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330 lines
10 KiB
Markdown
330 lines
10 KiB
Markdown
# InteractiveMap
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This component renders `MapboxGL` and provides full interactivity support.
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It uses `StaticMap` underneath to render the final map component.
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This is the `default` exported component from `ReactMapGL`.
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```js
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import {Component} from 'react';
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import ReactMapGL from 'react-map-gl';
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class Map extends Component {
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render() {
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return (
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<ReactMapGL
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width={400}
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height={400}
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latitude={37.7577}
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longitude={-122.4376}
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zoom={8}
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onViewportChange={(viewport) => {
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const {width, height, latitude, longitude, zoom} = viewport;
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// call `setState` and use the state to update the map.
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}}
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/>
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);
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}
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}
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```
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## Properties
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### Initialization
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Inherit the following props from [StaticMap](/docs/components/static-map.md):
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- `attributionControl` {Bool}
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- `disableTokenWarning` {Bool}
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- `gl` {WebGLContext}
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- `mapboxApiAccessToken` {String}
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- `mapOptions` {Object}
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- `preserveDrawingBuffer` {Bool}
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- `preventStyleDiffing` {Bool}
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- `reuseMaps` {Bool}
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- `transformRequest` {Function}
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### Map State
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Inherit the following props from [StaticMap](/docs/components/static-map.md):
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- `mapStyle` {String | Object | Immutable.Map}
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- `width` {Number | String} (required)
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- `height` {Number | String} (required)
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- `latitude` {Number}
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- `longitude` {Number}
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- `zoom` {Number}
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- `bearing` {Number} - default: `0`
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- `pitch` {Number} - default: `0`
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- `altitude` {Number} - default: `1.5 (screen heights)`
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- `viewState` {Object}
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### Render Options
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Inherit the following props from [StaticMap](/docs/components/static-map.md):
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- `style` {Object}
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- `visible` {Bool}
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- `visibilityConstraints` {Object}
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##### `getCursor` {Function}
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Accessor that returns a cursor style to show interactive state. Called when the component is being rendered.
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Parameters
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- `state` - The current state of the component.
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+ `state.isDragging` - If the map is being dragged.
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+ `state.isHovering` - If the pointer is over an interactive feature. See `interactiveLayerIds` prop.
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The default implementation of `getCursor` returns `'pointer'` if `isHovering`, `'grabbing'` if `isDragging` and `'grab'` otherwise.
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### Interaction Options
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##### `maxZoom` {Number} [default: 20]
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Max zoom level.
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##### `minZoom` {Number} [default: 0]
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Min zoom level.
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##### `maxPitch` {Number} [default: 60]
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Max pitch in degrees.
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##### `minPitch` {Number} [default: 0]
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Min pitch in degrees.
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##### `scrollZoom` {Bool} [default: true]
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Enable scroll to zoom.
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##### `dragPan` {Bool} [default: true]
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Enable drag to pan.
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##### `dragRotate` {Bool} [default: true]
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Enable drag to rotate.
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##### `doubleClickZoom` {Bool} [default: true]
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Enable double click to zoom.
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##### `touchZoom` {Bool} [default: true]
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Enable multitouch zoom.
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##### `touchRotate` {Bool} [default: false]
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Enable multitouch rotate.
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##### `touchAction` {String} [default: 'none']
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Allow browser default touch actions. Default `none`. See [hammer.js doc](http://hammerjs.github.io/touch-action/).
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By default, the map captures all touch interactions. This prop is useful for mobile applications to unblock default scrolling behavior. For example, use the combination `dragPan: false` and `touchAction: 'pan-y'` to allow vertical page scroll when dragging over the map.
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##### `clickRadius` {Number} [default: 0]
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Radius to detect features around a clicked point.
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##### `mapControls` {Object}
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A map control instance to replace the default map controls.
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This object must implement the following interface:
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- `events` - An array of subscribed events
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- `handleEvent(event, context)` - A method that handles interactive events
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##### `interactiveLayerIds` {Array} [default: null]
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A list of layer ids that are interactive. If specified:
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- Pointer event callbacks will only query the features under the pointer of these layers.
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- The `getCursor` callback will receive `isHovering: true` when hover over features of these layers.
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If not specified:
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- Pointer event callbacks will query the features under the pointer of all layers.
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- The `getCursor` callback will always receive `isHovering: false`.
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### Transitions
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##### `transitionDuration` {Number}
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Duration of transition in milliseconds. If specified, the map's viewport will smoothly move from the previous props to the current one. Default `0`;
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##### `transitionInterpolator` {Object}
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An interpolator object that defines the transition behavior between two map states. `react-map-gl` offers two interpolators:
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- `LinearInterpolator` - similar to Mapbox's `easeTo` behavior.
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- `FlyToInterpolator` - similar to Mapbox's `flyTo` behavior.
