2017-01-23 15:04:40 +00:00

113 lines
1.6 KiB
JavaScript

import * as UTILS from '../../globals';
const world = new WHS.App([
...UTILS.appModules()
]);
// Create ball
const ball = new WHS.Sphere({
geometry: {
radius: 5,
widthSegments: 32,
heightSegments: 32
},
modules: [
new PHYSICS.SphereModule({
mass: 10,
restitution: 1
})
],
material: new THREE.MeshPhongMaterial({
color: UTILS.$colors.mesh
}),
position: [ 0, 50, 0 ]
})
// Create all sides of the box
function makeBoxWall(attrs = {}, size = 100) {
return new WHS.Box({
...attrs,
geometry: {
width: size,
height: size,
depth: 0
},
modules: [
new PHYSICS.BoxModule({
mass: 0
})
],
material: new THREE.MeshPhongMaterial({
color: 0x447F8B,
transparent: true,
opacity: 0.125
})
});
}
const box = makeBoxWall({
position: [ 0, 0, 50 ]
});
makeBoxWall({
position: [ 0, 0, -100 ]
}).addTo(box);
makeBoxWall({
rotation: { x: -Math.PI / 2 },
position: [ 0, 50, -50 ]
}).addTo(box);
makeBoxWall({
rotation: { x: -Math.PI / 2 },
position: [ 0, -50, -50 ]
}).addTo(box);
makeBoxWall({
rotation: { y: -Math.PI / 2 },
position: [ 50, 0, -50 ]
}).addTo(box);
makeBoxWall({
rotation: { y: -Math.PI / 2 },
position: [ -50, 0, -50]
}).addTo(box);
// Create wireframe box
new WHS.Box({
geometry: {
width: 100,
height: 100,
depth: 100
},
material: new THREE.MeshPhongMaterial({
color: 0xffffff,
wireframe: true
}),
position: [ 0, 0, -50 ]
}).addTo(box);
box.rotation.set(0, 0, 25)
box.addTo(world);
ball.addTo(world);
UTILS.addBasicLights(world)
world.start()