mirror of
https://github.com/WhitestormJS/whs.js.git
synced 2026-01-18 16:03:24 +00:00
86 lines
1.5 KiB
JavaScript
86 lines
1.5 KiB
JavaScript
import * as UTILS from '../../globals';
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const world = new WHS.World({
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...UTILS.$world,
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physics: {
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ammo: process.ammoPath
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},
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camera: {
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far: 10000,
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position: [0, 2, 12]
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},
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modules: {
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scene: false
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}
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});
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const scene = new THREE.Scene();
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const material = new THREE.MeshPhongMaterial({color: UTILS.$colors.mesh});
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const materialNested = material.clone();
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materialNested.color.set(0x0000ff);
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const materialWHS = material.clone();
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materialWHS.color.set(0xffffff);
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materialWHS.map = new WHS.texture('{{ assets }}/textures/earth.jpg');
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const mesh1 = new THREE.Mesh(
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new THREE.SphereGeometry(1, 32, 32),
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material
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);
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mesh1.position.set(2, 2, 0);
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scene.add(mesh1);
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const mesh2 = new THREE.Mesh(
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new THREE.SphereGeometry(1, 32, 32),
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material
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);
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mesh2.position.set(4, 2, 0);
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scene.add(mesh2);
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const mesh3 = new THREE.Mesh(
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new THREE.SphereGeometry(0.5, 32, 32),
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materialNested
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);
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mesh3.position.set(0, 0, 1);
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// Nested object.
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mesh2.add(mesh3);
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world.importScene(scene, true);
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world.make$camera();
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world.make$rendering();
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world.make$helpers();
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const sphere = new WHS.Element(
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new THREE.Mesh(
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new THREE.SphereGeometry(1, 32, 32),
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materialWHS
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),
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[WHS.MeshComponent]
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);
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sphere.addTo(world);
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sphere.position.y = 2;
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const light = new WHS.Element(
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new THREE.PointLight(),
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[WHS.LightComponent]
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);
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light.wrap();
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light.addTo(world);
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UTILS.addPlane(world);
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UTILS.addBasicLights(world);
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world.setControls(new WHS.OrbitControls());
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world.start();
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