mirror of
https://github.com/tengge1/ShadowEditor.git
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104 lines
2.1 KiB
JavaScript
104 lines
2.1 KiB
JavaScript
/**
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* @author dforrer / https://github.com/dforrer
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* Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
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*/
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/**
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* @param object THREE.Object3D
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* @constructor
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*/
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var RemoveObjectCommand = function ( object ) {
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Command.call( this );
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this.type = 'RemoveObjectCommand';
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this.name = 'Remove Object';
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this.object = object;
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this.parent = ( object !== undefined ) ? object.parent : undefined;
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if ( this.parent !== undefined ) {
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this.index = this.parent.children.indexOf( this.object );
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}
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};
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RemoveObjectCommand.prototype = {
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execute: function () {
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var scope = this.editor;
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this.object.traverse( function ( child ) {
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scope.removeHelper( child );
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} );
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this.parent.remove( this.object );
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this.editor.select( this.parent );
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this.editor.signals.objectRemoved.dispatch( this.object );
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this.editor.signals.sceneGraphChanged.dispatch();
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},
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undo: function () {
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var scope = this.editor;
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this.object.traverse( function ( child ) {
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if ( child.geometry !== undefined ) scope.addGeometry( child.geometry );
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if ( child.material !== undefined ) scope.addMaterial( child.material );
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scope.addHelper( child );
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} );
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this.parent.children.splice( this.index, 0, this.object );
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this.object.parent = this.parent;
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this.editor.select( this.object );
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this.editor.signals.objectAdded.dispatch( this.object );
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this.editor.signals.sceneGraphChanged.dispatch();
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},
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toJSON: function () {
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var output = Command.prototype.toJSON.call( this );
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output.object = this.object.toJSON();
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output.index = this.index;
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output.parentUuid = this.parent.uuid;
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return output;
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},
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fromJSON: function ( json ) {
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Command.prototype.fromJSON.call( this, json );
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this.parent = this.editor.objectByUuid( json.parentUuid );
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if ( this.parent === undefined ) {
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this.parent = this.editor.scene;
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}
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this.index = json.index;
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this.object = this.editor.objectByUuid( json.object.object.uuid );
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if ( this.object === undefined ) {
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var loader = new THREE.ObjectLoader();
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this.object = loader.parse( json.object );
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}
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}
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};
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