wgpu/wgpu-core/Cargo.toml
2025-02-22 12:38:58 +01:00

184 lines
6.5 KiB
TOML

[package]
name = "wgpu-core"
version = "24.0.0"
authors = ["gfx-rs developers"]
edition = "2021"
description = "Core implementation logic of wgpu, the cross-platform, safe, pure-rust graphics API"
homepage = "https://wgpu.rs/"
repository = "https://github.com/gfx-rs/wgpu"
keywords = ["graphics"]
license = "MIT OR Apache-2.0"
# Override the workspace's `rust-version` key. Firefox uses `cargo vendor` to
# copy the crates it actually uses out of the workspace, so it's meaningful for
# them to have less restrictive MSRVs individually than the workspace as a
# whole, if their code permits. See `../README.md` for details.
rust-version = "1.76"
[package.metadata.docs.rs]
all-features = true
rustdoc-args = ["--cfg", "docsrs"]
targets = [
"x86_64-unknown-linux-gnu",
"x86_64-apple-darwin",
"x86_64-pc-windows-msvc",
"wasm32-unknown-unknown",
]
[package.metadata.cargo-machete]
# Cargo machete can't check build.rs dependencies. See https://github.com/bnjbvr/cargo-machete/issues/100
ignored = ["cfg_aliases"]
[lints.rust]
unexpected_cfgs = { level = "warn", check-cfg = ['cfg(wgpu_validate_locks)'] }
[lib]
[features]
#! See docuemntation for the `wgpu` crate for more in-depth information on these features.
#! ### Logging Configuration
# --------------------------------------------------------------------
## Log all API entry points at info instead of trace level.
## Also, promotes certain debug log calls to info.
api_log_info = []
## Log resource lifecycle management at info instead of trace level.
resource_log_info = []
#! ### Runtime Checks
# --------------------------------------------------------------------
## Validates indirect draw/dispatch calls. This will also enable naga's
## WGSL frontend since we use a WGSL compute shader to do the validation.
indirect-validation = ["naga/wgsl-in"]
## Apply run-time checks, even in release builds. These are in addition
## to the validation carried out at public APIs in all builds.
strict_asserts = ["wgpu-types/strict_asserts"]
#! ### Debugging
# --------------------------------------------------------------------
## Enable lock order observation.
observe_locks = ["dep:ron", "serde/serde_derive"]
#! ### Serialization
# --------------------------------------------------------------------
## Enables serialization via `serde` on common wgpu types.
serde = ["dep:serde", "wgpu-types/serde", "arrayvec/serde", "hashbrown/serde"]
## Enable API tracing.
trace = ["dep:ron", "serde", "naga/serialize"]
## Enable API replaying
replay = ["serde", "naga/deserialize"]
#! ### Surface Support
# --------------------------------------------------------------------
## Enable creating surfaces using raw-window-handle
raw-window-handle = ["dep:raw-window-handle"]
#! ### Shading Language Support
# --------------------------------------------------------------------
## Enable `ShaderModuleSource::Wgsl`
wgsl = ["naga/wgsl-in"]
## Enable `ShaderModuleSource::Glsl`
glsl = ["naga/glsl-in"]
## Enable `ShaderModuleSource::SpirV`
spirv = ["naga/spv-in", "dep:bytemuck"]
#! ### Other
# --------------------------------------------------------------------
## Internally count resources and events for debugging purposes. If the counters
## feature is disabled, the counting infrastructure is removed from the build and
## the exposed counters always return 0.
counters = ["wgpu-types/counters"]
## Implement `Send` and `Sync` on Wasm, but only if atomics are not enabled.
fragile-send-sync-non-atomic-wasm = [
"wgpu-hal/fragile-send-sync-non-atomic-wasm",
]
#! ### External libraries
# --------------------------------------------------------------------
#! The following features facilitate integration with third-party supporting libraries.
## Enable using the `mach-dxcompiler-rs` crate to compile DX12 shaders.
static-dxc = ["wgpu-hal/static-dxc"]
#! ### Target Conditional Features
# --------------------------------------------------------------------
# Look to wgpu-hal's Cargo.toml for explaination how these features and the wgpu-core
# platform crates collude to provide platform-specific behavior.
## DX12 backend
dx12 = ["wgpu-core-deps-windows-linux-android/dx12"]
## Metal backend
metal = ["wgpu-core-deps-apple/metal"]
## Vulkan backend, only available on Windows, Linux, Android
vulkan = ["wgpu-core-deps-windows-linux-android/vulkan"]
## OpenGL backend, only available on Windows, Linux, Android, and Emscripten
gles = [
"wgpu-core-deps-windows-linux-android/gles",
"wgpu-core-deps-emscripten/gles",
]
## WebGL backend, only available on Emscripten
webgl = ["wgpu-core-deps-wasm/webgl"]
## OpenGL backend, on macOS only
angle = ["wgpu-core-deps-apple/angle"]
## Vulkan portability backend, only available on macOS
vulkan-portability = ["wgpu-core-deps-apple/vulkan-portability"]
## Renderdoc integration, only available on Windows, Linux, and Android
renderdoc = ["wgpu-core-deps-windows-linux-android/renderdoc"]
## Enable the `noop` backend.
# TODO(https://github.com/gfx-rs/wgpu/issues/7120): there should be a hal feature
noop = []
# The target limitation here isn't needed, but prevents more than one of these
# platform crates from being included in the build at a time, preventing users
# from getting confused by seeing them in the list of crates.
[target.'cfg(target_vendor = "apple")'.dependencies]
wgpu-core-deps-apple = { workspace = true, optional = true }
[target.'cfg(target_os = "emscripten")'.dependencies]
wgpu-core-deps-emscripten = { workspace = true, optional = true }
[target.'cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))'.dependencies]
wgpu-core-deps-wasm = { workspace = true, optional = true }
[target.'cfg(any(windows, target_os = "linux", target_os = "android"))'.dependencies]
wgpu-core-deps-windows-linux-android = { workspace = true, optional = true }
[dependencies]
naga.workspace = true
wgpu-hal.workspace = true
wgpu-types.workspace = true
arrayvec.workspace = true
bit-vec.workspace = true
bitflags.workspace = true
bytemuck = { workspace = true, optional = true }
document-features.workspace = true
hashbrown.workspace = true
indexmap.workspace = true
log.workspace = true
once_cell = { workspace = true, features = ["std"] }
parking_lot.workspace = true
profiling = { workspace = true, default-features = false }
raw-window-handle = { workspace = true, optional = true }
ron = { workspace = true, optional = true }
rustc-hash.workspace = true
serde = { workspace = true, features = ["default", "derive"], optional = true }
smallvec.workspace = true
thiserror.workspace = true
[build-dependencies]
cfg_aliases.workspace = true