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Fixes #19389 We inlined env vars in the Standalone CLI because we use some custom patches + env vars to ensure that only the appropriate `glibc` / `musl` binaries are included for Lightning CSS and Parcel Watcher for Linux builds. The build happens to run on a macOS Github CI machine though so `NODE_PATH` was getting inlined as the string: ``` /Users/runner/work/tailwindcss/tailwindcss/node_modules/.pnpm/bun@1.3.0/node_modules/bun/bin/node_modules ``` I don't think there's a reason for `NODE_PATH` to work on the Standalone CLI (and it didn't work because of the above bug *anyway*) so I've done a few things here: 1. The build setup now uses `Bun.build(…)` which now supports compiling binaries. This speeds up the build process a bit. 2. We're no longer inlining all env vars. We selectively inline only a few using `define`. 3. I've explicitly disabled the extra `NODE_PATH` support in `@tailwindcss/node` when building with the Standalone CLI. 4. The `__tw_readFile` hack is now gone. Async FS APIs were not originally able to read embedded files but that changed in Bun v1.2.3 making the hack unnecessary. 5. A few more env vars are now inlined + a plugin to simplify the Oxide loading code when bundled. 6. A plugin + env vars prevents bundling WASI build as it's not necessary for the Standalone CLI. I want to find a way to get rid of `__tw_resolve` and `__tw_load` but don't want to change too much in this PR so I haven't looked into it yet.
115 lines
3.8 KiB
TypeScript
115 lines
3.8 KiB
TypeScript
import { createHash } from 'node:crypto'
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import { mkdir, readFile, writeFile } from 'node:fs/promises'
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import * as path from 'node:path'
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import { fileURLToPath } from 'node:url'
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const __dirname = fileURLToPath(new URL('.', import.meta.url))
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// Workaround for Bun binary downloads failing on Windows CI when
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// USERPROFILE is passed through by Turborepo.
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//
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// Unfortunately, setting this at runtime doesn't appear to work so we have to
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// spawn a new process without the env var.
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if (process.env.NESTED_BUILD !== '1' && process.env.USERPROFILE && process.env.USERPROFILE !== '') {
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let result = await Bun.$`bun ${fileURLToPath(import.meta.url)}`.env({
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USERPROFILE: '',
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NESTED_BUILD: '1',
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})
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process.exit(result.exitCode)
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}
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// We use baseline builds for all x64 platforms to ensure compatibility with
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// older hardware.
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let builds: { target: Bun.Build.Target; name: string }[] = [
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{ name: 'tailwindcss-linux-arm64', target: 'bun-linux-arm64' },
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{ name: 'tailwindcss-linux-arm64-musl', target: 'bun-linux-arm64-musl' },
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// @ts-expect-error: Either the types are wrong or the runtime needs to be updated
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// to accept a `-glibc` at the end like the types suggest.
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{ name: 'tailwindcss-linux-x64', target: 'bun-linux-x64-baseline' },
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{ name: 'tailwindcss-linux-x64-musl', target: 'bun-linux-x64-baseline-musl' },
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{ name: 'tailwindcss-macos-arm64', target: 'bun-darwin-arm64' },
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{ name: 'tailwindcss-macos-x64', target: 'bun-darwin-x64-baseline' },
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{ name: 'tailwindcss-windows-x64.exe', target: 'bun-windows-x64-baseline' },
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]
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let summary: { target: Bun.Build.Target; name: string; sum: string }[] = []
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// Build platform binaries and checksum them.
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let start = process.hrtime.bigint()
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for (let { target, name } of builds) {
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let outfile = path.resolve(__dirname, `../dist/${name}`)
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let result = await Bun.build({
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entrypoints: ['./src/index.ts'],
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target: 'node',
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minify: {
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whitespace: false,
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syntax: true,
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identifiers: false,
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keepNames: true,
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},
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define: {
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// This ensures only necessary binaries are bundled for linux targets
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// It reduces binary size since no runtime selection is necessary
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'process.env.PLATFORM_LIBC': JSON.stringify(target.includes('-musl') ? 'musl' : 'glibc'),
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// This prevents the WASI build from being bundled with the binary
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'process.env.NAPI_RS_FORCE_WASI': JSON.stringify(''),
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// This simplifies the Oxide loading code a small amount
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'process.env.NAPI_RS_NATIVE_LIBRARY_PATH': JSON.stringify(''),
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// No need to support additional NODE_PATHs in the standalone build
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'process.env.NODE_PATH': JSON.stringify(''),
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},
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compile: {
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target,
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outfile,
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// Disable .env loading
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autoloadDotenv: false,
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// Disable bunfig.toml loading
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autoloadBunfig: false,
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},
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plugins: [
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{
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name: 'tailwindcss-plugin',
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setup(build) {
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build.onLoad({ filter: /tailwindcss-oxide\.wasi\.cjs$/ }, async (args) => {
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return { contents: '' }
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})
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},
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},
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],
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})
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let entry = result.outputs.find((output) => output.kind === 'entry-point')
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if (!entry) throw new Error(`Build failed for ${target}`)
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let content = await readFile(outfile)
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summary.push({
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target,
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name,
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sum: createHash('sha256').update(content).digest('hex'),
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})
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}
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await mkdir(path.resolve(__dirname, '../dist'), { recursive: true })
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// Write the checksums to a file
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let sumsFile = path.resolve(__dirname, '../dist/sha256sums.txt')
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let sums = summary.map(({ name, sum }) => `${sum} ./${name}`)
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await writeFile(sumsFile, sums.join('\n') + '\n')
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console.table(summary.map(({ target, sum }) => ({ target, sum })))
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let elapsed = process.hrtime.bigint() - start
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console.log(`Build completed in ${(Number(elapsed) / 1e6).toFixed(0)}ms`)
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