diff --git a/README.md b/README.md index 9ffdf25..c7c5116 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,8 @@ # gl-react -WebGL bindings for react to implement complex effects over images and content, in the descriptive VDOM paradigm. +WebGL bindings for React to implement complex effects over images and content, in the descriptive VDOM paradigm. -More technically, gl-react allows you to write a fragment shader that covers a component. The shader can render: generated graphics/demos, effects on top of images, effects over content (video, canvas)... anything you can imagine! +More technically, `gl-react` allows you to write a fragment shader that covers a component. The shader can render: generated graphics/demos, effects on top of images, effects over content (video, canvas)... anything you can imagine! **There's also [`gl-react-native`](https://github.com/ProjectSeptemberInc/gl-react-native), a React Native version implementing the same API.** @@ -57,7 +57,7 @@ class HelloGL extends GL.Component { - **Developer experience**: the application doesn't crash on bugs - it uses React Native error message to display GLSL errors, with Live Reload support to make experimenting with effects easy. - **Uniform bindings**: bindings from JavaScript objects to OpenGL GLSL language types (bool, int, float, vec2, vec3, vec4, mat2, mat3, mat4, sampler2D...) - **Support for images** as a texture uniform. -- **Support for ,