mirror of
https://github.com/jerryscript-project/jerryscript.git
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1112 lines
31 KiB
Markdown
1112 lines
31 KiB
Markdown
JerryScript Engine can be embedded into any application, providing the way to run JavaScript in a large range of environments - from desktops to low-memory microcontrollers.
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This guide is intended to introduce you to JerryScript embedding API and to create a minimal JavaScript shell.
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The examples are not using all API methods please also check out the API reference document which contains additional examples.
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## Before trying out the examples: Get and build JerryScript library
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Before getting started using the JerryScript library it should be cloned and built for a target os/device.
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There are quite a few configuration options but for these examples the JerryScript is built
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**with default configuration** and installed to a user directory on a Linux system.
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This is done by the following commands:
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```sh
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$ mkdir jerry
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$ cd jerry
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$ git clone https://github.com/jerryscript-project/jerryscript.git
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$ jerryscript/tools/build.py --builddir=$(pwd)/example_build --cmake-param="-DCMAKE_INSTALL_PREFIX=$(pwd)/example_install/"
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$ make -C $(pwd)/example_build install
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```
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With this the JerryScript library is installed into the `$(pwd)/example_install/{include,lib}` directories.
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In this guide we will use `pkg-config` to ease the usage of headers and libraries.
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In order to do so, the following export is required (executed from the jerry directory):
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```sh
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$ export PKG_CONFIG_PATH=$(pwd)/example_install/lib/pkgconfig/
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```
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Test if the `pkg-config` works for JerryScript:
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```sh
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$ pkg-config --cflags --libs libjerry-core libjerry-port-default libjerry-ext libjerry-math
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```
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## Example 1. Execute JavaScript from your application
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The most basic example to test the engine is to create an `api-example-1.c` file containing the following code:
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[doctest]: # ()
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```c
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#include "jerryscript.h"
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int
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main (void)
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{
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const jerry_char_t script[] = "var str = 'Hello, World!';";
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bool ret_value = jerry_run_simple (script, sizeof (script) - 1, JERRY_INIT_EMPTY);
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return (ret_value ? 0 : 1);
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}
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```
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To compile it one can use the following command:
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```sh
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$ gcc api-example-1.c -o api-example-1 $(pkg-config --cflags --libs libjerry-core libjerry-port-default libjerry-math)
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```
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If everything is correct the application returns with a zero exit code:
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```
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$ ./api-example-1
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$ echo $?
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```
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## Example 2. Split engine initialization and script execution.
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In this example the engine is initialized directly with the `jerry_init` method
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and cleaned up with the `jerry_cleanup` method. The example JavaScript code
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is directly parsed and executed via the `jerry_eval` method. Each `jerry_value_t`
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returned by the API methods is freed with the `jerry_release_value` method.
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To make sure that the code parsing and execution was ok, the `jerry_value_is_error`
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method is used to check for any errors.
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Use the following code for the `api-example-2.c` file:
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[doctest]: # ()
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```c
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#include "jerryscript.h"
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int
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main (void)
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{
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const jerry_char_t script[] = "var str = 'Hello, World!';";
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const jerry_length_t script_size = sizeof (script) - 1;
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/* Note: sizeof can be used here only because the compiler knows the static character arrays's size.
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* If this is not the case, strlen should be used instead.
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*/
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/* Initialize engine */
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jerry_init (JERRY_INIT_EMPTY);
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/* Run the demo script with 'eval' */
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jerry_value_t eval_ret = jerry_eval (script,
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script_size,
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JERRY_PARSE_NO_OPTS);
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/* Check if there was any error (syntax or runtime) */
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bool run_ok = !jerry_value_is_error (eval_ret);
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/* Parsed source code must be freed */
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jerry_release_value (eval_ret);
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/* Cleanup engine */
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jerry_cleanup ();
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return (run_ok ? 0 : 1);
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}
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```
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To compile it one can use the following command:
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```sh
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$ gcc api-example-2.c -o api-example-2 $(pkg-config --cflags --libs libjerry-core libjerry-port-default libjerry-math)
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```
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If everything is correct the application returns with a zero exit code:
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```
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$ ./api-example-2
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$ echo $?
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```
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## Example 3. Split JavaScript parsing and script execution
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In this example the `jerry_eval` is replaced with a more common API calls:
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- script code setup - `jerry_parse`.
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- script execution - `jerry_run`.
