pub trait EventLoop<MWC, SM, HC> where
MWC: MapWindowConfig,
SM: ScheduleMethod,
HC: HttpClient, {
fn run(
self,
map_schedule: InteractiveMapSchedule<MWC, SM, HC>,
max_frames: Option<u64>
);
}Expand description
The event loop is responsible for processing events and propagating them to the map renderer.
Only non-headless windows use an EventLoop.