Ib Green
|
4455df8e9c
|
Model doc improvements (#400)
|
2018-02-09 13:58:48 -08:00 |
|
1chandu
|
3d4d7f2a54
|
5.1 Audit comments (#399)
* 5.1 Audit comments
|
2018-02-08 02:09:29 -08:00 |
|
1chandu
|
9c8f5fbd0c
|
Set preserveDrawingBuffer to true by default (#397)
|
2018-01-29 11:52:50 -08:00 |
|
Balthazar Gronon
|
1e590c5272
|
Bump seer version safeguarding against window (#396)
Closes #395.
Closes #394.
|
2018-01-25 12:06:22 -08:00 |
|
1chandu
|
d29dbe8ee8
|
Vertex array api (#391)
* Make Geometry parameter optional.
* Fix attribute binding warnings.
|
2018-01-22 13:35:59 -08:00 |
|
Jian Huang
|
64f6d4065e
|
Fix overflow of 64 bits shader on intel GPU (#388)
* Fix overflow of 64 bits shader on intel GPU
* changes based on review
|
2018-01-19 14:50:03 -08:00 |
|
1chandu
|
b10a7d0b62
|
TransformFeedback: Add varyingMap support + new TF instancing example. (#385)
* TF: Fix vayringMap and add TF+Instancing example.
* update whatsnew doc.
|
2018-01-18 16:03:11 -08:00 |
|
1chandu
|
de8b59d942
|
Bump webgl-debug module to 2.0.0 (#386)
|
2018-01-17 16:47:26 -08:00 |
|
1chandu
|
6b030cfab3
|
Transform Feedback: Add Support to Model.draw and minor API changes. (#383)
* Add TF support to Model
* Move withParameters from Model to Program
|
2018-01-17 09:39:10 -08:00 |
|
Kevin Grandon
|
c940797fdc
|
Update buildkite agent queues (#384)
We are in the process of upgrading Buildkite infrastructure and would like to optimize by updating pipeline queues.
|
2018-01-10 15:30:27 -08:00 |
|
Ib Green
|
47e2e72f1e
|
Initial luma.gl RFCs (#382)
|
2018-01-08 08:28:25 -08:00 |
|
Xiaoji Chen
|
8813138366
|
Allow shaderModule.getUniforms access dependency uniforms (#379)
|
2018-01-05 18:09:13 -08:00 |
|
contra
|
dccccefbb0
|
Fix AnimationLoop bug - promise never resolves on page that is already loaded
* closes https://github.com/uber/deck.gl/issues/1293
* also should potentially fix issues with hot reloading code where this will be re-executed
|
2018-01-05 10:28:50 -08:00 |
|
Ib Green
|
b1e2e2d1e6
|
Minimize console logs during startup (#380)
|
2018-01-05 09:23:41 -08:00 |
|
Ravi Akkenapally
|
537e047f2f
|
v5.0.0
|
2017-12-21 21:05:38 -08:00 |
|
1chandu
|
f0bf75c8b9
|
Cleanup Math (#378)
|
2017-12-21 18:08:35 -08:00 |
|
Xiaoji Chen
|
26db22ecde
|
Do not mark needsRedraw unless something changed (#376)
* do not mark needs redraw unless something changed
|
2017-12-21 16:28:49 -08:00 |
|
Xiaoji Chen
|
d2c94539e4
|
Add deprecation check to shader modules (#377)
* add deprecation check to shader modules
|
2017-12-21 16:03:34 -08:00 |
|
Xiaoji Chen
|
4419eecaed
|
Fix model.render inconsistencies (#375)
|
2017-12-19 19:39:03 -08:00 |
|
Xiaoji Chen
|
3a68cdd7ab
|
Fix generic attribute support (#374)
|
2017-12-19 12:18:19 -08:00 |
|
Ravi Akkenapally
|
d38cfaf969
|
5.0.0-beta.1
5.0.0-beta.1
|
2017-12-18 15:46:24 -08:00 |
|
1chandu
|
92b932e52d
|
Remove deprecated API (#373)
* Remove deprecated API
|
2017-12-14 15:15:23 -08:00 |
|
Ravi Akkenapally
|
8e3457cdfe
|
4.1.0-beta.2
4.1.0-beta.2
|
2017-12-12 19:44:12 -08:00 |
|
1chandu
|
a0e71db5e9
|
Enable Intel Tan shader WA for default GPU (#368)
|
2017-12-08 11:52:24 -08:00 |
|
Xiaoji Chen
|
7f654b8c22
|
Improve perf of uniform setters (#370)
|
2017-12-07 11:45:57 -08:00 |
|
1chandu
|
be430a33a7
|
Remove deprecated api usage (#367)
* Remove deprecated api usage.
