Gaëtan Renaudeau
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bb3b32072e
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fix Simple for FF
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2015-08-21 16:28:41 +02:00 |
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Gaëtan Renaudeau
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bfcff8677c
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Update README.md
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2015-08-21 00:10:54 +02:00 |
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Gaëtan Renaudeau
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1a70e5aa33
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fix links
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2015-08-20 23:44:14 +02:00 |
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Gaëtan Renaudeau
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60db432798
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add Simple example
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2015-08-20 23:35:34 +02:00 |
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Gaëtan Renaudeau
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cc504f2f26
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Bugfix a regression that didn't re-draw after texture image load
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2015-08-20 23:27:45 +02:00 |
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Gaëtan Renaudeau
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5cb7ce12d0
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bugfix the {uri} texture syntax support
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2015-08-20 23:25:49 +02:00 |
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Gaëtan Renaudeau
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03e88788b1
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using '_p' instead of 'position' for the attribute (to hide it)
in WebGL there seems to be collision if using uniform position (this does not happen in OpenGL)
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2015-08-20 23:01:14 +02:00 |
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Gaëtan Renaudeau
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40199f405a
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add video example and bugfix video support
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2015-08-20 21:41:04 +02:00 |
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Mr Speaker
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893769085a
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better alpha for intro
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2015-08-20 15:22:55 -04:00 |
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Gaëtan Renaudeau
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d4cf99daa8
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index.html in /
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2015-08-20 21:03:10 +02:00 |
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Gaëtan Renaudeau
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de65debc9c
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add index file ready for gh-pages
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2015-08-20 21:02:11 +02:00 |
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Gaëtan Renaudeau
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71227c28db
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improve description
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2015-08-20 20:51:24 +02:00 |
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Gaëtan Renaudeau
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3cf7f88cb7
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Fix a bug when resizing the GL.View. add SpringCursor example
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2015-08-20 20:49:35 +02:00 |
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Mr Speaker
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a946e49f09
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alpha in intro shader
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2015-08-20 13:26:46 -04:00 |
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Gaëtan Renaudeau
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8038ac6afc
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optimize a lot the performance by only calling setPixels if needed
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2015-08-20 18:42:53 +02:00 |
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Gaëtan Renaudeau
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112d284931
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Update README.md
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2015-08-20 18:18:54 +02:00 |
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Gaëtan Renaudeau
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fe02755c1e
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Update README.md
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2015-08-20 18:18:08 +02:00 |
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Gaëtan Renaudeau
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883c4e8fe0
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polish code organisation
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2015-08-20 18:03:36 +02:00 |
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Gaëtan Renaudeau
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edb505129b
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put the target uniforms part into a function
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2015-08-20 17:48:00 +02:00 |
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Gaëtan Renaudeau
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cb581b48a6
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some polish/optims
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2015-08-20 17:40:47 +02:00 |
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Mr Speaker
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ae7d4c3db7
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don't bind textures in sync uniforms
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2015-08-20 11:36:36 -04:00 |
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Gaëtan Renaudeau
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a21d3d8d9f
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optim: pointer and bindBuffer only in syncShader
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2015-08-20 17:30:02 +02:00 |
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Gaëtan Renaudeau
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26951d8c65
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polish readme and example
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2015-08-20 17:14:35 +02:00 |
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Gaëtan Renaudeau
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834e8ceabb
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begin README
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2015-08-20 15:44:21 +02:00 |
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Gaëtan Renaudeau
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b75e332929
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remove useless code and supports opaque properly
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2015-08-20 15:31:58 +02:00 |
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Mr Speaker
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1c6e00875e
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bind textures before draw
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2015-08-20 09:19:34 -04:00 |
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Gaëtan Renaudeau
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d578344892
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polish some code that could break on img and video
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2015-08-19 20:32:38 +02:00 |
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Gaëtan Renaudeau
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153f52dc7c
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initial version
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2015-08-19 20:25:49 +02:00 |
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