luma.gl/docs/api-reference/test-utils/snapshot-test-runner.md

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# SnapshotTestRunner
Client-side utility for browser-based WebGL render tests.
This class is intended to be used with `BrowserTestDriver` from `@probe.gl/test-utils`. Together they support the following workflow:
- Launch a Puppeteer instance (headless or non-headless) to run a test application
- In the test application, create a canvas and `WebGLContext`.
- For each test case, render something to the `WebGLContext`, take a screenshot, and perform pixel-diffing with a pre-defined "golden image". Report the matching result.
- Proceed to the next test case until done.
## Example
In your node.js start script:
```typescript
// This is the script that runs in Node.js and starts the browser
const {BrowserTestDriver} = require('@probe.gl/test-utils');
new BrowserTestDriver().run({
server: {
// Bundles and serves the browser script
command: 'webpack-dev-server',
arguments: ['--env.render-test']
},
headless: true
});
```
In your script that is run on the browser:
```typescript
const {SnapshotTestRunner} = require('@luma.gl/test-utils');
const {Cube} = require('@luma.gl/engine');
const TEST_CASES = [
{
name: 'Render A Cube',
// `onRender` receives animation props from the AnimationLoop
onRender: ({gl, done}) => {
const model = new Cube(gl);
model.draw(...);
// ready for capture and diffing
done();
},
goldenImage: './test/render/golden-images/cube.png'
}
];
new TestRender({width: 800, height: 600})
.add(TEST_CASES)
.run({
onTestFail: window.browserTestDriver_fail
})
.then(window.browserTestDriver_finish);
```
## Methods
### constructor(props: Object)
```
new SnapshotTestRunner(props)
```
Create a SnapshotTestRunner instance. The `props` argument is forwarded to the [AnimationLoop](/docs/api-reference/engine/animation-loop) constructor.
### add(testCase: Array|Object)
Add one or a list of test cases. Each test case may contain the following fields:
- `name` (String) - name of the test case.
- `goldenImage` (String) - path to the golden image, relative to the root where the node script is executed.
- `timeout` (Number) - time to wait for this test case to resolve (by calling the `done` callback) before aborting, in milliseconds. If not provided, fallback to the shared option that is passed to `SnapshotTestRunner.run`.
- `imageDiffOptions` (Object) - image diffing options for this test case. See "Image Diff Options" section below.
- `onInitialize` (Function) - called once when the test case starts. Receives a single object that is the [AnimationLoop callback parameters](/docs/api-reference/engine/animation-loop#callback-parameters). If this callback returns an object or a promise, the content that it resolves to will be passed to `onRender` and `onFinalize` later.
- `onRender` (Function) - called every animation frame when the test case is running. Receives a single object that is the [AnimationLoop callback parameters](/docs/api-reference/engine/animation-loop#callback-parameters), plus the following:
- `done` (Function) - must be called when the test case is done rendering and ready for screen capture and comparison.
- `onFinalize` (Function) - called once when the test case is done to finalize all resources. Receives a single object that is the [AnimationLoop callback parameters](/docs/api-reference/engine/animation-loop#callback-parameters).
### run(options: Object)
Run all test cases.
Options:
- `timeout` (Number) - time to wait for each test case to resolve (by calling the `done` callback) before aborting, in milliseconds. Default `2000`.
- `imageDiffOptions` (Object) - image diffing options for all test cases. This will be overridden if a test case defines its own `imageDiffOptions`. See "Image Diff Options" section below.
- `onTestStart` (Function) - callback when a test starts. Receives the current test case. Default logs the test name to console.
- `onTestPass` (Function) - callback when a test passes. Receives the current test case and the diffing result. Default logs the pixel matching percentage to console.
- `onTestFail` (Function) - callback when a test fails, either because the matching rate is below threshold or a critical error. Receives the current test case. Default logs the error message or the pixel matching percentage to console.
Returns: a `Promise` that resolves when all test cases are done.
## Members
### isHeadless
Whether the test is being run in headless mode. In headless mode, Chromium uses software render which behaves slightly differently from non-headless. Image diffing tolerance may need to be adjusted accordingly.
## Image Diff Options
The test renderer and each test case may choose to override the default image diffing options. The following options from [captureAndDiffScreen](https://github.com/uber-web/probe.gl/blob/master/docs/api-reference/test-utils/browser-test-driver#browsertestdriver_captureanddiffscreenoptions--object) are supported:
- `tolerance`
- `threshold`
- `includeAA`
- `createDiffImage`
- `saveOnFail`
- `saveAs`