wgpu/wgpu/tests/write_texture.rs
Harald Reingruber f0f700c2d9
Test setup for WebAssembly+WebGL (#3238)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-12-09 01:02:39 +00:00

101 lines
3.2 KiB
Rust

//! Tests for texture copy
use crate::common::{initialize_test, TestParameters};
use std::num::NonZeroU32;
use wasm_bindgen_test::*;
#[test]
#[wasm_bindgen_test]
fn write_texture_subset() {
let size = 256;
let parameters = TestParameters::default().backend_failure(wgpu::Backends::DX12);
initialize_test(parameters, |ctx| {
let tex = ctx.device.create_texture(&wgpu::TextureDescriptor {
label: None,
dimension: wgpu::TextureDimension::D2,
size: wgpu::Extent3d {
width: size,
height: size,
depth_or_array_layers: 1,
},
format: wgpu::TextureFormat::R8Uint,
usage: wgpu::TextureUsages::COPY_DST
| wgpu::TextureUsages::COPY_SRC
| wgpu::TextureUsages::TEXTURE_BINDING,
mip_level_count: 1,
sample_count: 1,
});
let data = vec![1u8; size as usize * 2];
// Write the first two rows
ctx.queue.write_texture(
wgpu::ImageCopyTexture {
texture: &tex,
mip_level: 0,
origin: wgpu::Origin3d::ZERO,
aspect: wgpu::TextureAspect::All,
},
bytemuck::cast_slice(&data),
wgpu::ImageDataLayout {
offset: 0,
bytes_per_row: std::num::NonZeroU32::new(size),
rows_per_image: std::num::NonZeroU32::new(size),
},
wgpu::Extent3d {
width: size,
height: 2,
depth_or_array_layers: 1,
},
);
ctx.queue.submit(None);
let read_buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
label: None,
size: (size * size) as u64,
usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST,
mapped_at_creation: false,
});
let mut encoder = ctx
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
encoder.copy_texture_to_buffer(
wgpu::ImageCopyTexture {
texture: &tex,
mip_level: 0,
origin: wgpu::Origin3d::ZERO,
aspect: wgpu::TextureAspect::All,
},
wgpu::ImageCopyBuffer {
buffer: &read_buffer,
layout: wgpu::ImageDataLayout {
offset: 0,
bytes_per_row: NonZeroU32::new(size),
rows_per_image: NonZeroU32::new(size),
},
},
wgpu::Extent3d {
width: size,
height: size,
depth_or_array_layers: 1,
},
);
ctx.queue.submit(Some(encoder.finish()));
let slice = read_buffer.slice(..);
slice.map_async(wgpu::MapMode::Read, |_| ());
ctx.device.poll(wgpu::Maintain::Wait);
let data: Vec<u8> = slice.get_mapped_range().to_vec();
for byte in &data[..(size as usize * 2)] {
assert_eq!(*byte, 1);
}
for byte in &data[(size as usize * 2)..] {
assert_eq!(*byte, 0);
}
});
}