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fix(doc): update tutorial guide and fix doc build (#2835)
* fix(doc): update tutorial guide * fix(doc): update tutorial guide
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@ -446,7 +446,7 @@ const useGameStore = create(
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typeof nextSquares === 'function'
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typeof nextSquares === 'function'
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? nextSquares(state.squares)
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? nextSquares(state.squares)
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: nextSquares,
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: nextSquares,
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}));
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}))
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},
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},
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setXIsNext: (nextXIsNext) => {
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setXIsNext: (nextXIsNext) => {
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set((state) => ({
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set((state) => ({
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@ -454,11 +454,11 @@ const useGameStore = create(
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typeof nextXIsNext === 'function'
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typeof nextXIsNext === 'function'
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? nextXIsNext(state.xIsNext)
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? nextXIsNext(state.xIsNext)
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: nextXIsNext,
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: nextXIsNext,
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}));
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}))
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},
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},
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};
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}
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})
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}),
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);
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)
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```
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```
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Each time a player moves, `xIsNext` (a boolean) will be flipped to determine which player goes next
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Each time a player moves, `xIsNext` (a boolean) will be flipped to determine which player goes next
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