9324 Commits

Author SHA1 Message Date
Andy Leiserson
26bab56fd5
[deno] Rework error and device loss handling (#7693) 2025-05-17 19:38:22 +02:00
Vecvec
85001b2436
Use new struct AnimationTimer instead of Instant to prevent random test failures. (#7685) 2025-05-13 22:52:49 -04:00
renovate[bot]
4c66478a94
chore(deps): update cargo.lock (#7684)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2025-05-13 15:31:08 -04:00
Andy Leiserson
0dc6bfdd67
Don't raise AlreadyDestroyed error on repeated destroy() calls (#7686)
* Don't raise `AlreadyDestroyed` error on repeated `destroy()` calls

* Add changelog entry
2025-05-13 09:10:48 +02:00
Zachary Harrold
f04391d916
[naga]: Add no_std polyfill for round_ties_even for f32 and f64 (#7585)
* Rely on `libm` for a `no_std` alternative to `round_ties_even`

Update comments around `no_std` CI task

* Update Cargo.toml

* Feedback

Co-Authored-By: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

---------

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2025-05-08 09:59:19 -04:00
Andy Leiserson
2a924a330a
[naga] Ensure test functions in glsl snapshots are reachable from the entry point (#7672) 2025-05-07 15:39:10 -04:00
renovate[bot]
2694b323c8
chore(deps): update crate-ci/typos action to v1.32.0 (#7667)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2025-05-05 15:06:23 -04:00
renovate[bot]
c505eb5ec7
chore(deps): update cargo.lock (#7668)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2025-05-05 15:05:35 -04:00
Mehmet Oguz Derin
2a62299a84
Support Sliced 3D for ASTC (#7577)
Enables "texture-compression-astc-sliced-3d" for backends that support ASTC (such as excluding D3D12).
2025-05-04 12:48:16 +02:00
David Lenaerts
50eb207a77
fix(webgpu): Insert fragment constants into fragment descriptor instead of vertex (#7621) 2025-04-30 11:14:17 -04:00
Zachary Harrold
285fa48cec
[naga]: Switch off of LazyLock to once_cell::racy::OnceBox (#7587)
* Switch off of `LazyLock` to a custom `RacyLock`

* Formatting

* Switch to `OnceBox` internally

* Clippy

* Simplify `trunc` usage

Co-Authored-By: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* Switch to `expect`

Co-Authored-By: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* Fix expectation conditions

Co-Authored-By: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* Update documentation

---------

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2025-04-30 11:12:04 -04:00
Robert Bamler
0d06284d96
Allow wgpu-core to use new naga optimizations for dot4{I, U}8Packed (#7595)
* [wgpu-hal] Use highest available SPIR-V version

* [wgpu-hal] Expose capabilities `DotProductInput*`

* Introduce `{PhysicalDeviceFeatures, PrivateCapabilities}::shader_integer_dot_product`
2025-04-30 11:07:20 +00:00
Andy Leiserson
850c3d4310
[naga] Write only the current entrypoint (#7626)
Changes the MSL and HLSL backends to support writing only a single entry
point, and uses them that way in wgpu-hal.

This is working towards a fix for #5885.

* Increase the limit in test_stack_size
2025-04-30 09:59:41 +02:00
Connor Fitzgerald
9fccdf5cf3
Extract texture <-> buffer copy logic to wgpu-types (#7553) 2025-04-28 21:15:59 +00:00
Robert Bamler
bb83976ddb Optimize dot4{I, U}8Packed for all spv versions
Emit optimized code for `dot4{I, U}8Packed` regardless of SPIR-V version
as long as the required capabilities are available. On SPIR-V < 1.6,
require the extension "SPV_KHR_integer_dot_product" for this. On
SPIR-V >= 1.6, don't require the extension because the corresponding
capabilities are part of SPIR-V >= 1.6 proper.
2025-04-28 16:37:45 +02:00
Robert Bamler
065d6546c4 Check for spv language version
When checking for capabilities in SPIR-V,
`capabilities_available == None` indicates that all capabilities are
available. However, some capabilities are not even defined for all
language versions, so we still need to check if the requested
capabilities even exist in the language version we're using.
2025-04-28 16:37:45 +02:00
Robert Bamler
2271480f17 Add intrinsics for dot4{I,U}8Packed to changelog 2025-04-28 16:37:45 +02:00
Robert Bamler
5b20979e9b Use intrinsics for dot4{I, U}8Packed on spv 2025-04-28 16:37:45 +02:00
Robert Bamler
fe05765602 Use intrinsics for dot4{I, U}8Packed in HLSL 2025-04-28 16:37:45 +02:00
renovate[bot]
892f629025
chore(deps): update cargo.lock (#7644)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2025-04-28 00:41:56 -04:00
Kevin Reid
640e031919
Make BufferSlice's size non-optional. (#7640)
It used to be that `wgpu::Buffer` did not know its own size, and so slices had to potentially not know their endpoints. Now, buffers do, so slices can. This makes the code simpler, without modifying the API.
2025-04-27 16:38:23 +00:00
Connor Fitzgerald
65eb10ed5a Switch cts_runner to clearer no_main style of wasm compat 2025-04-27 18:34:52 +02:00
Connor Fitzgerald
267f14632f Reduce versions to minimum required 2025-04-27 18:34:52 +02:00
Connor Fitzgerald
9c32742dbe Move xtask dependencies into Cargo.toml 2025-04-27 18:34:52 +02:00
Connor Fitzgerald
eb4a2b77d7 Bring xtasks back into workspace 2025-04-27 18:34:52 +02:00
Connor Fitzgerald
8235cd2932 Use no_main to allow xtasks to compile on wasm 2025-04-27 18:34:52 +02:00
Connor Fitzgerald
fa702f9141 Move everything to workspace dependencies 2025-04-27 18:34:52 +02:00
Wouter de Bruijn
30b247a8d1
[naga glsl-out] Differentiate between support for std140 and std430 (#7579)
* [naga glsl-out] Differentiate between support for `std140` and `std430` layout, and emit `std140` in Uniforms when possible