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You may import them as follows:
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```jsx
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import ReactMapGL, {LinearInterpolator, FlyToInterpolator} from 'react-map-gl';
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<ReactMapGL transitionDuration={1000} transitionInterpolator={new FlyToInterpolator()}>
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```
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Default: `new LinearInterpolator()`
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For details about using transition interpolators, see [transitions](/docs/advanced/viewport-transitions.md).
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##### `transitionEasing` {Function}
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Easing function that maps a value from `[0, 1]` to `[0, 1]`. Default to `t => t` (linear). Check out [http://easings.net/](http://easings.net/) for common easing curves.
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##### `transitionInterruption` {Number}
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What to do if an ongoing transition is interrupted by another transition. There are 3 options:
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- `TRANSITION_EVENTS.BREAK` - Start new transition from the current view. This is the default.
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- `TRANSITION_EVENTS.SNAP_TO_END` - Jump to the end of the previous transition before starting the new transition.
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- `TRANSITION_EVENTS.IGNORE` - Complete the previous transition and ignore the new viewport change.
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You may import the constants as follows:
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```js
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import {TRANSITION_EVENTS} from 'react-map-gl';
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```
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### Callbacks
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Inherit the following props from [StaticMap](/docs/components/static-map.md):
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- `onLoad` {Function}
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- `onResize` {Function}
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- `onError` {Function}
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##### `onViewportChange` {Function}
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Callback that is fired when the map's viewport properties should be updated.
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```js
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onViewportChange(viewState, interactionState, oldViewState);
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```
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Arguments:
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- `viewState` {Object} The next viewport properties, including: `width`, `height`, `latitude`, `longitude`, `zoom`, `bearing`, `pitch`, `altitude`, `maxZoom`, `minZoom`, `maxPitch`, `minPitch`, `transitionDuration`, `transitionEasing`, `transitionInterpolator`, `transitionInterruption`.
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- `interactionState` {Object} The current interaction that caused this viewport change. See `onInteractionStateChange` for possible fields.
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- `oldViewState` {Object} The current viewport properties.
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##### `onViewStateChange` {Function}
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A newer version of the `onViewportChange` callback. Both are supported and provide equivalent functionality.
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```js
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onViewStateChange({viewState, interactionState, oldViewState});
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```
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##### `onInteractionStateChange` {Function}
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Callback that is fired when the user interacted with the map.
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```js
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onInteractionStateChange(interactionState)
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```
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Possible fields include:
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- `interactionState.inTransition` (Boolean)
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- `interactionState.isDragging` (Boolean)
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- `interactionState.isPanning` (Boolean)
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- `interactionState.isRotating` (Boolean)
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- `interactionState.isZooming` (Boolean)
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Note:
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* `onInteractionStateChange` may be fired without `onViewportChange`. For example, when the pointer is released at the end of a drag-pan, `isDragging` are reset to `false`, without the viewport's `longitude` and `latitude` changing.
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##### `onHover` {Function}
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Called when the map is hovered over with mouse (not pressed). Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onClick` {Function}
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Called when the map is clicked. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onDblClick` {Function}
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Called when the map is double clicked. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onMouseDown` {Function}
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Called when a pointing device (usually a mouse) is pressed within the map. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onMouseMove` {Function}
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Called when a pointing device (usually a mouse) is moved within the map. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onMouseUp` {Function}
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Called when a pointing device (usually a mouse) is released within the map. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onTouchStart` {Function}
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Called when a `touchstart` event occurs within the map. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onTouchMove` {Function}
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Called when a `touchmove` event occurs within the map. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onTouchEnd` {Function}
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Called when a `touchend` event occurs within the map. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onMouseEnter` {Function}
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Called when a pointing device (usually a mouse) enters a visible portion of one of the interactive layers, defined by the `interactiveLayerIds` prop. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onMouseLeave` {Function}
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Called when a pointing device (usually a mouse) leaves a visible portion of one of the interactive layers, defined by the `interactiveLayerIds` prop. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onWheel` {Function}
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Called when a `wheel` event occurs within the map. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onMouseOut` {Function}
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Called when a point device (usually a mouse) leaves the map's canvas. Receives a [PointerEvent](/docs/components/pointer-event.md) object.
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##### `onContextMenu` {Function}
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Called when the context menu is activated. Prevent default here to enable right button interaction.
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Default: `event => event.preventDefault()`
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##### `onTransitionStart` {Function}
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Callback that is fired when a transition is triggered.
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##### `onTransitionInterrupt` {Function}
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Callback that is fired when an ongoing transition is interrupted by another transition.
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##### `onTransitionEnd` {Function}
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Callback that is fired when a transition is complete.
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## Methods
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Inherit the following methods from [StaticMap](/docs/components/static-map.md):
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- `getMap()`
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- `queryRenderedFeatures(geometry, parameters)`
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## Source
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[interactive-map.js](https://github.com/uber/react-map-gl/tree/3.2-release/src/components/interactive-map.js)
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