luma.gl/docs/api-reference/external-texture.md
2022-02-10 13:52:09 -08:00

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# ExternalTexture
> This is the proposed new luma.gl v9 API, which is currently open for comments. It is available for testing using luma.gl v9 alpha releases.
> WebGPU only
While it is possible to use a normal `Texture` for a video element, the `ExternalTexture`
class provides a way to create a cheap-to-construct, disposable view of the video.
The performance and memory savings can be significant.
Since a new external texture is created every frame, new bindings must be prepared:
```typescript
function onFrame() {
requestAnimationFrame(onFrame);
const externalTexture = device.createExternalTexture({source: video});
model.setBindings([
externalTexture,
sampler
])
model.draw(renderPass);
}
requestAnimationFrame(onFrame);
```