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The `api-example-3.c` file should contain the following code:
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[doctest]: # ()
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```c
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#include "jerryscript.h"
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int
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main (void)
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{
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bool run_ok = false;
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const jerry_char_t script[] = "var str = 'Hello, World!';";
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/* Initialize engine */
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jerry_init (JERRY_INIT_EMPTY);
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/* Setup Global scope code */
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jerry_value_t parsed_code = jerry_parse (script, sizeof (script) - 1, NULL);
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/* Check if there is any JS code parse error */
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if (!jerry_value_is_error (parsed_code))
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{
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/* Execute the parsed source code in the Global scope */
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jerry_value_t ret_value = jerry_run (parsed_code);
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/* Check the execution return value if there is any error */
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run_ok = !jerry_value_is_error (ret_value);
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/* Returned value must be freed */
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jerry_release_value (ret_value);
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}
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/* Parsed source code must be freed */
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jerry_release_value (parsed_code);
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/* Cleanup engine */
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jerry_cleanup ();
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return (run_ok ? 0 : 1);
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}
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```
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To compile it one can use the following command:
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```sh
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$ gcc api-example-3.c -o api-example-3 $(pkg-config --cflags --libs libjerry-core libjerry-port-default libjerry-math)
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```
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If everything is correct the application returns with a zero exit code:
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```
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$ ./api-example-3
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$ echo $?
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```
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## Example 4. Adding a C method for JavaScript
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The previous examples were not that eye catching as there were no visual output by the JavaScript code
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and C program.
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In this example a very simple "print" method is added which prints out a static string.
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This method will be implemented in C and will be called from the JavaScript code.
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For this a few extra API methods are required:
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- `jerry_get_global_object`
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- `jerry_create_string`
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- `jerry_set_property`
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- `jerry_create_external_function`
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The `api-example-4.c` file should contain the following code:
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[doctest]: # ()
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```c
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#include <stdio.h>
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#include "jerryscript.h"
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static jerry_value_t
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print_handler (const jerry_call_info_t *call_info_p,
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const jerry_value_t arguments[],
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const jerry_length_t argument_count)
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{
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/* No arguments are used in this example */
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/* Print out a static string */
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printf ("Print handler was called\n");
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/* Return an "undefined" value to the JavaScript engine */
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return jerry_create_undefined ();
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}
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int
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main (void)
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{
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const jerry_char_t script[] = "print ();";
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const jerry_length_t script_size = sizeof (script) - 1;
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/* Initialize engine */
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jerry_init (JERRY_INIT_EMPTY);
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/* Add the "print" method for the JavaScript global object */
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{
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/* Get the "global" object */
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jerry_value_t global_object = jerry_get_global_object ();
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/* Create a "print" JS string */
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jerry_value_t property_name_print = jerry_create_string ((const jerry_char_t *) "print");
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/* Create a function from a native C method (this function will be called from JS) */
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jerry_value_t property_value_func = jerry_create_external_function (print_handler);
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/* Add the "print" property with the function value to the "global" object */
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jerry_value_t set_result = jerry_set_property (global_object, property_name_print, property_value_func);
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/* Check if there was no error when adding the property (in this case it should never happen) */
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if (jerry_value_is_error (set_result)) {
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printf ("Failed to add the 'print' property\n");
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}
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/* Release all jerry_value_t-s */
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jerry_release_value (set_result);
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jerry_release_value (property_value_func);
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jerry_release_value (property_name_print);
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jerry_release_value (global_object);
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}
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/* Setup Global scope code */
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jerry_value_t parsed_code = jerry_parse (script, script_size, NULL);
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if (!jerry_value_is_error (parsed_code))
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{
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/* Execute the parsed source code in the Global scope */
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jerry_value_t ret_value = jerry_run (parsed_code);
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/* Returned value must be freed */
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jerry_release_value (ret_value);
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}
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/* Parsed source code must be freed */
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jerry_release_value (parsed_code);
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/* Cleanup engine */
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jerry_cleanup ();
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return 0;
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}
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```
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To compile it one can use the following command:
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```sh
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$ gcc api-example-4.c -o api-example-4 $(pkg-config --cflags --libs libjerry-core libjerry-port-default libjerry-math)
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```
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If everything is correct the application should print out the message present in the `print_handler` method:
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```
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$ ./api-example-4
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```
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## Example 5. Passing and processing arguments for native C code
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In the previous example the `print_handler` simply wrote a static string to the standard output.
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However in most cases this is not useful, ideally the method's argument(s) should be printed.
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In this example the `print_handler` is extended to convert the first
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argument (which probably comes from a JavaScript source) to a JS string and prints it out to the standard output.
