Align Storage Access enums to spec (#6642)

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atlv 2024-12-03 11:37:23 -05:00 committed by GitHub
parent ed2940d869
commit 0b6571a68d
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20 changed files with 154 additions and 72 deletions

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@ -118,6 +118,7 @@ By @ErichDonGubler in [#6456](https://github.com/gfx-rs/wgpu/pull/6456), [#6148]
#### General
- Align Storage Access enums to the webgpu spec. By @atlv24 in [#6642](https://github.com/gfx-rs/wgpu/pull/6642)
- Make `Surface::as_hal` take an immutable reference to the surface. By @jerzywilczek in [#9999](https://github.com/gfx-rs/wgpu/pull/9999)
- Add actual sample type to `CreateBindGroupError::InvalidTextureSampleType` error message. By @ErichDonGubler in [#6530](https://github.com/gfx-rs/wgpu/pull/6530).
- Improve binding error to give a clearer message when there is a mismatch between resource binding as it is in the shader and as it is in the binding layout. By @eliemichel in [#6553](https://github.com/gfx-rs/wgpu/pull/6553).

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@ -30,6 +30,7 @@ impl crate::framework::Example for Example {
fn required_features() -> wgpu::Features {
wgpu::Features::EXPERIMENTAL_RAY_TRACING_ACCELERATION_STRUCTURE
| wgpu::Features::EXPERIMENTAL_RAY_QUERY
| wgpu::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES
}
fn required_limits() -> wgpu::Limits {

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@ -1,5 +1,5 @@
(
features: "",
features: "TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES",
expectations: [
(
name: "Sampled Texture",

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@ -185,6 +185,10 @@ pub enum CreateBindGroupError {
DepthStencilAspect,
#[error("The adapter does not support read access for storage textures of format {0:?}")]
StorageReadNotSupported(wgt::TextureFormat),
#[error("The adapter does not support write access for storage textures of format {0:?}")]
StorageWriteNotSupported(wgt::TextureFormat),
#[error("The adapter does not support read-write access for storage textures of format {0:?}")]
StorageReadWriteNotSupported(wgt::TextureFormat),
#[error(transparent)]
ResourceUsageCompatibility(#[from] ResourceUsageCompatibilityError),
#[error(transparent)]

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@ -936,7 +936,7 @@ fn dispatch_indirect(
let src_transition = state
.intermediate_trackers
.buffers
.set_single(&buffer, hal::BufferUses::STORAGE_READ);
.set_single(&buffer, hal::BufferUses::STORAGE_READ_ONLY);
let src_barrier =
src_transition.map(|transition| transition.into_hal(&buffer, &state.snatch_guard));
unsafe {

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@ -82,7 +82,7 @@ pub fn map_buffer_usage(usage: wgt::BufferUsages) -> hal::BufferUses {
usage.contains(wgt::BufferUsages::UNIFORM),
);
u.set(
hal::BufferUses::STORAGE_READ | hal::BufferUses::STORAGE_READ_WRITE,
hal::BufferUses::STORAGE_READ_WRITE,
usage.contains(wgt::BufferUsages::STORAGE),
);
u.set(
@ -122,7 +122,7 @@ pub fn map_texture_usage(
usage.contains(wgt::TextureUsages::TEXTURE_BINDING),
);
u.set(
hal::TextureUses::STORAGE_READ | hal::TextureUses::STORAGE_READ_WRITE,
hal::TextureUses::STORAGE_READ_WRITE,
usage.contains(wgt::TextureUsages::STORAGE_BINDING),
);
let is_color = aspect.contains(hal::FormatAspects::COLOR);
@ -179,7 +179,11 @@ pub fn map_texture_usage_from_hal(uses: hal::TextureUses) -> wgt::TextureUsages
);
u.set(
wgt::TextureUsages::STORAGE_BINDING,
uses.contains(hal::TextureUses::STORAGE_READ | hal::TextureUses::STORAGE_READ_WRITE),
uses.intersects(
hal::TextureUses::STORAGE_READ_ONLY
| hal::TextureUses::STORAGE_WRITE_ONLY
| hal::TextureUses::STORAGE_READ_WRITE,
),
);
u.set(
wgt::TextureUsages::RENDER_ATTACHMENT,

