mirror of
https://github.com/alibaba/GCanvas.git
synced 2025-12-08 17:36:42 +00:00
148 lines
9.5 KiB
Markdown
148 lines
9.5 KiB
Markdown
### Usage
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For gcanvas is designed to follow WebGL API, find details of each API in
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[https://developer.mozilla.org/en-US/docs/Web/API/WebGL\_API](https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API)
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### Support
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Legend
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* Implemented: API is implemented .
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* **Undefined**: API is not defined.
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* _Empty_: API is defined but not implemented.
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| API Name | API Type | Status |
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| --------------------------------------- | -------- | ------------- |
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| viewport() | Method | Implemented |
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| vertexAttribPointer() | Method | Implemented |
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| vertexAttrib2fv() | Method | Implemented |
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| useProgram() | Method | Implemented |
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| uniformMatrix4fv() | Method | Implemented |
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| uniformMatrix3fv() | Method | Implemented |
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| uniformMatrix2fv() | Method | Implemented |
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| uniform4iv() | Method | Implemented |
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| uniform4i() | Method | Implemented |
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| uniform4fv() | Method | Implemented |
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| uniform4f() | Method | Implemented |
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| uniform3iv() | Method | Implemented |
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| uniform3i() | Method | Implemented |
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| uniform3fv() | Method | Implemented |
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| uniform3f() | Method | Implemented |
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| uniform2iv() | Method | Implemented |
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| uniform2i() | Method | Implemented |
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| uniform2fv() | Method | Implemented |
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| uniform2f() | Method | Implemented |
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| uniform1iv() | Method | Implemented |
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| uniform1i() | Method | Implemented |
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| uniform1fv() | Method | Implemented |
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| uniform1f() | Method | Implemented |
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| texParameteri() | Method | Implemented |
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| texImage2D() | Method | Implemented |
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| shaderSource() | Method | Implemented |
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| scissor() | Method | Implemented |
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| renderbufferStorage() | Method | Implemented |
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| pixelStorei() | Method | Implemented |
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| linkProgram() | Method | Implemented |
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| lineWidth() | Method | Implemented |
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| getUniformLocation() | Method | Implemented |
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| getShaderParameter() | Method | Implemented |
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| getAttribLocation() | Method | Implemented |
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| generateMipmap() | Method | Implemented |
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| frontFace() | Method | Implemented |
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| framebufferTexture2D() | Method | Implemented |
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| flush() | Method | Implemented |
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| enableVertexAttribArray() | Method | Implemented |
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| enable() | Method | Implemented |
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| drawElements() | Method | Implemented |
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| disableVertexAttribArray() | Method | Implemented |
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| disable() | Method | Implemented |
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| depthMask() | Method | Implemented |
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| depthFunc() | Method | Implemented |
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| deleteTexture() | Method | Implemented |
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| deleteShader() | Method | Implemented |
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| deleteRenderbuffer() | Method | Implemented |
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| deleteProgram() | Method | Implemented |
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| deleteFramebuffer() | Method | Implemented |
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| deleteBuffer() | Method | Implemented |
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| cullFace() | Method | Implemented |
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| createTexture() | Method | Implemented |
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| createShader() | Method | Implemented |
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| createRenderbuffer() | Method | Implemented |
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| createProgram() | Method | Implemented |
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| createFramebuffer() | Method | Implemented |
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| createBuffer() | Method | Implemented |
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| compileShader() | Method | Implemented |
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| colorMask() | Method | Implemented |
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| clearStencil() | Method | Implemented |
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| clearDepth() | Method | Implemented |
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| clearColor() | Method | Implemented |
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| clear() | Method | Implemented |
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| bufferData() | Method | Implemented |
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| blendFuncSeparate() | Method | Implemented |
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| blendFunc() | Method | Implemented |
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| blendEquationSeparate() | Method | Implemented |
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| blendEquation() | Method | Implemented |
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| bindRenderbuffer() | Method | Implemented |
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| bindFramebuffer() | Method | Implemented |
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| bindBuffer() | Method | Implemented |
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| bindAttribLocation() | Method | Implemented |
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| attachShader() | Method | Implemented |
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| activeTexture() | Method | Implemented |
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| validateProgram() | Method | Implemented |
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| texSubImage2D() | Method | Implemented |
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| texParameterf() | Method | Implemented |
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| stencilOpSeparate() | Method | Implemented |
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| stencilOp() | Method | Implemented |
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| stencilMaskSeparate() | Method | Implemented |
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| stencilMask() | Method | Implemented |
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| stencilFuncSeparate() | Method | Implemented |
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| stencilFunc() | Method | Implemented |
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| sampleCoverage() | Method | Implemented |
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| readPixels() | Method | Implemented |
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| polygonOffset() | Method | Implemented |
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| isTexture() | Method | Implemented |
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| isShader() | Method | Implemented |
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| isRenderbuffer() | Method | Implemented |
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| isProgram() | Method | Implemented |
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| isFramebuffer() | Method | Implemented |
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| isEnabled() | Method | Implemented |
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| isContextLost() | Method | *Empty* |
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| isBuffer() | Method | Implemented |
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| getVertexAttribOffset() | Method | Implemented |
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| getVertexAttrib() | Method | Implemented |
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| getUniform() | Method | Implemented |
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| getTexParameter() | Method | Implemented |
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| getSupportedExtensions() | Method | Implemented |
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| getShaderSource() | Method | Implemented |
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| getShaderPrecisionFormat() | Method | Implemented |
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| getShaderInfoLog() | Method | Implemented |
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| getRenderbufferParameter() | Method | Implemented |
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| getProgramParameter() | Method | Implemented |
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| getProgramInfoLog() | Method | Implemented |
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| getParameter() | Method | Implemented |
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| getFramebufferAttachmentParameter() | Method | Implemented |
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| getExtension() | Method | Implemented |
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| getError() | Method | Implemented |
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| getContextAttributes() | Method | *Empty* |
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| getBufferParameter() | Method | Implemented |
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| getAttachedShaders() | Method | Implemented |
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| getActiveUniform() | Method | Implemented |
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| getActiveAttrib() | Method | Implemented |
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| drawArrays / drawArraysInstancedANGLE() | Method | Implemented |
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| detachShader() | Method | Implemented |
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| depthRange() | Method | Implemented |
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| copyTexSubImage2D() | Method | Implemented |
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| copyTexImage2D() | Method | Implemented |
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| compressedTexSubImage2D() | Method | Implemented |
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| compressedTexImage2D() | Method | Implemented |
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| checkFramebufferStatus() | Method | Implemented |
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| bufferSubData() | Method | Implemented |
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| blendColor() | Method | Implemented |
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| bindTexture() | Method | Implemented |
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| commit() | Method | **Undefined** |
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| finish() | Method | **Undefined** |
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| framebufferRenderbuffer() | Method | Implemented |
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| hint() | Method | **Undefined** |
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