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New API methods used:
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- `jerry_value_to_string`
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- `jerry_string_to_utf8_char_buffer`
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The `api-example-5.c` file should contain the following code:
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[doctest]: # ()
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```c
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#include <stdio.h>
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#include "jerryscript.h"
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static jerry_value_t
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print_handler (const jerry_call_info_t *call_info_p,
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const jerry_value_t arguments[],
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const jerry_length_t arguments_count)
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{
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/* There should be at least one argument */
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if (arguments_count > 0)
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{
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/* Convert the first argument to a string (JS "toString" operation) */
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jerry_value_t string_value = jerry_value_to_string (arguments[0]);
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/* A naive allocation of buffer for the string */
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jerry_char_t buffer[256];
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/* Copy the whole string to the buffer, without a null termination character,
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* Please note that if the string does not fit into the buffer nothing will be copied.
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* More details on the API reference page
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*/
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jerry_size_t copied_bytes = jerry_string_to_utf8_char_buffer (string_value, buffer, sizeof (buffer) - 1);
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buffer[copied_bytes] = '\0';
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/* Release the "toString" result */
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jerry_release_value (string_value);
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printf ("%s\n", (const char *)buffer);
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}
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/* Return an "undefined" value to the JavaScript engine */
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return jerry_create_undefined ();
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}
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int
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main (void)
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{
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const jerry_char_t script[] = "print ('Hello from JS!');";
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const jerry_length_t script_size = sizeof (script) - 1;
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/* Initialize engine */
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jerry_init (JERRY_INIT_EMPTY);
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/* Add the "print" method for the JavaScript global object */
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{
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/* Get the "global" object */
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jerry_value_t global_object = jerry_get_global_object ();
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/* Create a "print" JS string */
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jerry_value_t property_name_print = jerry_create_string ((const jerry_char_t *) "print");
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/* Create a function from a native C method (this function will be called from JS) */
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jerry_value_t property_value_func = jerry_create_external_function (print_handler);
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/* Add the "print" property with the function value to the "global" object */
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jerry_value_t set_result = jerry_set_property (global_object, property_name_print, property_value_func);
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/* Check if there was no error when adding the property (in this case it should never happen) */
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if (jerry_value_is_error (set_result)) {
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printf ("Failed to add the 'print' property\n");
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}
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/* Release all jerry_value_t-s */
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jerry_release_value (set_result);
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jerry_release_value (property_value_func);
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jerry_release_value (property_name_print);
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jerry_release_value (global_object);
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}
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/* Setup Global scope code */
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jerry_value_t parsed_code = jerry_parse (script, script_size, NULL);
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if (!jerry_value_is_error (parsed_code))
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{
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/* Execute the parsed source code in the Global scope */
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jerry_value_t ret_value = jerry_run (parsed_code);
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/* Returned value must be freed */
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jerry_release_value (ret_value);
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}
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/* Parsed source code must be freed */
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jerry_release_value (parsed_code);
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/* Cleanup engine */
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jerry_cleanup ();
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return 0;
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}
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```
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To compile it one can use the following command:
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```sh
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$ gcc api-example-5.c -o api-example-5 $(pkg-config --cflags --libs libjerry-core libjerry-port-default libjerry-math)
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```
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If everything is correct the application should print out the string passed for the `print` method in the JS code:
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```
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$ ./api-example-5
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```
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## Example 6. Using JerryScript Extensions
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Some of the previous examples used a "print" method to write data out to the standard output.
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For convenience JerryScript provides an extension to add a simple "print" handler which
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can be used by other applications.
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In this example the following extension methods are used:
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- `jerryx_handler_register_global`
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- `jerryx_handler_print`
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In further examples this "print" handler will be used.
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```c
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#include "jerryscript.h"
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#include "jerryscript-ext/handler.h"
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int
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main (void)
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{
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const jerry_char_t script[] = "print ('Hello from JS with ext!');";
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const jerry_length_t script_size = sizeof (script) - 1;
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/* Initialize engine */
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jerry_init (JERRY_INIT_EMPTY);
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/* Register 'print' function from the extensions to the global object */
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jerryx_handler_register_global ((const jerry_char_t *) "print",
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jerryx_handler_print);
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/* Setup Global scope code */
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jerry_value_t parsed_code = jerry_parse (script, script_size, NULL);
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if (!jerry_value_is_error (parsed_code))
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{
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/* Execute the parsed source code in the Global scope */
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jerry_value_t ret_value = jerry_run (parsed_code);
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/* Returned value must be freed */
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jerry_release_value (ret_value);
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}
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/* Parsed source code must be freed */
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jerry_release_value (parsed_code);
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/* Cleanup engine */
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jerry_cleanup ();
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return 0;
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}
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```
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To compile it one can use the following command:
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(**Note** that the `libjerry-ext` was added **before** the `libjerry-port-default` entry for the `pkg-config` call.