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@ -522,7 +522,16 @@ impl Device {
self.require_downlevel_flags(wgt::DownlevelFlags::INDIRECT_EXECUTION)?;
// We are going to be reading from it, internally;
// when validating the content of the buffer
usage |= hal::BufferUses::STORAGE_READ | hal::BufferUses::STORAGE_READ_WRITE;
if !usage.intersects(
hal::BufferUses::STORAGE_READ_ONLY | hal::BufferUses::STORAGE_READ_WRITE,
) {
if usage.contains(hal::BufferUses::STORAGE_WRITE_ONLY) {
usage |= hal::BufferUses::STORAGE_READ_WRITE;
usage &= !hal::BufferUses::STORAGE_WRITE_ONLY;
} else {
usage |= hal::BufferUses::STORAGE_READ_ONLY;
}
}
}
if desc.mapped_at_creation {
@ -1257,7 +1266,8 @@ impl Device {
}
TextureViewDimension::D3 => {
hal::TextureUses::RESOURCE
| hal::TextureUses::STORAGE_READ
| hal::TextureUses::STORAGE_READ_ONLY
| hal::TextureUses::STORAGE_WRITE_ONLY
| hal::TextureUses::STORAGE_READ_WRITE
}
_ => hal::TextureUses::all(),
@ -1919,7 +1929,7 @@ impl Device {
wgt::BufferBindingType::Storage { read_only } => (
wgt::BufferUsages::STORAGE,
if read_only {
hal::BufferUses::STORAGE_READ
hal::BufferUses::STORAGE_READ_ONLY
} else {
hal::BufferUses::STORAGE_READ_WRITE
},
@ -2492,24 +2502,31 @@ impl Device {
}
let internal_use = match access {
wgt::StorageTextureAccess::WriteOnly => hal::TextureUses::STORAGE_READ_WRITE,
wgt::StorageTextureAccess::WriteOnly => {
if !view.format_features.flags.intersects(
wgt::TextureFormatFeatureFlags::STORAGE_WRITE_ONLY
| wgt::TextureFormatFeatureFlags::STORAGE_READ_WRITE,
) {
return Err(Error::StorageWriteNotSupported(view.desc.format));
}
hal::TextureUses::STORAGE_WRITE_ONLY
}
wgt::StorageTextureAccess::ReadOnly => {
if !view
.format_features
.flags
.contains(wgt::TextureFormatFeatureFlags::STORAGE_WRITE)
{
if !view.format_features.flags.intersects(
wgt::TextureFormatFeatureFlags::STORAGE_READ_ONLY
| wgt::TextureFormatFeatureFlags::STORAGE_READ_WRITE,
) {
return Err(Error::StorageReadNotSupported(view.desc.format));
}
hal::TextureUses::STORAGE_READ
hal::TextureUses::STORAGE_READ_ONLY
}
wgt::StorageTextureAccess::ReadWrite => {
if !view
.format_features
.flags
.contains(wgt::TextureFormatFeatureFlags::STORAGE_WRITE)
.contains(wgt::TextureFormatFeatureFlags::STORAGE_READ_WRITE)
{
return Err(Error::StorageReadNotSupported(view.desc.format));
return Err(Error::StorageReadWriteNotSupported(view.desc.format));
}
hal::TextureUses::STORAGE_READ_WRITE

