pub enum SlotValue {
    Buffer(Rc<Buffer>),
    TextureView(Rc<TextureView>),
    Sampler(Rc<Sampler>),
}
Expand description

A value passed between render Nodes. Corresponds to the SlotType specified in the RenderGraph.

Slots can have four different types of values: [Buffer], TextureView, [Sampler] and [Entity].

These values do not contain the actual render data, but only the ids to retrieve them.

Variants

Buffer(Rc<Buffer>)

A GPU-accessible [Buffer].

TextureView(Rc<TextureView>)

A TextureView describes a texture used in a pipeline.

Sampler(Rc<Sampler>)

A texture [Sampler] defines how a pipeline will sample from a TextureView.

Implementations

Returns the SlotType of this value.

Trait Implementations

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