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```sh
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$ gcc api-example-6.c -o api-example-6 $(pkg-config --cflags --libs libjerry-core libjerry-ext libjerry-port-default libjerry-math)
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```
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If everything is correct the application should print out the string passed for the `print` method in the JS code:
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```
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$ ./api-example-6
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```
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## Example 7. Interaction with JavaScript environment - adding a string property
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Previously a C method was registered for the global object, now this examples show how one can add a string
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property.
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Use the following code as the `api-example-7.c` file:
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[doctest]: # ()
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```c
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#include "jerryscript.h"
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#include "jerryscript-ext/handler.h"
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int
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main (void)
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{
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const jerry_char_t script[] = "print (my_var);";
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/* Initializing JavaScript environment */
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jerry_init (JERRY_INIT_EMPTY);
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/* Register 'print' function from the extensions */
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jerryx_handler_register_global ((const jerry_char_t *) "print",
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jerryx_handler_print);
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/* Getting pointer to the Global object */
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jerry_value_t global_object = jerry_get_global_object ();
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/* Constructing strings */
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jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "my_var");
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jerry_value_t prop_value = jerry_create_string ((const jerry_char_t *) "Hello from C!");
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/* Setting the string value as a property of the Global object */
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jerry_value_t set_result = jerry_set_property (global_object, prop_name, prop_value);
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/* The 'set_result' should be checked if there was any error */
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if (jerry_value_is_error (set_result)) {
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printf ("Failed to add the 'my_var' property\n");
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}
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jerry_release_value (set_result);
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/* Releasing string values, as it is no longer necessary outside of engine */
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jerry_release_value (prop_name);
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jerry_release_value (prop_value);
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/* Releasing the Global object */
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jerry_release_value (global_object);
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/* Now starting script that would output value of just initialized field */
|
|
jerry_value_t eval_ret = jerry_eval (script,
|
|
sizeof (script) - 1,
|
|
JERRY_PARSE_NO_OPTS);
|
|
|
|
/* Free JavaScript value, returned by eval */
|
|
jerry_release_value (eval_ret);
|
|
|
|
/* Freeing engine */
|
|
jerry_cleanup ();
|
|
|
|
return 0;
|
|
}
|
|
```
|
|
|
|
To compile it one can use the following command:
|
|
|
|
(**Note** that the `libjerry-ext` was added **before** the `libjerry-port-default` entry for the `pkg-config` call.
|
|
|
|
```sh
|
|
$ gcc api-example-7.c -o api-example-7 $(pkg-config --cflags --libs libjerry-core libjerry-ext libjerry-port-default libjerry-math)
|
|
```
|
|
|
|
The sample will output 'Hello from C!'. However, now it is not just a part of the source script, but the value, dynamically supplied to the engine:
|
|
|
|
```
|
|
$ ./api-example-7
|
|
```
|
|
|
|
## Example 8. Description of JerryScript value descriptors
|
|
|
|
JerryScript value can be a boolean, number, null, object, string, undefined or some special type of objects (arraybuffer, symbols, etc).
|
|
|
|
There is a special "error" value which wraps another value. This "error" can be created by throwing a JavaScript value from JS code
|
|
or via API method(s). It is advised to check for this error with the `jerry_value_is_error` method as not all API methods
|
|
can process error values. To extract the value from the "error" the API method `jerry_get_value_from_error` should be used.
|
|
If an error object is created via API method (for example with `jerry_create_error`) the "error" value is automatically created.
|
|
|
|
Notice the difference between error value and error object:
|
|
- The error object is a object which was constructed via one of the `Error` objects (available from the global object or from API).
|
|
For example in JS such object be created with the following code example:
|
|
|
|
```js
|
|
var error_object = new Error ("error message");
|
|
```
|
|
|
|
- The error value is not an object on its own. This is the exception raised/thrown either via API methods or from JS.
|
|
For example, creating such error value in JS would look like this:
|
|
|
|
```js
|
|
throw "message";
|
|
```
|
|
|
|
To check what type a given `jerry_value_t` is the `jerry_value_is_*` methods or the `jerry_value_get_type` could be used.
