Expand description
Maplibre-rs
A multi-platform library for rendering vector tile maps with WebGPU.
Maplibre-rs is a map renderer that can run natively on MacOS, Linux, Windows, Android, iOS and the web. It takes advantage of Lyon to tessellate vector tiles and WebGPU to display them efficiently. Maplibre-rs also has an headless mode (work in progress) that can generate rasters.
The official guide book can be found here.
Example
To import maplibre-rs in your Cargo.toml:
maplibre = "0.0.2"Modules
Collection of utilities used to perform certain calculations more conveniently.
Provides utilities related to coordinates.
Errors which can happen in various parts of the library.
Handles IO related processing as well as multithreading.
Handles platform specific code. Depending on the compilation target, different parts of this module are used.
This module implements the rendering algorithm of maplibre-rs. It manages the whole communication with the GPU.
Vector tile format styling.
Tessellation for lines and polygons is implemented here.
Utils which are used internally
Utilities for the window system.
Macros
Macro to define a new label trait
Structs
Stores the map configuration before the map’s state has been fully initialized.