mirror of
https://github.com/WhitestormJS/whs.js.git
synced 2026-01-18 16:03:24 +00:00
36 lines
2.1 KiB
HTML
36 lines
2.1 KiB
HTML
<!doctype html>
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<html lang="en-US">
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<head>
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<meta charset="utf-8">
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<title></title>
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<meta name="description" content="WhitestormJS is a 3D Javascript engine based on Three.js (http://threejs.org/). It uses physics and effects libraries to define WhitestormJS API that contains useful scripts for terrain generation, skybox, animation, physics simulation and post-effects. WhitestormJS simplifies Three.js object crafting algorithm to javascript methods with parameters." />
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<meta name="keywords" content="three.js,cannon.js,webgl,wagner,WHS.API,3d,web,javascript" />
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<meta name="author" content="Alexander Buzin">
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<meta property="og:title" content="WhitestormJS 3D Engine" />
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<meta property="og:site_name" content="WhitestormJS 3D Engine" />
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<meta property="og:type" content="website" />
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<meta property="og:locale" content="en_US">
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<meta property="og:url" content="http://www.jsdelivr.com/projects/whitestormjs" />
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<meta property="og:description" content="WhitestormJS is a 3D Javascript engine based on Three.js (http://threejs.org/). It uses physics and effects libraries to define WhitestormJS API that contains useful scripts for terrain generation, skybox, animation, physics simulation and post-effects. WhitestormJS simplifies Three.js object crafting algorithm to javascript methods with parameters." />
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<meta name="twitter:card" content="summary" />
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<meta name="twitter:site" content="@whitestormjs" />
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<meta name="twitter:title" content="whitestormjs" />
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<meta name="twitter:description" content="WhitestormJS 3D Engine" />
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<link rel="shortcut icon" type="image/x-icon" href="http://whitestormjs.xyz/favicon.ico" />
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<link rel="apple-touch-icon-precomposed" href="http://whitestormjs.xyz/favicon.ico" sizes="57x57" />
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<meta name="msapplication-square150x150logo" content="../development/art/logo/Icon-72@2.png" />
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</head>
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<body>
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<script src="../../build/whitestorm.js"></script>
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<script src="script.js" defer></script>
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</body>
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</html>
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