mirror of
https://github.com/visgl/luma.gl.git
synced 2025-12-08 17:36:19 +00:00
18 lines
2.3 KiB
Markdown
18 lines
2.3 KiB
Markdown
# Overview
|
|
|
|
**luma.gl** is split into several modules that are each responsible for a particular part of the rendering stack:
|
|
|
|
- `engine`: High-level constructs such as `Model`, `AnimationLoop` and `Geometry` that allow a developer to work without worrying about rendering pipeline details.
|
|
- `webgl`: Wrapper classes around WebGL objects such as `Program`, `Buffer`, `VertexArray` that allow a developer to manager the rendering pipeline directly but with a more convenient API.
|
|
- `shadertools`: A system for modularizing and composing GLSL shader code.
|
|
- `debug`: Tooling to aid in debugging.
|
|
|
|
**luma.gl** also exposes a `core` module that simply re-exports key parts of the other modules. This can be helpful to just get started without worrying too much about fine-grained control of dependencies. The `core` module re-exports the following functions and classes from other modules:
|
|
|
|
| Module | Exports |
|
|
| ----------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
| `@luma.gl/engine` | `AnimationLoop`, `Model`, `Transform`, `ProgramManager`, Timeline, Geometry, ClipSpace, ConeGeometry, CubeGeometry, CylinderGeometry, IcoSphereGeometry, PlaneGeometry, SphereGeometry, TruncatedConeGeometry |
|
|
| webgl | lumaStats, FEATURES, hasFeature, hasFeatures, Buffer, Program, Framebuffer, Renderbuffer, Texture2D, TextureCube, clear, readPixelsToArray, readPixelsToBuffer, cloneTextureFrom, copyToTexture, Texture3D, TransformFeedback |
|
|
| gltools | createGLContext, instrumentGLContext, isWebGL, isWebGL2, getParameters, setParameters, withParameters, resetParameters, cssToDeviceRatio, cssToDevicePixels |
|
|
| shadertools | normalizeShaderModule, fp32, fp64, project, dirlight, picking, gouraudLighting, phongLighting, pbr |
|