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72 lines
1.3 KiB
JavaScript
72 lines
1.3 KiB
JavaScript
/**
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* @author dforrer / https://github.com/dforrer
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* Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
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*/
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/**
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* @param object THREE.Object3D
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* @param newUuid string
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* @constructor
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*/
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var SetUuidCommand = function ( object, newUuid ) {
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Command.call( this );
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this.type = 'SetUuidCommand';
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this.name = 'Update UUID';
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this.object = object;
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this.oldUuid = ( object !== undefined ) ? object.uuid : undefined;
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this.newUuid = newUuid;
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};
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SetUuidCommand.prototype = {
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execute: function () {
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this.object.uuid = this.newUuid;
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this.editor.signals.objectChanged.dispatch( this.object );
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this.editor.signals.sceneGraphChanged.dispatch();
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},
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undo: function () {
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this.object.uuid = this.oldUuid;
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this.editor.signals.objectChanged.dispatch( this.object );
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this.editor.signals.sceneGraphChanged.dispatch();
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},
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toJSON: function () {
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var output = Command.prototype.toJSON.call( this );
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output.oldUuid = this.oldUuid;
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output.newUuid = this.newUuid;
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return output;
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},
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fromJSON: function ( json ) {
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Command.prototype.fromJSON.call( this, json );
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this.oldUuid = json.oldUuid;
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this.newUuid = json.newUuid;
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this.object = this.editor.objectByUuid( json.oldUuid );
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if ( this.object === undefined ) {
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this.object = this.editor.objectByUuid( json.newUuid );
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}
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}
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};
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