Alexander Buzin 94281dae50 v2.2.0-alpha.0
Former-commit-id: a9cb3cebf19b298c5f08c87b208f26bfe5c5dfa4
2018-05-19 01:24:51 +03:00

36 lines
620 B
JavaScript

import * as UTILS from '@utils';
const app = new WHS.App([
...UTILS.appModules()
]);
const sphere = new WHS.Cylinder({ // Create sphere comonent.
geometry: {
radiusTop: 1,
radiusBottom: 1,
height: 2,
radiusSegments: 32,
heightSegments: 32,
},
modules: [
new PHYSICS.CylinderModule({
mass: 2,
restitution: 1
})
],
material: new THREE.MeshPhongMaterial({
color: UTILS.$colors.mesh
}),
position: new THREE.Vector3(0, 20, 0)
});
sphere.addTo(app);
UTILS.addBoxPlane(app);
UTILS.addBasicLights(app);
app.start(); // Start animations and physics simulation.