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@ -512,7 +512,9 @@ impl Adapter {
);
allowed_usages.set(
wgt::TextureUsages::STORAGE_BINDING,
caps.contains(Tfc::STORAGE_WRITE),
caps.intersects(
Tfc::STORAGE_WRITE_ONLY | Tfc::STORAGE_READ_ONLY | Tfc::STORAGE_READ_WRITE,
),
);
allowed_usages.set(
wgt::TextureUsages::RENDER_ATTACHMENT,
@ -521,7 +523,15 @@ impl Adapter {
let mut flags = wgt::TextureFormatFeatureFlags::empty();
flags.set(
wgt::TextureFormatFeatureFlags::STORAGE_WRITE,
wgt::TextureFormatFeatureFlags::STORAGE_READ_ONLY,
caps.contains(Tfc::STORAGE_READ_ONLY),
);
flags.set(
wgt::TextureFormatFeatureFlags::STORAGE_WRITE_ONLY,
caps.contains(Tfc::STORAGE_WRITE_ONLY),
);
flags.set(
wgt::TextureFormatFeatureFlags::STORAGE_READ_WRITE,
caps.contains(Tfc::STORAGE_READ_WRITE),
);

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@ -206,7 +206,8 @@ pub fn map_texture_format_for_resource(
} else if format.is_depth_stencil_format()
&& usage.intersects(
crate::TextureUses::RESOURCE
| crate::TextureUses::STORAGE_READ
| crate::TextureUses::STORAGE_READ_ONLY
| crate::TextureUses::STORAGE_WRITE_ONLY
| crate::TextureUses::STORAGE_READ_WRITE,
)
{

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@ -672,13 +672,13 @@ impl crate::Adapter for super::Adapter {
);
// UAVs use srv_uav_format
caps.set(
Tfc::STORAGE_WRITE,
Tfc::STORAGE_WRITE_ONLY,
data_srv_uav
.Support1
.contains(Direct3D12::D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW),
);
caps.set(
Tfc::STORAGE_READ_WRITE,
Tfc::STORAGE_READ_WRITE | Tfc::STORAGE_READ_ONLY | Tfc::STORAGE_WRITE_ONLY,
data_srv_uav
.Support2
.contains(Direct3D12::D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD),

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@ -128,9 +128,9 @@ pub fn map_buffer_usage_to_state(usage: crate::BufferUses) -> Direct3D12::D3D12_
if usage.intersects(Bu::VERTEX | Bu::UNIFORM) {
state |= Direct3D12::D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER;
}
if usage.intersects(Bu::STORAGE_READ_WRITE) {
if usage.intersects(Bu::STORAGE_READ_WRITE | Bu::STORAGE_WRITE_ONLY) {
state |= Direct3D12::D3D12_RESOURCE_STATE_UNORDERED_ACCESS;
} else if usage.intersects(Bu::STORAGE_READ) {
} else if usage.intersects(Bu::STORAGE_READ_ONLY) {
state |= Direct3D12::D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE
| Direct3D12::D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE;
}
@ -168,7 +168,7 @@ pub fn map_texture_usage_to_state(usage: crate::TextureUses) -> Direct3D12::D3D1
if usage.intersects(Tu::DEPTH_STENCIL_WRITE) {
state |= Direct3D12::D3D12_RESOURCE_STATE_DEPTH_WRITE;
}
if usage.intersects(Tu::STORAGE_READ | Tu::STORAGE_READ_WRITE) {
if usage.intersects(Tu::STORAGE_READ_ONLY | Tu::STORAGE_READ_WRITE) {
state |= Direct3D12::D3D12_RESOURCE_STATE_UNORDERED_ACCESS;
}
state

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@ -577,7 +577,7 @@ impl crate::Device for super::Device {
None
},
handle_uav: if desc.usage.intersects(
crate::TextureUses::STORAGE_READ | crate::TextureUses::STORAGE_READ_WRITE,
crate::TextureUses::STORAGE_READ_ONLY | crate::TextureUses::STORAGE_READ_WRITE,
) {
match unsafe { view_desc.to_uav() } {
Some(raw_desc) => {

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@ -1038,7 +1038,8 @@ impl crate::Adapter for super::Adapter {
let renderable =
unfilterable | Tfc::COLOR_ATTACHMENT | sample_count | Tfc::MULTISAMPLE_RESOLVE;
let filterable_renderable = filterable | renderable | Tfc::COLOR_ATTACHMENT_BLEND;
let storage = base | Tfc::STORAGE_WRITE | Tfc::STORAGE_READ_WRITE;
let storage =
base | Tfc::STORAGE_READ_WRITE | Tfc::STORAGE_READ_ONLY | Tfc::STORAGE_WRITE_ONLY;
let feature_fn = |f, caps| {
if self.shared.features.contains(f) {

