pub enum TextureView {
TextureView(TextureView),
SurfaceTexture {
view: TextureView,
texture: SurfaceTexture,
},
}Expand description
Describes a TextureView.
May be converted from a TextureView or SurfaceTexture
or dereferences to a wgpu TextureView.
Variants§
TextureView(TextureView)
The value is an actual wgpu TextureView.
SurfaceTexture
The value is a wgpu SurfaceTexture, but dereferences to
a TextureView.
Implementations§
source§impl TextureView
impl TextureView
sourcepub fn take_surface_texture(self) -> Option<SurfaceTexture>
pub fn take_surface_texture(self) -> Option<SurfaceTexture>
Returns the SurfaceTexture of the texture view if it is of that type.
Trait Implementations§
source§impl Debug for TextureView
impl Debug for TextureView
source§impl Deref for TextureView
impl Deref for TextureView
source§impl From<SurfaceTexture> for TextureView
impl From<SurfaceTexture> for TextureView
source§impl From<TextureView> for SlotValue
impl From<TextureView> for SlotValue
source§fn from(value: TextureView) -> Self
fn from(value: TextureView) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl !RefUnwindSafe for TextureView
impl Send for TextureView
impl Sync for TextureView
impl Unpin for TextureView
impl !UnwindSafe for TextureView
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
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