GCanvas/docs/Guide_Setup_Weex.md
2019-10-25 16:10:07 +08:00

2.0 KiB

Android

Requirement

Make sure the following configuration is completed:

  • JDK >= 1.7 , and configure the environment variable
  • Android SDK installed and configure the environment variable
  • Android SDK version 23 (compileSdkVersion in build.gradle)
  • SDK build tools version 21.1.2 (buildToolsVersion in build.gradle)
  • Android Support Repository >= 17 (for Android Support Library)
  • Weex SDK >= 0.16.X

Steps

The steps are as follows:

  1. Create an Android project. There is nothing to be specified, according to your habits to.
  2. **At this moment, our publication is being reviewed by Maven. Once published, source dependency will be changed to AAR dependency. ** Download source code, update build.gradle by adding the following dependencies:
compile project ':bridges:weex-bridge:android:weex_bridge'
  1. Register GCanvas Module and Component to your Weex Application.
WXSDKEngine.registerModule("gcanvas", GCanvasWeexModule.class);
WXSDKEngine.registerComponent("gcanvas", WXGCanvasWeexComponent.class);
  1. Modify AndroidManifest.xml, add below line to acquire OpenGL ES features.
<uses-feature android:glEsVersion="0x00020000" />

iOS

Requirement

Steps

  1. Install components with CocoaPods
pod 'WeexGcanvas'
pod 'WeexPluginLoader'

WeexPluginLoader would dynamic register Weex Module and Component of GCanvas, so we do not need to register manually.