Espruino/libs/README.md
Jean-Philippe Rey 3ee85b5a45 Remove incorrect line number in documentation
I just removed the static reference to line 606 of Makefile, which have been modified since. Thus, the line number is not relevant anymore. I tried to find a good location for the addition of two lines, which is just before the "ifdef ESPRUINO_1V3" section
2016-08-23 13:55:05 +02:00

2.2 KiB

Libs

Here you can author libraries for the Espruino with native code.

For more information on the actual build process, see the build process page

To get you started, here are some steps that can be made to enable Hello.world() in Espruino. Of course you have guessed that it will print "Hello World!" to the console. Let's get on with it!

Create a directory to contain your library files

We'll create a new folder libs/hello. In this directory, we'll create our .h and .c files.

Create the jswrap_hello.h and jswrap_hello.c files

jswrap_hello.h

void jswrap_hello_world();

jswrap_hello.c

#include "jswrap_hello.h"  // We need the declaration of the jswrap_hello_world function
#include "jsinteractive.h" // Pull inn the jsiConsolePrint function

// Let's define the JavaScript class that will contain our `world()` method. We'll call it `Hello`
/*JSON{
  "type" : "class",
  "class" : "Hello"
}*/

// Now, we define the `jswrap_hello_world` to be a `staticmethod` on the `Hello` class
/*JSON{
  "type" : "staticmethod",
  "class" : "Hello",
  "name" : "world",
  "generate" : "jswrap_hello_world"
}*/
void jswrap_hello_world() {
    jsiConsolePrint("Hello World!\r\n");
}

You can add more files here if you need. It's up to you!

Modify the Makefile

Find the text

# ---------------------------------------------------------------------------------
# When adding stuff here, also remember build_pininfo, platform_config.h, jshardware.c
# TODO: Load more of this out of the BOARDNAME.py files if at all possible (see next section)
# --------------------------------------------------------------------------------- 

and add those two lines just before it

INCLUDE += -I$(ROOT)/libs/hello
WRAPPERSOURCES += libs/hello/jswrap_hello.c #you can add more files here if your library depend on them

If you want to make a pull request for your new library you'll need to make a ifdef guard for it, and specify which platforms should have access to your library. To see it in action, follow the USE_TRIGGER definition.

Compile and test!

First run make, now you can run ./espruino and test your new Hello.world() command.

>Hello.world()
Hello World!
undefined