mirror of
https://github.com/tengge1/ShadowEditor.git
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101 lines
2.0 KiB
JavaScript
101 lines
2.0 KiB
JavaScript
/**
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* @author dforrer / https://github.com/dforrer
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* Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
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*/
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/**
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* @param scene containing children to import
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* @constructor
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*/
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var SetSceneCommand = function ( scene ) {
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Command.call( this );
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this.type = 'SetSceneCommand';
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this.name = 'Set Scene';
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this.cmdArray = [];
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if ( scene !== undefined ) {
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this.cmdArray.push( new SetUuidCommand( this.editor.scene, scene.uuid ) );
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this.cmdArray.push( new SetValueCommand( this.editor.scene, 'name', scene.name ) );
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this.cmdArray.push( new SetValueCommand( this.editor.scene, 'userData', JSON.parse( JSON.stringify( scene.userData ) ) ) );
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while ( scene.children.length > 0 ) {
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var child = scene.children.pop();
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this.cmdArray.push( new AddObjectCommand( child ) );
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}
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}
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};
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SetSceneCommand.prototype = {
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execute: function () {
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this.editor.signals.sceneGraphChanged.active = false;
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for ( var i = 0; i < this.cmdArray.length; i ++ ) {
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this.cmdArray[ i ].execute();
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}
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this.editor.signals.sceneGraphChanged.active = true;
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this.editor.signals.sceneGraphChanged.dispatch();
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},
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undo: function () {
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this.editor.signals.sceneGraphChanged.active = false;
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for ( var i = this.cmdArray.length - 1; i >= 0; i -- ) {
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this.cmdArray[ i ].undo();
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}
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this.editor.signals.sceneGraphChanged.active = true;
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this.editor.signals.sceneGraphChanged.dispatch();
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},
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toJSON: function () {
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var output = Command.prototype.toJSON.call( this );
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var cmds = [];
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for ( var i = 0; i < this.cmdArray.length; i ++ ) {
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cmds.push( this.cmdArray[ i ].toJSON() );
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}
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output.cmds = cmds;
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return output;
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},
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fromJSON: function ( json ) {
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Command.prototype.fromJSON.call( this, json );
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var cmds = json.cmds;
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for ( var i = 0; i < cmds.length; i ++ ) {
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var cmd = new window[ cmds[ i ].type ](); // creates a new object of type "json.type"
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cmd.fromJSON( cmds[ i ] );
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this.cmdArray.push( cmd );
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}
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}
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};
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