|
|
For example the following code snippet could print out a few types (not all types are checked):
|
|
|
|
[doctest]: # (test="compile")
|
|
|
|
```c
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include "jerryscript.h"
|
|
|
|
static void
|
|
print_value (const jerry_value_t jsvalue)
|
|
{
|
|
jerry_value_t value;
|
|
/* If there is an error extract the object from it */
|
|
if (jerry_value_is_error (jsvalue))
|
|
{
|
|
printf ("Error value detected: ");
|
|
value = jerry_get_value_from_error (jsvalue, false);
|
|
}
|
|
else
|
|
{
|
|
value = jerry_acquire_value (jsvalue);
|
|
}
|
|
|
|
if (jerry_value_is_undefined (value))
|
|
{
|
|
printf ("undefined");
|
|
}
|
|
else if (jerry_value_is_null (value))
|
|
{
|
|
printf ("null");
|
|
}
|
|
else if (jerry_value_is_boolean (value))
|
|
{
|
|
if (jerry_value_is_true (value))
|
|
{
|
|
printf ("true");
|
|
}
|
|
else
|
|
{
|
|
printf ("false");
|
|
}
|
|
}
|
|
/* Float value */
|
|
else if (jerry_value_is_number (value))
|
|
{
|
|
printf ("number: %lf", jerry_get_number_value (value));
|
|
}
|
|
/* String value */
|
|
else if (jerry_value_is_string (value))
|
|
{
|
|
jerry_char_t str_buf_p[256];
|
|
|
|
/* Determining required buffer size */
|
|
jerry_size_t req_sz = jerry_get_string_size (value);
|
|
|
|
if (req_sz <= 255)
|
|
{
|
|
jerry_string_to_char_buffer (value, str_buf_p, req_sz);
|
|
str_buf_p[req_sz] = '\0';
|
|
printf ("%s", (const char *) str_buf_p);
|
|
}
|
|
else
|
|
{
|
|
printf ("error: buffer isn't big enough");
|
|
}
|
|
}
|
|
/* Object reference */
|
|
else if (jerry_value_is_object (value))
|
|
{
|
|
printf ("[JS object]");
|
|
}
|
|
|
|
printf ("\n");
|
|
jerry_release_value (value);
|
|
}
|
|
```
|
|
|
|
## Example 8: Simple JavaScript shell
|
|
|
|
Now all building blocks, necessary to construct JavaScript shell, are ready.
|
|
|
|
Shell operation can be described with the following loop:
|
|
|
|
- read command;
|
|
- if command is 'quit'
|
|
- exit loop;
|
|
- else
|
|
- eval (command);
|
|
- print result of eval;
|
|
- loop.
|
|
|
|
See the following `api-example-8-shell.c` file:
|
|
|
|
[doctest]: # (test="link")
|
|
|
|
```c
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include "jerryscript.h"
|
|
#include "jerryscript-ext/handler.h"
|
|
|
|
static void
|
|
print_value (const jerry_value_t jsvalue)
|
|
{
|
|
jerry_value_t value;
|
|
/* If there is an error extract the object from it */
|
|
if (jerry_value_is_error (jsvalue))
|
|
{
|
|
printf ("Error value detected: ");
|
|
value = jerry_get_value_from_error (jsvalue, false);
|
|
}
|
|
else
|
|
{
|
|
value = jerry_acquire_value (jsvalue);
|
|
}
|
|
|
|
if (jerry_value_is_undefined (value))
|
|
{
|
|
printf ("undefined");
|
|
}
|
|
else if (jerry_value_is_null (value))
|
|
{
|
|
printf ("null");
|
|
}
|
|
else if (jerry_value_is_boolean (value))
|
|
{
|
|
if (jerry_value_is_true (value))
|
|
{
|
|
printf ("true");
|
|
}
|
|
else
|
|
{
|
|
printf ("false");
|
|
}
|
|
}
|
|
/* Float value */
|
|
else if (jerry_value_is_number (value))
|
|
{
|
|
printf ("number: %lf", jerry_get_number_value (value));
|
|
}
|
|
/* String value */
|
|
else if (jerry_value_is_string (value))
|
|
{
|
|
jerry_char_t str_buf_p[256];
|
|
|
|
/* Determining required buffer size */
|
|
jerry_size_t req_sz = jerry_get_string_size (value);
|
|
|
|
if (req_sz <= 255)
|
|
{
|
|
jerry_string_to_char_buffer (value, str_buf_p, req_sz);
|
|
str_buf_p[req_sz] = '\0';
|
|
printf ("%s", (const char *) str_buf_p);
|
|
}
|
|
else
|
|
{
|
|
