Struct maplibre::vector::AvailableVectorLayerData
source · pub struct AvailableVectorLayerData {
pub coords: WorldTileCoords,
pub source_layer: String,
pub buffer: OverAlignedVertexBuffer<ShaderVertex, IndexDataType>,
pub feature_indices: Vec<u32>,
}Fields§
§coords: WorldTileCoords§source_layer: String§buffer: OverAlignedVertexBuffer<ShaderVertex, IndexDataType>§feature_indices: Vec<u32>Holds for each feature the count of indices.
Auto Trait Implementations§
impl RefUnwindSafe for AvailableVectorLayerData
impl Send for AvailableVectorLayerData
impl Sync for AvailableVectorLayerData
impl Unpin for AvailableVectorLayerData
impl UnwindSafe for AvailableVectorLayerData
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