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# gl-react
WebGL bindings for react to implement complex effects over images and content, in the descriptive VDOM paradigm.
WebGL bindings for React to implement complex effects over images and content, in the descriptive VDOM paradigm.
More technically, gl-react allows you to write a fragment shader that covers a component. The shader can render: generated graphics/demos, effects on top of images, effects over content (video, canvas)... anything you can imagine!
More technically, `gl-react` allows you to write a fragment shader that covers a component. The shader can render: generated graphics/demos, effects on top of images, effects over content (video, canvas)... anything you can imagine!
**There's also [`gl-react-native`](https://github.com/ProjectSeptemberInc/gl-react-native), a React Native version implementing the same API.**
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- **Developer experience**: the application doesn't crash on bugs - it uses React Native error message to display GLSL errors, with Live Reload support to make experimenting with effects easy.
- **Uniform bindings**: bindings from JavaScript objects to OpenGL GLSL language types (bool, int, float, vec2, vec3, vec4, mat2, mat3, mat4, sampler2D...)
- **Support for images** as a texture uniform.
- **Support for <canvas>, <video>** as a texture uniform.
- **Support for \<canvas>, \<video>** as a texture uniform.
## Installation