gpu.js/test/internal/backend/web-gl/function-node/astBinaryExpression.js
Robert Plummer 6050e6a8a6 fix: When literals are returned from kernel, freeze their type
feat: Parse GLSL and get return type and argument types
feat: Properly look up native function return types and cast if needed
feat: Properly look up native function argument types and cast if needed
fix: Move this.chooseKernel() to beginning of GPU instantiation

As well as test all the above
2019-03-13 12:36:19 -04:00

215 lines
5.1 KiB
JavaScript

const { assert, test, module: describe, only } = require('qunit');
const { WebGLFunctionNode } = require(process.cwd() + '/src');
describe('WebGLFunctionNode.astBinaryExpression()');
test('divide float & float', () => {
const node = new WebGLFunctionNode(`function kernel(left, right) {
return left / right;
}`, {
output: [1],
argumentTypes: ['Number', 'Number']
});
assert.equal(node.toString(), 'float kernel(float user_left, float user_right) {'
+ '\nreturn (user_left/user_right);'
+ '\n}');
});
test('divide float & int', () => {
const node = new WebGLFunctionNode(`function kernel(left, right) {
return left / right;
}`, {
output: [1],
argumentTypes: ['Number', 'Integer']
});
assert.equal(node.toString(), 'float kernel(float user_left, int user_right) {'
+ '\nreturn (user_left/float(user_right));'
+ '\n}');
});
test('divide float & literal float', () => {
const node = new WebGLFunctionNode(`function kernel(left) {
return left / 1.1;
}`, {
output: [1],
argumentTypes: ['Number']
});
assert.equal(node.toString(), 'float kernel(float user_left) {'
+ '\nreturn (user_left/1.1);'
+ '\n}');
});
test('divide float & literal integer', () => {
const node = new WebGLFunctionNode(`function kernel(left) {
return left / 1;
}`, {
output: [1],
argumentTypes: ['Number']
});
assert.equal(node.toString(), 'float kernel(float user_left) {'
+ '\nreturn (user_left/1.0);'
+ '\n}');
});
test('divide int & float', () => {
const node = new WebGLFunctionNode(`function kernel(left, right) {
return left / right;
}`, {
output: [1],
argumentTypes: ['Integer', 'Number']
});
assert.equal(node.toString(), 'float kernel(int user_left, float user_right) {'
+ '\nreturn float((user_left/int(user_right)));'
+ '\n}');
});
test('divide int & int', () => {
const node = new WebGLFunctionNode(`function kernel(left, right) {
return left / right;
}`, {
output: [1],
argumentTypes: ['Integer', 'Integer']
});
assert.equal(node.toString(), 'float kernel(int user_left, int user_right) {'
+ '\nreturn float((user_left/user_right));'
+ '\n}');
});
test('divide int & literal float', () => {
const node = new WebGLFunctionNode(`function kernel(left) {
return left / 1.1;
}`, {
output: [1],
argumentTypes: ['Integer']
});
assert.equal(node.toString(), 'float kernel(int user_left) {'
+ '\nreturn float((user_left/1));'
+ '\n}');
});
test('divide int & literal integer', () => {
const node = new WebGLFunctionNode(`function kernel(left) {
return left / 1;
}`, {
output: [1],
argumentTypes: ['Integer']
});
assert.equal(node.toString(), 'float kernel(int user_left) {'
+ '\nreturn float((user_left/1));'
+ '\n}');
});
test('divide literal integer & float', () => {
const node = new WebGLFunctionNode(`function kernel(left) {
return 1 / left;
}`, {
output: [1],
argumentTypes: ['Number']
});
assert.equal(node.toString(), 'float kernel(float user_left) {'
+ '\nreturn (1.0/user_left);'
+ '\n}');
});
test('divide literal integer & int', () => {
const node = new WebGLFunctionNode(`function kernel(left) {
return 1 / left;
}`, {
output: [1],
argumentTypes: ['Integer']
});
assert.equal(node.toString(), 'float kernel(int user_left) {'
+ '\nreturn float((1/user_left));'
+ '\n}');
});
test('divide literal integer & literal float', () => {
const node = new WebGLFunctionNode(`function kernel() {
return 1 / 1.1;
}`, {
output: [1],
argumentTypes: []
});
assert.equal(node.toString(), 'float kernel() {'
+ '\nreturn (1.0/1.1);'
+ '\n}');
});
test('divide literal integer & literal integer', () => {
const node = new WebGLFunctionNode(`function kernel() {
return 1 / 1;
}`, {
output: [1],
argumentTypes: []
});
assert.equal(node.toString(), 'float kernel() {'
+ '\nreturn (1.0/1.0);'
+ '\n}');
});
test('divide literal float & float', () => {
const node = new WebGLFunctionNode(`function kernel(right) {
return 1.1 / right;
}`, {
output: [1],
argumentTypes: ['Number']
});
assert.equal(node.toString(), 'float kernel(float user_right) {'
+ '\nreturn (1.1/user_right);'
+ '\n}');
});
test('divide literal float & int', () => {
const node = new WebGLFunctionNode(`function kernel(right) {
return 1.1 / right;
}`, {
output: [1],
argumentTypes: ['Integer']
});
assert.equal(node.toString(), 'float kernel(int user_right) {'
+ '\nreturn (1.1/float(user_right));'
+ '\n}');
});
test('divide literal float & literal float', () => {
const node = new WebGLFunctionNode(`function kernel() {
return 1.1 / 1.1;
}`, {
output: [1],
argumentTypes: []
});
assert.equal(node.toString(), 'float kernel() {'
+ '\nreturn (1.1/1.1);'
+ '\n}');
});
test('divide literal float & literal integer', () => {
const node = new WebGLFunctionNode(`function kernel() {
return 1.1 / 1;
}`, {
output: [1],
argumentTypes: []
});
assert.equal(node.toString(), 'float kernel() {'
+ '\nreturn (1.1/1.0);'
+ '\n}');
});