Alexander Buzin 94281dae50 v2.2.0-alpha.0
Former-commit-id: a9cb3cebf19b298c5f08c87b208f26bfe5c5dfa4
2018-05-19 01:24:51 +03:00

90 lines
1.3 KiB
JavaScript

import * as UTILS from '@utils';
const app = new WHS.App([
...UTILS.appModules({
position: new THREE.Vector3(0, 40, 70)
})
]);
const halfMat = {
transparent: true,
opacity: 0.5
};
const box = new WHS.Box({
geometry: {
width: 2,
height: 20,
depth: 2
},
modules: [
new PHYSICS.BoxModule({
mass: 0
})
],
material: new THREE.MeshPhongMaterial({
color: UTILS.$colors.mesh,
...halfMat
}),
position: {
y: 40
}
});
const box2 = new WHS.Box({
geometry: {
width: 2,
height: 2,
depth: 20
},
modules: [
new PHYSICS.BoxModule({
mass: 10,
damping: 0.1
})
],
material: new THREE.MeshPhongMaterial({
color: UTILS.$colors.softbody,
...halfMat
}),
position: {
y: 28,
z: 10
}
});
const pointer = new WHS.Sphere({
modules: [
new PHYSICS.SphereModule()
],
material: new THREE.MeshPhongMaterial({
color: UTILS.$colors.mesh
})
});
console.log(pointer);
pointer.position.set(0.5, 60, -8);
pointer.addTo(app);
box.addTo(app);
box2.addTo(app).then(() => {
const constraint = new PHYSICS.PointConstraint(box2, box,
new THREE.Vector3(0, box2.position.y, 1)
);
app.addConstraint(constraint);
});
UTILS.addPlane(app, 250);
UTILS.addBasicLights(app);
app.start();