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@ -1225,7 +1225,9 @@ impl super::Queue {
flags |= glow::BUFFER_UPDATE_BARRIER_BIT;
}
if usage.intersects(
crate::BufferUses::STORAGE_READ | crate::BufferUses::STORAGE_READ_WRITE,
crate::BufferUses::STORAGE_READ_ONLY
| crate::BufferUses::STORAGE_WRITE_ONLY
| crate::BufferUses::STORAGE_READ_WRITE,
) {
flags |= glow::SHADER_STORAGE_BARRIER_BIT;
}
@ -1237,7 +1239,9 @@ impl super::Queue {
flags |= glow::TEXTURE_FETCH_BARRIER_BIT;
}
if usage.intersects(
crate::TextureUses::STORAGE_READ | crate::TextureUses::STORAGE_READ_WRITE,
crate::TextureUses::STORAGE_READ_ONLY
| crate::TextureUses::STORAGE_WRITE_ONLY
| crate::TextureUses::STORAGE_READ_WRITE,
) {
flags |= glow::SHADER_IMAGE_ACCESS_BARRIER_BIT;
}

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@ -1540,9 +1540,11 @@ bitflags!(
/// Format can be sampled with a min/max reduction sampler.
const SAMPLED_MINMAX = 1 << 2;
/// Format can be used as storage with read-only access.
const STORAGE_READ_ONLY = 1 << 16;
/// Format can be used as storage with write-only access.
const STORAGE_WRITE = 1 << 3;
/// Format can be used as storage with read and read/write access.
const STORAGE_WRITE_ONLY = 1 << 3;
/// Format can be used as storage with both read and write access.
const STORAGE_READ_WRITE = 1 << 4;
/// Format can be used as storage with atomics.
const STORAGE_ATOMIC = 1 << 5;
@ -1672,8 +1674,10 @@ bitflags::bitflags! {
/// A uniform buffer bound in a bind group.
const UNIFORM = 1 << 6;
/// A read-only storage buffer used in a bind group.
const STORAGE_READ = 1 << 7;
/// A read-write or write-only buffer used in a bind group.
const STORAGE_READ_ONLY = 1 << 7;
/// A write-only storage buffer used in a bind group.
const STORAGE_WRITE_ONLY = 1 << 8;
/// A read-write buffer used in a bind group.
const STORAGE_READ_WRITE = 1 << 8;
/// The indirect or count buffer in a indirect draw or dispatch.
const INDIRECT = 1 << 9;
@ -1685,7 +1689,7 @@ bitflags::bitflags! {
/// The combination of states that a buffer may be in _at the same time_.
const INCLUSIVE = Self::MAP_READ.bits() | Self::COPY_SRC.bits() |
Self::INDEX.bits() | Self::VERTEX.bits() | Self::UNIFORM.bits() |
Self::STORAGE_READ.bits() | Self::INDIRECT.bits() | Self::BOTTOM_LEVEL_ACCELERATION_STRUCTURE_INPUT.bits() | Self::TOP_LEVEL_ACCELERATION_STRUCTURE_INPUT.bits();
Self::STORAGE_READ_ONLY.bits() | Self::INDIRECT.bits() | Self::BOTTOM_LEVEL_ACCELERATION_STRUCTURE_INPUT.bits() | Self::TOP_LEVEL_ACCELERATION_STRUCTURE_INPUT.bits();
/// The combination of states that a buffer must exclusively be in.
const EXCLUSIVE = Self::MAP_WRITE.bits() | Self::COPY_DST.bits() | Self::STORAGE_READ_WRITE.bits() | Self::ACCELERATION_STRUCTURE_SCRATCH.bits();
/// The combination of all usages that the are guaranteed to be be ordered by the hardware.
@ -1716,17 +1720,19 @@ bitflags::bitflags! {
/// Read-write depth stencil usage
const DEPTH_STENCIL_WRITE = 1 << 7;
/// Read-only storage buffer usage. Corresponds to a UAV in d3d, so is exclusive, despite being read only.
const STORAGE_READ = 1 << 8;
/// Read-write or write-only storage buffer usage.
const STORAGE_READ_ONLY = 1 << 8;
/// Write-only storage buffer usage.
const STORAGE_WRITE_ONLY = 1 << 9;
/// Read-write storage buffer usage.
const STORAGE_READ_WRITE = 1 << 9;
/// The combination of states that a texture may be in _at the same time_.
const INCLUSIVE = Self::COPY_SRC.bits() | Self::RESOURCE.bits() | Self::DEPTH_STENCIL_READ.bits();
/// The combination of states that a texture must exclusively be in.
const EXCLUSIVE = Self::COPY_DST.bits() | Self::COLOR_TARGET.bits() | Self::DEPTH_STENCIL_WRITE.bits() | Self::STORAGE_READ.bits() | Self::STORAGE_READ_WRITE.bits() | Self::PRESENT.bits();
const EXCLUSIVE = Self::COPY_DST.bits() | Self::COLOR_TARGET.bits() | Self::DEPTH_STENCIL_WRITE.bits() | Self::STORAGE_READ_ONLY.bits() | Self::STORAGE_READ_WRITE.bits() | Self::PRESENT.bits();
/// The combination of all usages that the are guaranteed to be be ordered by the hardware.
/// If a usage is ordered, then if the texture state doesn't change between draw calls, there
/// are no barriers needed for synchronization.
const ORDERED = Self::INCLUSIVE.bits() | Self::COLOR_TARGET.bits() | Self::DEPTH_STENCIL_WRITE.bits() | Self::STORAGE_READ.bits();
const ORDERED = Self::INCLUSIVE.bits() | Self::COLOR_TARGET.bits() | Self::DEPTH_STENCIL_WRITE.bits() | Self::STORAGE_READ_ONLY.bits();
/// Flag used by the wgpu-core texture tracker to say a texture is in different states for every sub-resource
const COMPLEX = 1 << 10;

