pub struct Renderer {
pub instance: Instance,
pub device: Arc<Device>,
pub queue: Queue,
pub adapter_info: AdapterInfo,
pub wgpu_settings: WgpuSettings,
pub settings: RendererSettings,
pub state: RenderState,
}Fields
instance: Instancedevice: Arc<Device>queue: Queueadapter_info: AdapterInfowgpu_settings: WgpuSettingssettings: RendererSettingsstate: RenderStateImplementations
sourceimpl Renderer
impl Renderer
sourcepub async fn initialize<MW>(
window: &MW,
wgpu_settings: WgpuSettings,
settings: RendererSettings
) -> Result<Self, RequestDeviceError> where
MW: MapWindow + HeadedMapWindow,
pub async fn initialize<MW>(
window: &MW,
wgpu_settings: WgpuSettings,
settings: RendererSettings
) -> Result<Self, RequestDeviceError> where
MW: MapWindow + HeadedMapWindow,
Initializes the renderer by retrieving and preparing the GPU instance, device and queue for the specified backend.
pub async fn initialize_headless<MW>(
window: &MW,
wgpu_settings: WgpuSettings,
settings: RendererSettings
) -> Result<Self, RequestDeviceError> where
MW: MapWindow,
pub fn resize(&mut self, width: u32, height: u32)
sourceasync fn request_device(
instance: &Instance,
settings: &WgpuSettings,
request_adapter_options: &RequestAdapterOptions<'_>
) -> Result<(Device, Queue, AdapterInfo), RequestDeviceError>
async fn request_device(
instance: &Instance,
settings: &WgpuSettings,
request_adapter_options: &RequestAdapterOptions<'_>
) -> Result<(Device, Queue, AdapterInfo), RequestDeviceError>
Requests a device
pub fn instance(&self) -> &Instance
pub fn device(&self) -> &Device
pub fn queue(&self) -> &Queue
pub fn state(&self) -> &RenderState
pub fn surface(&self) -> &Surface
Auto Trait Implementations
impl !RefUnwindSafe for Renderer
impl Send for Renderer
impl Sync for Renderer
impl Unpin for Renderer
impl !UnwindSafe for Renderer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber to this type, returning a
WithDispatch wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber to this type, returning a
WithDispatch wrapper. Read more