* [naga glsl-out] Remove storage buffer std140 layout fallback, and error when we are unable to assign an explicit memory layout for uniform and storage globals

Co-authored-by: teoxoy <28601907+teoxoy@users.noreply.github.com>

---------

Co-authored-by: teoxoy <28601907+teoxoy@users.noreply.github.com>
2025-04-26 13:55:02 +02:00
renovate[bot]
273072d82c
chore(config): migrate config renovate.json (#7636)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2025-04-26 01:45:07 +00:00
Kevin Reid
b93b55920a Expand minimal-versions CI job to cover all packages, use -Zdirect-minimal-versions, but not deny warnings. 2025-04-25 14:40:12 -04:00
Kevin Reid
9727e75ad7 Update Cargo.toml to direct-minimal-versions consistency. 2025-04-25 14:40:12 -04:00
renovate[bot]
82821ae5d1
chore(deps): update rust crate encase to 0.11.0 (#7637) 2025-04-25 17:33:52 +00:00
renovate[bot]
5f3f7028fc
chore(deps): update cargo.lock (#7635)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2025-04-25 14:53:30 +00:00
Mads Marquart
949c5af934 [metal] Do not glob-import enum variants
The `metal` crate is currently unsound regarding unknown/future enum
variants, see https://github.com/gfx-rs/metal-rs/issues/209 and
https://github.com/rust-lang/rfcs/pull/3803.

`objc2-metal` fixes this by emitting C enums as a newtype + constants
for each variant, but that prevents us from importing the
variants/constants. So this commit converts to a pattern that works with
that in preparation for the migration.
2025-04-25 10:26:42 -04:00
Mads Marquart
78a5b22458 [metal] Import prefixed metal items
A lot of Metal types are prefixed with MTL, which makes it quite clear
where they're coming from. This means that we don't loose any clarity if
we import them instead of having them prefixed with `metal::`.

This will make it easier to migrate to `objc2-metal` since that crate is
named differently from the `metal` crate.
2025-04-25 10:26:42 -04:00
Jasper St. Pierre
38b6663f3c
validation: Fix type compatibility for streams vs. vertex inputs (#7600)
The old is_compatible_with handled scalar/scalar, scalar/vector, vector/vector, but was missing vector/scalar.

Since is_compatible_with is only used by vertex shader inputs, and vertex shader inputs can't be matrices (only scalars and vectors), we can actually simplify this by removing the other match and just only checking the kind.

Fixes #7568
2025-04-25 15:08:27 +02:00
teoxoy
6a7aa14fbd add changelog entry 2025-04-25 12:39:45 +02:00
teoxoy
cc406f919e [vk] use destructuring for cache keys
If fields are unused, they shouldn't be part of the cache key.
2025-04-25 12:39:45 +02:00
teoxoy
d14849df48 [vk] add support for rendering to slices of 3D textures 2025-04-25 12:39:45 +02:00
teoxoy
f728a92366 [vk] add TextureView::raw_format 2025-04-25 12:39:45 +02:00
teoxoy
2d73eb3967 [vk] move framebuffer cache into CommandEncoder
This makes texture view destruction cheap since users of wgpu-hal are required to keep resources referenced by encoders alive for at least as long as the encoder is alive.

This is also a prerequisite to implement rendering to slices of 3D textures (by creating temporary texture views).

On the other hand the cache won't be as effective but that is probably ok, we can reevaluate the implementation if it turns out to be a problem.
2025-04-25 12:39:45 +02:00
teoxoy
da8ff2a0d5 [vk] fix raw_pass not being part of FramebufferKey 2025-04-25 12:39:45 +02:00
teoxoy
d4b46d6099 [vk] remove usage of imageless framebuffers
Imageless framebuffers are not needed, we know which views will be attached to the render pass already. Even if we wanted to more aggressively cache imageless framebuffers that wouldn't be possible since they still require specifiying view usage, texture usage and view formats.

Removing usage of imageless framebuffers simplifies the code substantially.
2025-04-25 12:39:45 +02:00
teoxoy
2bb8325f85 [vk] require VK_KHR_maintenance1 (in preparation for creating 2D texture views from slices of 3D textures) 2025-04-25 12:39:45 +02:00
teoxoy
d714e3d95a [d3d12,metal,gl] add support for rendering to slices of 3D textures 2025-04-25 12:39:45 +02:00
teoxoy
15477b84a9 [wgpu-hal] make begin_render_pass fallible 2025-04-25 12:39:45 +02:00
teoxoy
5ecc48d494 add RenderPassColorAttachment::depth_slice 2025-04-25 12:39:45 +02:00
teoxoy
6058dd4296 [wgpu-core] allow 2D-Array texture views with a single layer to be used as render attachments 2025-04-25 12:39:45 +02:00
Connor Fitzgerald
a439fe4bfa
Use lockfileMaintence for non-breaking changes (#7629) 2025-04-25 11:28:26 +02:00
Erich Gubler
96c1fb11de
docs(CHANGELOG): s/Bux Fixes/Bug Fixes (#7628) 2025-04-24 21:19:01 +00:00