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* Read through the docs and correct spelling and grammar * Run prettier * Apply review suggestions Co-authored-by: Muhammad Hamza <muhammadhamza1311@gmail.com> * adjust translation messages Co-authored-by: Muhammad Hamza <muhammadhamza1311@gmail.com>
261 lines
6.3 KiB
Plaintext
261 lines
6.3 KiB
Plaintext
---
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title: 'Properties'
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description: 'Parent to child communication'
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---
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import Tabs from '@theme/Tabs'
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import TabItem from '@theme/TabItem'
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:::note
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Properties are often shortened as "Props".
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:::
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Properties are essentially component arguments that Yew can keep watch on.
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A type has to implement the `Properties` trait before it can be used as the properties of a component.
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## Reactivity
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Yew checks if props have changed when reconciling the vdom during rerendering, to know if nested components needs to be rerendered.
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This way Yew can be considered a very reactive framework as changes from the parent will always be propagated downwards
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and the view will never be out of sync from the data coming from props/state.
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:::tip
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If you have not yet completed the [tutorial](../../tutorial), try it out and test this reactivity yourself!
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:::
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## Derive macro
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Yew provides a derive macro to easily implement the `Properties` trait on structs.
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Types for which you derive `Properties` must also implement `PartialEq` so Yew can do data comparison.
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```rust
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use yew::Properties;
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#[derive(Properties, PartialEq)]
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pub struct Props {
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pub is_loading: bool,
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}
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```
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## Use in function components
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The attribute `#[function_component]` allows to optionally receive Props in the function arguments. To supply them,
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they are assigned via attributes in the `html!` macro.
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<Tabs>
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<TabItem value="with-props" label="With Props">
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```rust
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use yew::{function_component, html, Html, Properties};
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#[derive(Properties, PartialEq)]
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pub struct Props {
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pub is_loading: bool,
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}
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#[function_component]
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fn HelloWorld(props: &Props) -> Html {
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html! { <>{"Am I loading? - "}{props.is_loading.clone()}</> }
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}
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// Then supply the prop
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#[function_component]
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fn App() -> Html {
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html! {<HelloWorld is_loading={true} />}
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}
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```
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</TabItem>
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<TabItem value="no-props" label="No Props">
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```rust
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use yew::{function_component, html, Html};
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#[function_component]
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fn HelloWorld() -> Html {
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html! { "Hello world" }
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}
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// No props to supply
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#[function_component]
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fn App() -> Html {
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html! {<HelloWorld />}
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}
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```
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</TabItem>
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</Tabs>
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## Derive macro field attributes
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When deriving `Properties` all fields are required by default.
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The following attributes allow you to give your props default values which will be used when parent has not set them.
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:::tip
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Attributes aren't visible in Rustdoc generated documentation.
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The doc strings of your properties should mention whether a prop is optional and if it has a special default value.
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:::
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<Tabs>
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<TabItem value="prop_or_default" label="#[prop_or_default]">
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Initialize the prop value with the default value of the field's type using the `Default` trait.
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```rust
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use yew::{function_component, html, Html, Properties};
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#[derive(Properties, PartialEq)]
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pub struct Props {
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// highlight-start
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#[prop_or_default]
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// highlight-end
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pub is_loading: bool,
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}
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#[function_component]
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fn HelloWorld(props: &Props) -> Html {
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if props.is_loading.clone() {
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html! { "Loading" }
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} else {
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html! { "Hello world" }
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}
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}
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// Then use like this with default
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#[function_component]
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fn Case1() -> Html {
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html! {<HelloWorld />}
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}
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// Or no override the default
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#[function_component]
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fn Case2() -> Html {
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html! {<HelloWorld is_loading={true} />}
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}
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```
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</TabItem>
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<TabItem value="prop_or_value" label="#[prop_or(value)]">
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Use `value` to initialize the prop value. `value` can be any expression that returns the field's type.
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For example, to default a boolean prop to `true`, use the attribute `#[prop_or(true)]`. The expression
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is evaluated when the properties are constructed and no explicit value has been given.
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```rust
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use yew::{function_component, html, Html, Properties};
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#[derive(Properties, PartialEq)]
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pub struct Props {
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// highlight-start
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#[prop_or("Bob".to_string())]
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// highlight-end
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pub name: String,
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}
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#[function_component]
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fn HelloWorld(props: &Props) -> Html {
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html! {<>{"Hello world"}{props.name.clone()}</>}
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}
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// Then use like this with default
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#[function_component]
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fn Case1() -> Html {
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html! {<HelloWorld />}
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}
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// Or no override the default
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#[function_component]
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fn Case2() -> Html {
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html! {<HelloWorld name={"Sam".to_string()} />}
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}
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```
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</TabItem>
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<TabItem value="prop_or_else_function" label="#[prop_or_else(function)]">
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Call `function` to initialize the prop value. `function` should have the signature `FnMut() -> T` where `T` is the field type.
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The function is called when no explicit value has been given for that attribute.
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```rust
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use yew::{function_component, html, Html, Properties};
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fn create_default_name() -> String {
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"Bob".to_string()
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}
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#[derive(Properties, PartialEq)]
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pub struct Props {
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// highlight-start
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#[prop_or_else(create_default_name)]
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// highlight-end
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pub name: String,
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}
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#[function_component]
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fn HelloWorld(props: &Props) -> Html {
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html! {<>{"Hello world"}{props.name.clone()}</>}
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}
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// Then use like this with default
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#[function_component]
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fn Case1() -> Html {
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html! {<HelloWorld />}
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}
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// Or no override the default
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#[function_component]
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fn Case2() -> Html {
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html! {<HelloWorld name={"Sam".to_string()} />}
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}
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```
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</TabItem>
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</Tabs>
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## Memory/speed overhead of using Properties
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Internally properties are reference counted. This means that only a shared pointer is passed down the component tree for props.
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It saves us from the cost of having to clone the entire props, which might be expensive.
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## Props macro
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The `yew::props!` macro allows you to build properties the same way the `html!` macro does it.
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The macro uses the same syntax as a struct expression except that you can't use attributes or a base expression (`Foo { ..base }`).
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The type path can either point to the props directly (`path::to::Props`) or the associated properties of a component (`MyComp::Properties`).
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```rust
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use yew::{function_component, html, Html, Properties, props};
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#[derive(Properties, PartialEq)]
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pub struct Props {
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#[prop_or("Bob".to_string())]
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pub name: String,
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}
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#[function_component]
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fn HelloWorld(props: &Props) -> Html {
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html! {<>{"Hello world"}{props.name.clone()}</>}
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}
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#[function_component]
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fn App() -> Html {
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// highlight-start
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let pre_made_props = props! {
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Props {} // Notice we did not need to specify name prop
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};
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// highlight-end
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html! {<HelloWorld ..pre_made_props />}
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}
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```
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