printf ("error: buffer isn't big enough");
|
|
}
|
|
}
|
|
/* Object reference */
|
|
else if (jerry_value_is_object (value))
|
|
{
|
|
printf ("[JS object]");
|
|
}
|
|
|
|
printf ("\n");
|
|
jerry_release_value (value);
|
|
}
|
|
|
|
int
|
|
main (void)
|
|
{
|
|
bool is_done = false;
|
|
|
|
/* Initialize engine */
|
|
jerry_init (JERRY_INIT_EMPTY);
|
|
|
|
/* Register 'print' function from the extensions */
|
|
jerryx_handler_register_global ((const jerry_char_t *) "print",
|
|
jerryx_handler_print);
|
|
|
|
while (!is_done)
|
|
{
|
|
char cmd[256];
|
|
char *cmd_tail = cmd;
|
|
size_t len = 0;
|
|
|
|
printf ("> ");
|
|
|
|
/* Read next command */
|
|
while (true)
|
|
{
|
|
if (fread (cmd_tail, 1, 1, stdin) != 1 && len == 0)
|
|
{
|
|
is_done = true;
|
|
break;
|
|
}
|
|
if (*cmd_tail == '\n')
|
|
{
|
|
break;
|
|
}
|
|
|
|
cmd_tail++;
|
|
len++;
|
|
}
|
|
|
|
/* If the command is "quit", break the loop */
|
|
if (!strncmp (cmd, "quit\n", sizeof ("quit\n") - 1))
|
|
{
|
|
break;
|
|
}
|
|
|
|
jerry_value_t ret_val;
|
|
|
|
/* Evaluate entered command */
|
|
ret_val = jerry_eval ((const jerry_char_t *) cmd,
|
|
len,
|
|
JERRY_PARSE_NO_OPTS);
|
|
|
|
/* Print out the value */
|
|
print_value (ret_val);
|
|
|
|
jerry_release_value (ret_val);
|
|
}
|
|
|
|
/* Cleanup engine */
|
|
jerry_cleanup ();
|
|
|
|
return 0;
|
|
}
|
|
```
|
|
|
|
To compile it one can use the following command:
|
|
|
|
(**Note** that the `libjerry-ext` was added **before** the `libjerry-port-default` entry for the `pkg-config` call.
|
|
|
|
```sh
|
|
$ gcc api-example-8-shell.c -o api-example-8-shell $(pkg-config --cflags --libs libjerry-core libjerry-ext libjerry-port-default libjerry-math)
|
|
```
|
|
|
|
The application reads lines from standard input and evaluates them, one after another. To try out run:
|
|
|
|
```
|
|
$ ./api-example-8-shell
|
|
```
|
|
|
|
|
|
## Example 9. Creating JS object in global context
|
|
|
|
In this example (`api-example-9.c`) an object with a native function is added to the global object.
|
|
|
|
[doctest]: # ()
|
|
|
|
```c
|
|
#include "jerryscript.h"
|
|
#include "jerryscript-ext/handler.h"
|
|
|
|
struct my_struct
|
|
{
|
|
const char *msg;
|
|
} my_struct;
|
|
|
|
/**
|
|
* Get a string from a native object
|
|
*/
|
|
static jerry_value_t
|
|
get_msg_handler (const jerry_call_info_t *call_info_p, /**< call information */
|
|
const jerry_value_t *args_p, /**< function arguments */
|
|
const jerry_length_t args_cnt) /**< number of function arguments */
|
|
{
|
|
return jerry_create_string ((const jerry_char_t *) my_struct.msg);
|
|
} /* get_msg_handler */
|
|
|
|
int
|
|
main (void)
|
|
{
|
|
/* Initialize engine */
|
|
jerry_init (JERRY_INIT_EMPTY);
|
|
|
|
/* Register 'print' function from the extensions */
|
|
jerryx_handler_register_global ((const jerry_char_t *) "print",
|
|
jerryx_handler_print);
|
|
|
|
/* Do something with the native object */
|
|
my_struct.msg = "Hello, World!";
|
|
|
|
/* Create an empty JS object */
|
|
jerry_value_t object = jerry_create_object ();
|
|
|
|
/* Create a JS function object and wrap into a jerry value */
|
|
jerry_value_t func_obj = jerry_create_external_function (get_msg_handler);
|
|
|
|
/* Set the native function as a property of the empty JS object */
|
|
jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "myFunc");
|
|
jerry_release_value (jerry_set_property (object, prop_name, func_obj));
|
|
jerry_release_value (prop_name);
|
|
jerry_release_value (func_obj);
|
|
|
|
