2017-05-15 09:36:58 -07:00

486 B

Shader

Usage

Create a pair of shaders

const fs = new VertexShader(gl, {});
const fs = new FragmentShader(gl, {});

Members

  • handle - holds the underlying WebGLShader object

Methods

constructor

Remarks

  • Shader sources: A Program needs to be constructed with two strings containing source code for vertex and fragment shaders.
  • Default Shaders: luma.gl comes with a set of default shaders that can be used for basic rendering and picking.