luma.gl/docs/developer-guide/installing.md

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# Installing
The `@luma.gl/api` module provides an abstract API for writing application code
that works with both WebGPU and WebGL.
The `@luma.gl/api` module cannot be used on its own: it relies on being backed up by another module
that implements the API. luma.gl provides adapters (implementations of the abstract API)
through the `@luma.gl/webgl` and `@luma.gl/webgpu` modules.
## Installing adapters
The `@luma.gl/api` module is not usable on its own. A device adapter module must
be imported (it self registers on import).
```typescript
import {luma} from '@luma.gl/api';
import '@luma.gl/webgpu';
const device = await luma.createDevice({type: 'webgpu', canvas: ...});
```
It is possible to register more than one device adapter to create an application
that can work in both WebGL and WebGPU environments.
```typescript
import {luma} from '@luma.gl/api';
import '@luma.gl/webgpu';
import '@luma.gl/webgl';
const webgpuDevice = luma.createDevice({type: 'best-available', canvas: ...});
```