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@ -111,7 +111,9 @@ impl crate::Adapter for super::Adapter {
// Metal defined pixel format capabilities
let all_caps = Tfc::SAMPLED_LINEAR
| Tfc::STORAGE_WRITE
| Tfc::STORAGE_READ_ONLY
| Tfc::STORAGE_WRITE_ONLY
| Tfc::STORAGE_READ_WRITE
| Tfc::COLOR_ATTACHMENT
| Tfc::COLOR_ATTACHMENT_BLEND
| msaa_count
@ -134,7 +136,7 @@ impl crate::Adapter for super::Adapter {
| Tf::Rgba8Sint
| Tf::Rgba16Uint
| Tf::Rgba16Sint => {
read_write_tier2_if | Tfc::STORAGE_WRITE | Tfc::COLOR_ATTACHMENT | msaa_count
read_write_tier2_if | Tfc::STORAGE_WRITE_ONLY | Tfc::COLOR_ATTACHMENT | msaa_count
}
Tf::R16Unorm
| Tf::R16Snorm
@ -143,65 +145,72 @@ impl crate::Adapter for super::Adapter {
| Tf::Rgba16Unorm
| Tf::Rgba16Snorm => {
Tfc::SAMPLED_LINEAR
| Tfc::STORAGE_WRITE
| Tfc::STORAGE_WRITE_ONLY
| Tfc::COLOR_ATTACHMENT
| Tfc::COLOR_ATTACHMENT_BLEND
| msaa_count
| msaa_resolve_desktop_if
}
Tf::Rg8Unorm | Tf::Rg16Float | Tf::Bgra8Unorm => all_caps,
Tf::Rg8Uint | Tf::Rg8Sint => Tfc::STORAGE_WRITE | Tfc::COLOR_ATTACHMENT | msaa_count,
Tf::Rg8Uint | Tf::Rg8Sint => {
Tfc::STORAGE_WRITE_ONLY | Tfc::COLOR_ATTACHMENT | msaa_count
}
Tf::R32Uint | Tf::R32Sint => {
read_write_tier1_if | Tfc::STORAGE_WRITE | Tfc::COLOR_ATTACHMENT | msaa_count
read_write_tier1_if | Tfc::STORAGE_WRITE_ONLY | Tfc::COLOR_ATTACHMENT | msaa_count
}
Tf::R32Float => {
let flags = if pc.format_r32float_all {
all_caps
} else {
Tfc::STORAGE_WRITE
Tfc::STORAGE_WRITE_ONLY
| Tfc::COLOR_ATTACHMENT
| Tfc::COLOR_ATTACHMENT_BLEND
| msaa_count
};
read_write_tier1_if | flags
}
Tf::Rg16Uint | Tf::Rg16Sint => Tfc::STORAGE_WRITE | Tfc::COLOR_ATTACHMENT | msaa_count,
Tf::Rg16Uint | Tf::Rg16Sint => {
Tfc::STORAGE_WRITE_ONLY | Tfc::COLOR_ATTACHMENT | msaa_count
}
Tf::Rgba8UnormSrgb | Tf::Bgra8UnormSrgb => {