/* Wrap the JS object (not empty anymore) into a jerry api value */
|
|
jerry_value_t global_object = jerry_get_global_object ();
|
|
|
|
/* Add the JS object to the global context */
|
|
prop_name = jerry_create_string ((const jerry_char_t *) "MyObject");
|
|
jerry_release_value (jerry_set_property (global_object, prop_name, object));
|
|
jerry_release_value (prop_name);
|
|
jerry_release_value (object);
|
|
jerry_release_value (global_object);
|
|
|
|
/* Now we have a "builtin" object called MyObject with a function called myFunc()
|
|
*
|
|
* Equivalent JS code:
|
|
* var MyObject = { myFunc : function () { return "some string value"; } }
|
|
*/
|
|
const jerry_char_t script[] = " \
|
|
var str = MyObject.myFunc (); \
|
|
print (str); \
|
|
";
|
|
|
|
/* Evaluate script */
|
|
jerry_value_t eval_ret = jerry_eval (script, sizeof (script) - 1, JERRY_PARSE_NO_OPTS);
|
|
|
|
/* Free JavaScript value, returned by eval */
|
|
jerry_release_value (eval_ret);
|
|
|
|
/* Cleanup engine */
|
|
jerry_cleanup ();
|
|
|
|
return 0;
|
|
}
|
|
```
|
|
|
|
To compile it one can use the following command:
|
|
|
|
(**Note** that the `libjerry-ext` was added **before** the `libjerry-port-default` entry for the `pkg-config` call.
|
|
|
|
```sh
|
|
$ gcc api-example-9.c -o api-example-9 $(pkg-config --cflags --libs libjerry-core libjerry-ext libjerry-port-default libjerry-math)
|
|
```
|
|
|
|
Execute the example with:
|
|
|
|
```
|
|
$ ./api-example-9
|
|
```
|
|
|
|
The application will generate the following output:
|
|
|
|
```bash
|
|
Hello, World
|
|
```
|
|
|
|
## Example 10. Extending JS Objects with native functions
|
|
|
|
The example creates a JS Object with `jerry_eval`, then it is extended from C with a native function.
|
|
In addition this native function shows how to get a property value from the object and how to manipulate it.
|
|
|
|
|
|
Use the following code for `api-example-10.c`:
|
|
|
|
[doctest]: # ()
|
|
|
|
```c
|
|
#include "jerryscript.h"
|
|
#include "jerryscript-ext/handler.h"
|
|
|
|
/**
|
|
* Add param to 'this.x'
|
|
*/
|
|
static jerry_value_t
|
|
add_handler (const jerry_call_info_t *call_info_p, /**< call information */
|
|
const jerry_value_t args_p[], /**< function arguments */
|
|
const jerry_length_t args_cnt) /**< number of function arguments */
|
|
{
|
|
/* The the 'this_val' is the 'MyObject' from the JS code below */
|
|
/* Note: that the argument count check is ignored for the example's case */
|
|
|
|
/* Get 'this.x' */
|
|
jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "x");
|
|
jerry_value_t x_val = jerry_get_property (call_info_p->this_value, prop_name);
|
|
|
|
if (!jerry_value_is_error (x_val))
|
|
{
|
|
/* Convert Jerry API values to double */
|
|
double x = jerry_get_number_value (x_val);
|
|
double d = jerry_get_number_value (args_p[0]);
|
|
|
|
/* Add the parameter to 'x' */
|
|
jerry_value_t res_val = jerry_create_number (x + d);
|
|
|
|
/* Set the new value of 'this.x' */
|
|
jerry_release_value (jerry_set_property (call_info_p->this_value, prop_name, res_val));
|
|
jerry_release_value (res_val);
|
|
}
|
|
|
|
jerry_release_value (x_val);
|
|
jerry_release_value (prop_name);
|
|
|
|
return jerry_create_undefined ();
|
|
} /* add_handler */
|
|
|
|
int
|
|
main (void)
|
|
{
|
|
/* Initialize engine */
|
|
jerry_init (JERRY_INIT_EMPTY);
|
|
|
|
/* Register 'print' function from the extensions */
|
|
jerryx_handler_register_global ((const jerry_char_t *) "print",
|
|
jerryx_handler_print);
|
|
|
