mirror of
https://github.com/WhitestormJS/whs.js.git
synced 2026-01-18 16:03:24 +00:00
253 lines
5.5 KiB
JavaScript
253 lines
5.5 KiB
JavaScript
import * as UTILS from '@utils';
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const app = new WHS.App([
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new WHS.ElementModule(),
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new WHS.SceneModule(),
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new PHYSICS.WorldModule({
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ammo: process.ammoPath,
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gravity: {
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x: 0,
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y: -10,
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z: 0
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},
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}),
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new WHS.DefineModule('camera', new WHS.PerspectiveCamera({
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position: new THREE.Vector3(-8, 5, 20),
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fov: 45,
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far: 2000
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})),
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new WHS.RenderingModule({
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bgColor: 0xffffff,
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renderer: {
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antialias: true,
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shadowmap: {
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type: THREE.PCFSoftShadowMap
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}
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}
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}),
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new WHS.ResizeModule()
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]);
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const camera = app.manager.get('camera');
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// camera.lookAt(new THREE.Vector3(0, 0, 0));
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// Start rendering.
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app.start();
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new WHS.Box({
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geometry: {
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width: 100,
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height: 1,
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depth: 100
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},
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modules: [
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new PHYSICS.BoxModule({
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mass: 0
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})
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],
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material: new THREE.MeshPhongMaterial({
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color: 0xffffff
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}),
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position: {
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x: 0,
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y: -1,
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z: 0
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}
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}).addTo(app);
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const egg = new WHS.Importer({
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url: `${process.assetsPath}/models/easter/egg_light.json`,
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modules: [
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new PHYSICS.ConvexModule({
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path: `${process.assetsPath}/models/easter/egg_low.json`
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}),
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new WHS.TextureModule({
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url: `${process.assetsPath}/textures/easter/egg1.jpg`
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})
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],
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useCustomMaterial: true,
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material: new THREE.MeshPhongMaterial({
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shading: THREE.SmoothShading,
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side: THREE.DoubleSide
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}),
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position: {
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y: 0,
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x: -10
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},
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rotation: {
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x: Math.PI / 2,
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y: Math.PI / 8
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}
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});
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const rabbit = new WHS.Importer({
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url: `${process.assetsPath}/models/easter/rabbit.json`,
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modules: [
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new PHYSICS.ConcaveModule({
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path: `${process.assetsPath}/models/easter/rabbit_low.json`,
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scale: new THREE.Vector3(0.5, 0.5, 0.5)
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})
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],
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position: {
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y: 5,
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x: -3
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},
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rotation: {
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x: Math.PI / 2
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},
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scale: [0.5, 0.5, 0.5]
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});
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rabbit.addTo(app);
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new WHS.SpotLight({
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color: 0xffffff,
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decay: 1,
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distance: 150,
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intensity: 1,
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shadowmap: {
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left: -20,
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top: 20,
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bottom: -20,
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right: 20,
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bias: -0.0001,
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width: 4096,
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height: 4096,
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near: 1,
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far: 100,
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fov: 10
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},
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position: {
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z: 20,
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x: 20,
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y: 20
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},
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target: {
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x: -10,
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y: 0,
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z: 0
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}
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}).addTo(app);
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new WHS.AmbientLight({
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intensity: 0.9,
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color: 0xffffff
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}).addTo(app);
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let egg2, egg3, egg4, egg5, egg6, egg7, egg8, egg9;
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egg.addTo(app).then((object) => {
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egg2 = object.clone(false, true);
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egg2.material.map = WHS.TextureModule.load(`${process.assetsPath}/textures/easter/egg2.jpg`);
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egg2.addTo(app).then((obj) => {
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obj.rotation.y = -Math.PI / 8;
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obj.position.setX(-8.5);
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obj.position.setZ(1.5);
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});
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egg3 = object.clone(false, true);
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egg3.material.map = WHS.TextureModule.load(`${process.assetsPath}/textures/easter/egg3.jpg`);
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egg3.addTo(app).then((obj) => {
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obj.rotation.y = -Math.PI / 8;
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obj.position.setX(-8.5);
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obj.position.setZ(1.5);
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});
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egg4 = object.clone(false, true);
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egg4.material.map = WHS.TextureModule.load(`${process.assetsPath}/textures/easter/egg4.jpg`);
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egg4.addTo(app).then((obj) => {
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obj.rotation.y = -Math.PI / 8;
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obj.position.setX(0);
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obj.position.setZ(-1.5);
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});
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egg5 = object.clone(false, true);
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egg5.material.map = WHS.TextureModule.load(`${process.assetsPath}/textures/easter/egg1.jpg`);
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egg5.addTo(app).then((obj) => {
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obj.rotation.y = -Math.PI / 8;
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obj.position.setX(2);
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obj.position.setZ(2.5);
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});
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egg6 = object.clone(false, true);
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egg6.material.map = WHS.TextureModule.load(`${process.assetsPath}/textures/easter/egg2.jpg`);
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egg6.addTo(app).then((obj) => {
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obj.rotation.y = -Math.PI / 8;
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obj.position.setX(0.5);
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obj.position.setZ(1.5);
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});
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egg7 = object.clone(false, true);
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egg7.material.map = WHS.TextureModule.load(`${process.assetsPath}/textures/easter/egg3.jpg`);
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egg7.addTo(app).then((obj) => {
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obj.rotation.y = -Math.PI / 8;
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obj.position.setX(2);
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obj.position.setZ(-1.5);
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});
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egg8 = object.clone(false, true);
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egg8.material.map = WHS.TextureModule.load(`${process.assetsPath}/textures/easter/egg4.jpg`);
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egg8.addTo(app).then((obj) => {
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obj.rotation.y = -Math.PI / 8;
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obj.position.setX(1);
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obj.position.setZ(2.5);
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});
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egg9 = object.clone(false, true);
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egg9.material.map = WHS.TextureModule.load(`${process.assetsPath}/textures/easter/egg1.jpg`);
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egg9.addTo(app).then((obj) => {
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obj.rotation.y = -Math.PI / 8;
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obj.position.setX(3);
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obj.position.setZ(-1.5);
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});
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});
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camera.native.lookAt(new THREE.Vector3(-4, 0, 0));
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document.body.addEventListener('mousemove', (e) => {
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camera.position.x = -8 + (e.screenX - window.innerWidth / 2) / 40;
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camera.position.y = 5 + (e.screenY - window.innerHeight / 2) / 80;
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camera.native.lookAt(new THREE.Vector3(-4, 0, 0));
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});
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document.body.addEventListener('click', () => {
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rabbit.use('physics').setLinearVelocity(new THREE.Vector3(0, 5, 0));
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egg.use('physics').setAngularVelocity(new THREE.Vector3(0, 10, 0));
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egg2.use('physics').setAngularVelocity(new THREE.Vector3(0, -10, 0));
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egg3.use('physics').setAngularVelocity(new THREE.Vector3(0, -10, 0));
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egg4.use('physics').setAngularVelocity(new THREE.Vector3(0, 10, 0));
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egg5.use('physics').setAngularVelocity(new THREE.Vector3(0, -10, 0));
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egg6.use('physics').setAngularVelocity(new THREE.Vector3(0, -10, 0));
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egg7.use('physics').setAngularVelocity(new THREE.Vector3(0, 10, 0));
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egg8.use('physics').setAngularVelocity(new THREE.Vector3(0, -10, 0));
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egg9.use('physics').setAngularVelocity(new THREE.Vector3(0, -10, 0));
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});
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