Update README.md

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Gaëtan Renaudeau 2015-08-28 20:11:20 +02:00
parent cc5765354c
commit 71faba1e32

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@ -56,7 +56,7 @@ class HelloGL extends GL.Component {
- **Virtual DOM and immutable** paradigm: OpenGL is a low level imperative and mutable API. This library takes the best of it and exposes it in an immutable, descriptive way.
- **Performance**
- **Developer experience**: the application doesn't crash on bugs - it uses React Native error message to display GLSL errors, with Live Reload support to make experimenting with effects easy.
- **Developer experience**: the application doesn't crash on bugs - Live Reload support make experimenting with effects easy (also `gl-react-native`'s version uses React Native error message to display GLSL errors).
- **Uniform bindings**: bindings from JavaScript objects to OpenGL GLSL language types (bool, int, float, vec2, vec3, vec4, mat2, mat3, mat4, sampler2D...)
- **Support for images** as a texture uniform.
- **Support for \<canvas>, \<video>** as a texture uniform.