|
/* Create a JS object */
|
|
const jerry_char_t my_js_object[] = " \
|
|
MyObject = \
|
|
{ x : 12, \
|
|
y : 'Value of x is ', \
|
|
foo: function () \
|
|
{ \
|
|
return this.y + this.x; \
|
|
} \
|
|
} \
|
|
";
|
|
|
|
jerry_value_t my_js_obj_val;
|
|
|
|
/* Evaluate script */
|
|
my_js_obj_val = jerry_eval (my_js_object,
|
|
sizeof (my_js_object) - 1,
|
|
JERRY_PARSE_NO_OPTS);
|
|
|
|
/* Create a JS function object and wrap into a jerry value */
|
|
jerry_value_t add_func_obj = jerry_create_external_function (add_handler);
|
|
|
|
/* Set the native function as a property of previously created MyObject */
|
|
jerry_value_t prop_name = jerry_create_string ((const jerry_char_t *) "add2x");
|
|
jerry_release_value (jerry_set_property (my_js_obj_val, prop_name, add_func_obj));
|
|
jerry_release_value (add_func_obj);
|
|
jerry_release_value (prop_name);
|
|
|
|
/* Free JavaScript value, returned by eval (my_js_object) */
|
|
jerry_release_value (my_js_obj_val);
|
|
|
|
const jerry_char_t script[] = " \
|
|
var str = MyObject.foo (); \
|
|
print (str); \
|
|
MyObject.add2x (5); \
|
|
print (MyObject.foo ()); \
|
|
";
|
|
|
|
/* Evaluate script */
|
|
jerry_value_t eval_ret = jerry_eval (script, sizeof (script) - 1, JERRY_PARSE_NO_OPTS);
|
|
|
|
/* Free JavaScript value, returned by eval */
|
|
jerry_release_value (eval_ret);
|
|
|
|
/* Cleanup engine */
|
|
jerry_cleanup ();
|
|
|
|
return 0;
|
|
}
|
|
```
|
|
|
|
To compile it one can use the following command:
|
|
|
|
(**Note** that the `libjerry-ext` was added **before** the `libjerry-port-default` entry for the `pkg-config` call.
|
|
|
|
```sh
|
|
$ gcc api-example-10.c -o api-example-10 $(pkg-config --cflags --libs libjerry-core libjerry-ext libjerry-port-default libjerry-math)
|
|
```
|
|
|
|
Execute the example with:
|
|
|
|
```
|
|
$ ./api-example-10
|
|
```
|
|
|
|
```bash
|
|
Value of x is 12
|
|
Value of x is 17
|
|
```
|
|
|
|
## Example 11. Changing the seed of pseudorandom generated numbers
|
|
|
|
If you want to change the seed of `Math.random()` generated numbers, you have to initialize the seed value with `srand`.
|
|
A recommended method is using `jerry_port_get_current_time()` or something based on a constantly changing value, therefore every run produces truly random numbers.
|
|
|
|
[doctest]: # ()
|
|
|
|
```c
|
|
#include <stdlib.h>
|
|
#include "jerryscript.h"
|
|
#include "jerryscript-port.h"
|
|
#include "jerryscript-ext/handler.h"
|
|
|
|
int
|
|
main (void)
|
|
{
|
|
/* Initialize srand value */
|
|
union { double d; unsigned u; } now = { .d = jerry_port_get_current_time () };
|
|
srand (now.u);
|
|
|
|
/* Generate a random number, and print it */
|
|
const jerry_char_t script[] = "var a = Math.random (); print(a)";
|
|
|
|
/* Initialize the engine */
|
|
jerry_init (JERRY_INIT_EMPTY);
|
|
|
|
/* Register the print function */
|
|
jerryx_handler_register_global ((const jerry_char_t *) "print",
|
|
jerryx_handler_print);
|
|
|
|
/* Evaluate the script */
|
|
jerry_value_t eval_ret = jerry_eval (script, sizeof (script) - 1, JERRY_PARSE_NO_OPTS);
|
|
|
|
/* Free the JavaScript value returned by eval */
|
|
jerry_release_value (eval_ret);
|
|
|
|
/* Cleanup the engine */
|
|
jerry_cleanup ();
|
|
|
|
return 0;
|
|
}
|
|
```
|
|
|
|
## Further steps
|
|
|
|
For further API description, please visit [API Reference page](https://jerryscript-project.github.io/jerryscript/api-reference/) on [JerryScript home page](https://jerryscript-project.github.io/jerryscript/).
|