let mut flags = all_caps;
flags.set(Tfc::STORAGE_WRITE, pc.format_rgba8_srgb_all);
flags.set(Tfc::STORAGE_WRITE_ONLY, pc.format_rgba8_srgb_all);
flags
}
Tf::Rgb10a2Uint => {
let mut flags = Tfc::COLOR_ATTACHMENT | msaa_count;
flags.set(Tfc::STORAGE_WRITE, pc.format_rgb10a2_uint_write);
flags.set(Tfc::STORAGE_WRITE_ONLY, pc.format_rgb10a2_uint_write);
flags
}
Tf::Rgb10a2Unorm => {
let mut flags = all_caps;
flags.set(Tfc::STORAGE_WRITE, pc.format_rgb10a2_unorm_all);
flags.set(Tfc::STORAGE_WRITE_ONLY, pc.format_rgb10a2_unorm_all);
flags
}
Tf::Rg11b10Ufloat => {
let mut flags = all_caps;
flags.set(Tfc::STORAGE_WRITE, pc.format_rg11b10_all);
flags.set(Tfc::STORAGE_WRITE_ONLY, pc.format_rg11b10_all);
flags
}
Tf::Rg32Uint | Tf::Rg32Sint => Tfc::COLOR_ATTACHMENT | Tfc::STORAGE_WRITE | msaa_count,
Tf::Rg32Uint | Tf::Rg32Sint => {
Tfc::COLOR_ATTACHMENT | Tfc::STORAGE_WRITE_ONLY | msaa_count
}
Tf::Rg32Float => {
if pc.format_rg32float_all {
all_caps
} else {
Tfc::STORAGE_WRITE
Tfc::STORAGE_WRITE_ONLY
| Tfc::COLOR_ATTACHMENT
| Tfc::COLOR_ATTACHMENT_BLEND
| msaa_count
}
}
Tf::Rgba32Uint | Tf::Rgba32Sint => {
read_write_tier2_if | Tfc::STORAGE_WRITE | Tfc::COLOR_ATTACHMENT | msaa_count
read_write_tier2_if | Tfc::STORAGE_WRITE_ONLY | Tfc::COLOR_ATTACHMENT | msaa_count
}
Tf::Rgba32Float => {
let mut flags = read_write_tier2_if | Tfc::STORAGE_WRITE | Tfc::COLOR_ATTACHMENT;
let mut flags =
read_write_tier2_if | Tfc::STORAGE_WRITE_ONLY | Tfc::COLOR_ATTACHMENT;
if pc.format_rgba32float_all {
flags |= all_caps
} else if pc.msaa_apple7 {
@ -351,7 +360,6 @@ impl crate::Adapter for super::Adapter {
usage: crate::TextureUses::COLOR_TARGET
| crate::TextureUses::COPY_SRC
| crate::TextureUses::COPY_DST
| crate::TextureUses::STORAGE_READ
| crate::TextureUses::STORAGE_READ_WRITE,
})
}

