pub enum SlotValue {
Buffer(Rc<Buffer>),
TextureView(Rc<TextureView>),
Sampler(Rc<Sampler>),
}Expand description
A value passed between render Nodes.
Corresponds to the SlotType specified in the RenderGraph.
Slots can have four different types of values:
[Buffer], TextureView, [Sampler] and [Entity].
These values do not contain the actual render data, but only the ids to retrieve them.
Variants
Buffer(Rc<Buffer>)
A GPU-accessible [Buffer].
TextureView(Rc<TextureView>)
A TextureView describes a texture used in a pipeline.
Sampler(Rc<Sampler>)
A texture [Sampler] defines how a pipeline will sample from a TextureView.
Implementations
Trait Implementations
sourceimpl From<TextureView> for SlotValue
impl From<TextureView> for SlotValue
sourcefn from(value: TextureView) -> Self
fn from(value: TextureView) -> Self
Converts to this type from the input type.
Auto Trait Implementations
impl !RefUnwindSafe for SlotValue
impl !Send for SlotValue
impl !Sync for SlotValue
impl Unpin for SlotValue
impl !UnwindSafe for SlotValue
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
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fn as_any(&self) -> &(dyn Any + 'static)
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&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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