mirror of
https://github.com/maplibre/maplibre-rs.git
synced 2025-12-08 19:05:57 +00:00
Cleanup
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parent
c94dd9cadf
commit
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@ -1,6 +1,6 @@
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use winit::event_loop::EventLoop;
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use winit::window::WindowBuilder;
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use mapr::setup;
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use mapr::main_loop;
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fn main() {
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env_logger::init_from_env(env_logger::Env::default().default_filter_or("info"));
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@ -11,5 +11,5 @@ fn main() {
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.build(&event_loop)
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.unwrap();
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pollster::block_on(setup::setup(window, event_loop));
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pollster::block_on(main_loop::setup(window, event_loop));
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}
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@ -2,4 +2,4 @@ mod fps_meter;
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mod platform;
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mod render;
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mod io;
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pub mod setup;
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pub mod main_loop;
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@ -11,5 +11,5 @@ fn main() {
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.build(&event_loop)
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.unwrap();
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pollster::block_on(crate::setup::setup(window, event_loop));
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pollster::block_on(crate::main_loop::setup(window, event_loop));
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}
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@ -11,5 +11,5 @@ fn mapr_apple_main() {
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.build(&event_loop)
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.unwrap();
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pollster::block_on(crate::setup::setup(window, event_loop));
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pollster::block_on(crate::main_loop::setup(window, event_loop));
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}
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@ -368,28 +368,6 @@ impl State {
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let depth_texture =
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Texture::create_depth_texture(&device, &surface_config, "depth_texture", sample_count);
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/*
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let data = [1; 512 * 512] ;
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queue.write_texture(
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wgpu::ImageCopyTexture {
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aspect: wgpu::TextureAspect::StencilOnly,
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texture: &depth_texture.texture,
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mip_level: 0,
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origin: wgpu::Origin3d::ZERO,
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},
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&data,
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wgpu::ImageDataLayout {
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offset: 0,
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bytes_per_row: NonZeroU32::new(512),
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rows_per_image: None,
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},
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Extent3d {
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width: 10,
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height: 10,
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depth_or_array_layers: 1,
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}
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);*/
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let multisampling_texture = if sample_count > 1 {
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Some(Texture::create_multisampling_texture(
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