View File

@ -13,12 +13,12 @@ pub fn map_texture_usage(
mtl_usage.set(
metal::MTLTextureUsage::ShaderRead,
usage.intersects(
Tu::RESOURCE | Tu::DEPTH_STENCIL_READ | Tu::STORAGE_READ | Tu::STORAGE_READ_WRITE,
Tu::RESOURCE | Tu::DEPTH_STENCIL_READ | Tu::STORAGE_READ_ONLY | Tu::STORAGE_READ_WRITE,
),
);
mtl_usage.set(
metal::MTLTextureUsage::ShaderWrite,
usage.intersects(Tu::STORAGE_READ_WRITE),
usage.intersects(Tu::STORAGE_WRITE_ONLY | Tu::STORAGE_READ_WRITE),
);
// needed for combined depth/stencil formats since we might
// create a stencil-only view from them

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@ -2115,7 +2115,7 @@ impl crate::Adapter for super::Adapter {
// features.contains(vk::FormatFeatureFlags::SAMPLED_IMAGE_FILTER_MINMAX),
// );
flags.set(
Tfc::STORAGE_WRITE | Tfc::STORAGE_READ_WRITE,
Tfc::STORAGE_READ_WRITE | Tfc::STORAGE_WRITE_ONLY | Tfc::STORAGE_READ_ONLY,
features.contains(vk::FormatFeatureFlags::STORAGE_IMAGE),
);
flags.set(

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@ -263,7 +263,11 @@ pub fn map_texture_usage(usage: crate::TextureUses) -> vk::ImageUsageFlags {
) {
flags |= vk::ImageUsageFlags::DEPTH_STENCIL_ATTACHMENT;
}
if usage.intersects(crate::TextureUses::STORAGE_READ | crate::TextureUses::STORAGE_READ_WRITE) {
if usage.intersects(
crate::TextureUses::STORAGE_READ_ONLY
| crate::TextureUses::STORAGE_WRITE_ONLY
| crate::TextureUses::STORAGE_READ_WRITE,
) {
flags |= vk::ImageUsageFlags::STORAGE;
}
flags
@ -305,13 +309,17 @@ pub fn map_texture_usage_to_barrier(
access |= vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_READ
| vk::AccessFlags::DEPTH_STENCIL_ATTACHMENT_WRITE;
}
if usage.contains(crate::TextureUses::STORAGE_READ) {
if usage
.intersects(crate::TextureUses::STORAGE_READ_ONLY | crate::TextureUses::STORAGE_READ_WRITE)
{
stages |= shader_stages;
access |= vk::AccessFlags::SHADER_READ;
}
if usage.contains(crate::TextureUses::STORAGE_READ_WRITE) {
if usage
.intersects(crate::TextureUses::STORAGE_WRITE_ONLY | crate::TextureUses::STORAGE_READ_WRITE)
{
stages |= shader_stages;
access |= vk::AccessFlags::SHADER_READ | vk::AccessFlags::SHADER_WRITE;
access |= vk::AccessFlags::SHADER_WRITE;
}
if usage == crate::TextureUses::UNINITIALIZED || usage == crate::TextureUses::PRESENT {
@ -342,7 +350,7 @@ pub fn map_vk_image_usage(usage: vk::ImageUsageFlags) -> crate::TextureUses {
bits |= crate::TextureUses::DEPTH_STENCIL_READ | crate::TextureUses::DEPTH_STENCIL_WRITE;
}
if usage.contains(vk::ImageUsageFlags::STORAGE) {
bits |= crate::TextureUses::STORAGE_READ | crate::TextureUses::STORAGE_READ_WRITE;
bits |= crate::TextureUses::STORAGE_READ_WRITE;
}
bits
}
@ -507,7 +515,11 @@ pub fn map_buffer_usage(usage: crate::BufferUses) -> vk::BufferUsageFlags {
if usage.contains(crate::BufferUses::UNIFORM) {
flags |= vk::BufferUsageFlags::UNIFORM_BUFFER;
}
if usage.intersects(crate::BufferUses::STORAGE_READ | crate::BufferUses::STORAGE_READ_WRITE) {
if usage.intersects(
crate::BufferUses::STORAGE_READ_ONLY
| crate::BufferUses::STORAGE_WRITE_ONLY
| crate::BufferUses::STORAGE_READ_WRITE,
) {
flags |= vk::BufferUsageFlags::STORAGE_BUFFER;
}
if usage.contains(crate::BufferUses::INDEX) {
@ -561,13 +573,17 @@ pub fn map_buffer_usage_to_barrier(
stages |= shader_stages;
access |= vk::AccessFlags::UNIFORM_READ;
}
if usage.intersects(crate::BufferUses::STORAGE_READ) {
if usage
.intersects(crate::BufferUses::STORAGE_READ_ONLY | crate::BufferUses::STORAGE_READ_WRITE)
{
stages |= shader_stages;
access |= vk::AccessFlags::SHADER_READ;
}
if usage.intersects(crate::BufferUses::STORAGE_READ_WRITE) {
if usage
.intersects(crate::BufferUses::STORAGE_WRITE_ONLY | crate::BufferUses::STORAGE_READ_WRITE)
{
stages |= shader_stages;
access |= vk::AccessFlags::SHADER_READ | vk::AccessFlags::SHADER_WRITE;
access |= vk::AccessFlags::SHADER_WRITE;
}
if usage.contains(crate::BufferUses::INDEX) {
stages |= vk::PipelineStageFlags::VERTEX_INPUT;

