diff --git a/examples/basic/threejs/index.html b/examples/basic/threejs/index.html new file mode 100644 index 00000000..f15724e3 --- /dev/null +++ b/examples/basic/threejs/index.html @@ -0,0 +1,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/examples/basic/threejs/screenshot.png b/examples/basic/threejs/screenshot.png new file mode 100644 index 00000000..74ab1708 Binary files /dev/null and b/examples/basic/threejs/screenshot.png differ diff --git a/examples/basic/threejs/script.js b/examples/basic/threejs/script.js new file mode 100644 index 00000000..447df1d9 --- /dev/null +++ b/examples/basic/threejs/script.js @@ -0,0 +1,73 @@ +(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o +{% endblock %} diff --git a/src-examples/basic/threejs/screenshot.png b/src-examples/basic/threejs/screenshot.png new file mode 100644 index 00000000..74ab1708 Binary files /dev/null and b/src-examples/basic/threejs/screenshot.png differ diff --git a/src-examples/basic/threejs/script.js b/src-examples/basic/threejs/script.js new file mode 100644 index 00000000..dd8f60bd --- /dev/null +++ b/src-examples/basic/threejs/script.js @@ -0,0 +1,70 @@ +const GAME = new WHS.World({ + stats: 'fps', // fps, ms, mb + autoresize: true, + + gravity: { + x: 0, + y: -100, + z: 0 + }, + + camera: { + far: 10000, + y: 10, + z: 30 + }, + + init: { + scene: false + } +}); + +const scene = new THREE.Scene(); + +const obj1 = new THREE.Mesh(new THREE.SphereGeometry(3, 32, 32), new THREE.MeshBasicMaterial({color: 0xffffff})); +obj1.position.set(6, 6, 0); + +scene.add(obj1); + +const obj2 = new THREE.Mesh(new THREE.SphereGeometry(3, 32, 32), new THREE.MeshBasicMaterial({color: 0xffffff})); +obj2.position.set(12, 6, 0); + +scene.add(obj2); + +GAME.setScene(scene, true); +GAME._initCamera(); +GAME._initRenderer(); +GAME._initHelpers(); + +const sphere = new WHS.Shape( + new THREE.Mesh(new THREE.SphereGeometry(3, 32, 32), new THREE.MeshBasicMaterial({color: 0xffffff})) +); + +sphere.addTo(GAME); +sphere.position.y = 3; + +new WHS.Plane({ + geometry: { + width: 250, + height: 250 + }, + + mass: 0, + + material: { + color: 0xff0000, + kind: 'basic' + }, + + pos: { + x: 0, + y: 0, + z: 0 + }, + + rot: { + x: -Math.PI / 2 + } +}).addTo(GAME); + +GAME.start();