* Fix inline attribute processing.
|
2017-12-06 11:35:01 -08:00 |
|
Ravi Akkenapally
|
a3a6c10945
|
4.1.0-beta.1
4.1.0-beta.1
|
2017-11-30 16:42:38 -08:00 |
|
Balthazar Gronon
|
a781c48594
|
Add buildkite (#356)
|
2017-11-30 16:28:21 -08:00 |
|
1chandu
|
84af949bf6
|
Cleanup: remove un-used picking code (#366)
* Fix deprecation warnings in examples
* Remove unused experimental folder
|
2017-11-30 14:57:45 -08:00 |
|
1chandu
|
6b274dd95e
|
Picking null color (#365)
* PICKING_NULL_COLOR -> null
* Rename long uniform names
|
2017-11-30 11:51:51 -08:00 |
|
Ib Green
|
2a02560e56
|
Remove packages/math and add math.gl (#363)
|
2017-11-28 14:34:33 -08:00 |
|
Ib Green
|
2e63f93a08
|
Use probe.gl for bench (#362)
|
2017-11-28 12:25:22 -08:00 |
|
1chandu
|
90ef575402
|
Program: Enhancements to attribute/uniform locations map setup. (#361)
* Rename private methods and move relevant code into them.
* Query attribute/uniform count only once.
|
2017-11-28 07:57:04 -08:00 |
|
1chandu
|
13e306a95a
|
Fix AnimationLoop stop method (#360)
Fix AnimationLoop stop method
|
2017-11-21 13:06:48 -08:00 |
|
Ravi Akkenapally
|
a6c96d902f
|
4.1.0-alpha.9
4.1.0-alpha.9
|
2017-11-20 18:10:42 -08:00 |
|
1chandu
|
d1badc8104
|
4.1 API Audit (picking module, useDevicePixels) (#355)
* Remove 'pickingSelectedColorValid' module setting
* Rename 'useDevicePixelRatio' to 'useDevicePixels'
|
2017-11-20 15:03:30 -08:00 |
|
1chandu
|
d4e7a2a881
|
ShaderCache: Add support for Program objets. (#352)
- Add a private API to support Program object caching.
|
2017-11-14 11:18:28 -08:00 |
|
Ib Green
|
c63dcf3f4c
|
Add version during transpilation (#354)
|
2017-11-13 17:35:55 -08:00 |
|
Ib Green
|
e98b6d45cd
|
Make fp64 tests work under tape (#351)
|
2017-11-08 12:31:28 -08:00 |
|
Ib Green
|
8ae5d7d9f0
|
Remove context in logging. Fix formatting in shader errors (#348)
|
2017-11-06 11:02:43 -08:00 |
|
Will Demaine
|
29b548ea2a
|
Remove errant character in examples (#347)
|
2017-10-30 10:53:00 -07:00 |
|
Ib Green
|
ecf27a25e0
|
v4.1.0-alpha.8
|
2017-10-29 16:25:48 -07:00 |
|
Shaojing Li
|
04f0822cd6
|
Fix the platform define (#344)
|
2017-10-29 16:20:42 -07:00 |
|
1chandu
|
97c852ddb4
|
Disable picking uniform warnings for now. (#342)
|
2017-10-18 07:48:56 -07:00 |
|
Xiaoji Chen
|
58868e7375
|
4.1.0-alpha.7
|
2017-10-12 11:55:52 -07:00 |
|
Xiaoji Chen
|
95d575b681
|
Do not issue duplicate warnings (#341)
|
2017-10-12 11:54:20 -07:00 |
|
Ravi Akkenapally
|
1481791263
|
4.1.0-alpha.6
4.1.0-alpha.6
|
2017-10-11 12:52:17 -07:00 |
|
Xiaoji Chen
|
3f88949c88
|
add moduleSettings to Model.draw (#337)
|
2017-10-11 09:34:24 -07:00 |
|
1chandu
|
aacdc8b1b5
|
Fix performance in picking path (#339)
|
2017-10-10 18:05:16 -07:00 |
|
1chandu
|
972aca8947
|
Picking module from deck.gl (#338)
* picking module: Copy enhanced module from deck.gl, update docs.
|
2017-10-10 18:02:41 -07:00 |
|