View File

@ -2367,8 +2367,14 @@ bitflags::bitflags! {
/// to a render pass for an automatic driver-implemented resolve.
const MULTISAMPLE_RESOLVE = 1 << 5;
/// When used as a STORAGE texture, then a texture with this format can be bound with
/// [`StorageTextureAccess::ReadOnly`] or [`StorageTextureAccess::ReadWrite`].
const STORAGE_WRITE = 1 << 6;
/// [`StorageTextureAccess::ReadOnly`].
const STORAGE_READ_ONLY = 1 << 8;
/// When used as a STORAGE texture, then a texture with this format can be bound with
/// [`StorageTextureAccess::WriteOnly`].
const STORAGE_WRITE_ONLY = 1 << 6;
/// When used as a STORAGE texture, then a texture with this format can be bound with
/// any [`StorageTextureAccess`].
const STORAGE_READ_WRITE = 1 << 9;
/// If not present, the texture can't be blended into the render target.
const BLENDABLE = 1 << 7;
}
@ -3405,10 +3411,13 @@ impl TextureFormat {
} else {
basic
};
let bgra8unorm = if device_features.contains(Features::BGRA8UNORM_STORAGE) {
attachment | TextureUsages::STORAGE_BINDING
let (bgra8unorm_f, bgra8unorm) = if device_features.contains(Features::BGRA8UNORM_STORAGE) {
(
msaa_resolve | TextureFormatFeatureFlags::STORAGE_WRITE_ONLY,
attachment | TextureUsages::STORAGE_BINDING,
)
} else {
attachment
(msaa_resolve, attachment)
};
#[rustfmt::skip] // lets make a nice table
@ -3438,7 +3447,7 @@ impl TextureFormat {
Self::Rgba8Snorm => ( noaa, storage),
Self::Rgba8Uint => ( msaa, all_flags),
Self::Rgba8Sint => ( msaa, all_flags),
Self::Bgra8Unorm => (msaa_resolve, bgra8unorm),
Self::Bgra8Unorm => (bgra8unorm_f, bgra8unorm),
Self::Bgra8UnormSrgb => (msaa_resolve, attachment),
Self::Rgb10a2Uint => ( msaa, attachment),
Self::Rgb10a2Unorm => (msaa_resolve, attachment),