for DXC instead of hassle-rs 2024-09-03 17:15:19 +02:00
Erich Gubler
85346dfd20 chore: use std::mem::size_of{,_val} s'more
As before, this is to minimize diffs. with Rust 1.80.
2024-09-03 10:18:25 -04:00
Jan Procházka
5deaef3b67
Add VideoFrame to ExternalImageSource enum (#6170) 2024-08-27 18:05:45 +00:00
Marijn Suijten
690a3fb3fb
[wgpu-hal] Upgrade glutin to 0.31 (#6150)
* [wgpu-hal] Upgrade `glutin` to `0.31`

`glutin 0.30` onwards completely refactored its internals to no longer
be reliant on `winit`, as they (by default) have no direct relation
except needing to perform _some_ operations (platform-specific) at
strategic times in window creation and event loop handling.  Most of
that is handled by a new `glutin-winit` introp crate, while the core
`glutin` crate now exclusively focuses on wrapping the various OpenGL
context APIs (CGL, EGL, WGL, ...).

This does result in a little more verbose handling to get the right
`GLDisplay`, `GLConfig`, `GLContext` and `GLSurface`, but gives much
more control and makes all intricacies more explicit.  Most of the
code was copied from `glutin 0.31`'s example crate, with the code for
transparency support removed.

Note that the example doesn't at all handle event loop events properly:
resizes and redraws are not listened to, and mobile-specific surface
events (`Resumed` and `Suspended`) are equally ignored.

* [wgpu-hal] Implement proper `Surface` availability semantics in `raw-gles` example
2024-08-27 13:05:47 -04:00
Daniel McNab
685c2133f2
hal: cargo feature to allow using VK_GOOGLE_display_timing unsafely (#6149)
* Expose the raw swapchain from a vulkan `Surface`

* Allow setting the present timing information on hal Vulkan

* Fix clippy without the feature enabled

* CHANGELOG

* Revert inadvertently formatted Cargo.toml

* Move display timing to a feature

* Update the changelog

* Whitespace and doc wording tweaks

* Apply suggestions from code review

Co-authored-by: Marijn Suijten <marijns95@gmail.com>

* Revert inadvertent formatting changes again

* Remove unused qualification

Co-authored-by: Marijn Suijten <marijns95@gmail.com>

* Address review feedback

* Fix flow of sentence and follow intra-doc-link

* Add more docs to `set_next_present_time`, and rename

* Also rename `next_present_times`

* Apply suggestions from code review

Co-authored-by: Marijn Suijten <marijns95@gmail.com>

---------

Co-authored-by: Marijn Suijten <marijns95@gmail.com>
2024-08-27 11:25:04 -04:00
Valaphee The Meerkat
b4db97f97b
Add HTMLImageElement/ImageData as external source for copying images (#5668)
* Add `HTMLImageElement` as external source for copying images

* Typo
2024-08-20 12:54:24 -04:00
Marijn Suijten
a157c3cf4b
[wgpu-hal] Migrate d3d12 backend over to windows-rs (#5956)
* windows-rs 0.58

* Clean up suspicious committed allocation workaround

* dx12: Flatten suballocation module
2024-08-20 11:48:37 -04:00
Kornel
a87c8d77ba chore: #[must_use] annotations on getters and ctors 2024-08-19 14:38:05 +01:00
vero
3178ffb0d7
Fix hlsl image type conversion (#6123) 2024-08-19 10:24:40 +02:00
Samson
c6a3d92734
Rg11b10Float -> Rg11b10UFloat and deduplicate entries in TEXTURE_FORMAT_LIST (#6108)
* Resync `TEXTURE_FORMAT_LIST` to match `TextureFormat`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* `Rg11b10Float` -> `Rg11b10UFloat`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Add changelog entry

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2024-08-13 08:28:55 +00:00
Mehmet Oguz Derin
34b0df277c
Support texture-compression-bc-sliced-3d in wgpu (#5751) 2024-08-10 12:02:29 +02:00
Samson
9619a43849 Add reorder/add limits in check_limit to match wgt::Limits 2024-08-05 10:06:07 +02:00
Bruce Mitchener
3166d37754
Use workspace dependencies more. (#6020) 2024-07-26 18:48:01 +02:00