mirror of
https://github.com/visgl/luma.gl.git
synced 2025-12-08 17:36:19 +00:00
15 lines
966 B
Markdown
15 lines
966 B
Markdown
# Frequently Asked Questions
|
|
|
|
|
|
## Using luma.gl in isorender applications
|
|
|
|
> Q: I am using luma.gl in an isorender application and I get an error message from luma.gl on the server
|
|
|
|
For typical isorender scenarios, you just need to the application not to fail while intializing the luma.gl library, you don't actually instantiate e.g. WebGL contexts on the server.
|
|
|
|
luma.gl is designed to support isorender application, i.e. the library can be loaded without problems under Node.js, as long as the application doesn't actually try to use WebGL (i.e. create WebGL contexts).
|
|
|
|
However when luma.gl discovers that headless gl is not available it tries to give a helpful message explaining the situation. This can safely be ignored.
|
|
|
|
Remember that you **can** actually create WebGL contexts under Node.js, as long as the headless `gl` is installed in your `node_modules` directory. More information on [using luma.gl with Node.js](/docs/get-started/using-with-node.md).
|