mirror of
https://github.com/gfx-rs/wgpu.git
synced 2025-12-08 21:26:17 +00:00
184 lines
6.5 KiB
TOML
184 lines
6.5 KiB
TOML
[package]
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name = "wgpu-core"
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version = "24.0.0"
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authors = ["gfx-rs developers"]
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edition = "2021"
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description = "Core implementation logic of wgpu, the cross-platform, safe, pure-rust graphics API"
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homepage = "https://wgpu.rs/"
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repository = "https://github.com/gfx-rs/wgpu"
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keywords = ["graphics"]
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license = "MIT OR Apache-2.0"
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# Override the workspace's `rust-version` key. Firefox uses `cargo vendor` to
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# copy the crates it actually uses out of the workspace, so it's meaningful for
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# them to have less restrictive MSRVs individually than the workspace as a
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# whole, if their code permits. See `../README.md` for details.
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rust-version = "1.76"
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[package.metadata.docs.rs]
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all-features = true
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rustdoc-args = ["--cfg", "docsrs"]
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targets = [
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"x86_64-unknown-linux-gnu",
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"x86_64-apple-darwin",
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"x86_64-pc-windows-msvc",
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"wasm32-unknown-unknown",
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]
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[package.metadata.cargo-machete]
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# Cargo machete can't check build.rs dependencies. See https://github.com/bnjbvr/cargo-machete/issues/100
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ignored = ["cfg_aliases"]
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[lints.rust]
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unexpected_cfgs = { level = "warn", check-cfg = ['cfg(wgpu_validate_locks)'] }
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[lib]
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[features]
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#! See docuemntation for the `wgpu` crate for more in-depth information on these features.
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#! ### Logging Configuration
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# --------------------------------------------------------------------
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## Log all API entry points at info instead of trace level.
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## Also, promotes certain debug log calls to info.
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api_log_info = []
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## Log resource lifecycle management at info instead of trace level.
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resource_log_info = []
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#! ### Runtime Checks
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# --------------------------------------------------------------------
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## Validates indirect draw/dispatch calls. This will also enable naga's
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## WGSL frontend since we use a WGSL compute shader to do the validation.
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indirect-validation = ["naga/wgsl-in"]
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## Apply run-time checks, even in release builds. These are in addition
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## to the validation carried out at public APIs in all builds.
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strict_asserts = ["wgpu-types/strict_asserts"]
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#! ### Debugging
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# --------------------------------------------------------------------
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## Enable lock order observation.
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observe_locks = ["dep:ron", "serde/serde_derive"]
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#! ### Serialization
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# --------------------------------------------------------------------
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## Enables serialization via `serde` on common wgpu types.
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serde = ["dep:serde", "wgpu-types/serde", "arrayvec/serde", "hashbrown/serde"]
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## Enable API tracing.
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trace = ["dep:ron", "serde", "naga/serialize"]
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## Enable API replaying
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replay = ["serde", "naga/deserialize"]
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#! ### Surface Support
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# --------------------------------------------------------------------
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## Enable creating surfaces using raw-window-handle
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raw-window-handle = ["dep:raw-window-handle"]
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#! ### Shading Language Support
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# --------------------------------------------------------------------
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## Enable `ShaderModuleSource::Wgsl`
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wgsl = ["naga/wgsl-in"]
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## Enable `ShaderModuleSource::Glsl`
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glsl = ["naga/glsl-in"]
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## Enable `ShaderModuleSource::SpirV`
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spirv = ["naga/spv-in", "dep:bytemuck"]
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#! ### Other
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# --------------------------------------------------------------------
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## Internally count resources and events for debugging purposes. If the counters
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## feature is disabled, the counting infrastructure is removed from the build and
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## the exposed counters always return 0.
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counters = ["wgpu-types/counters"]
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## Implement `Send` and `Sync` on Wasm, but only if atomics are not enabled.
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fragile-send-sync-non-atomic-wasm = [
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"wgpu-hal/fragile-send-sync-non-atomic-wasm",
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]
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#! ### External libraries
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# --------------------------------------------------------------------
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#! The following features facilitate integration with third-party supporting libraries.
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## Enable using the `mach-dxcompiler-rs` crate to compile DX12 shaders.
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static-dxc = ["wgpu-hal/static-dxc"]
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#! ### Target Conditional Features
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# --------------------------------------------------------------------
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# Look to wgpu-hal's Cargo.toml for explaination how these features and the wgpu-core
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# platform crates collude to provide platform-specific behavior.
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## DX12 backend
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dx12 = ["wgpu-core-deps-windows-linux-android/dx12"]
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## Metal backend
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metal = ["wgpu-core-deps-apple/metal"]
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## Vulkan backend, only available on Windows, Linux, Android
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vulkan = ["wgpu-core-deps-windows-linux-android/vulkan"]
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## OpenGL backend, only available on Windows, Linux, Android, and Emscripten
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gles = [
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"wgpu-core-deps-windows-linux-android/gles",
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"wgpu-core-deps-emscripten/gles",
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]
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## WebGL backend, only available on Emscripten
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webgl = ["wgpu-core-deps-wasm/webgl"]
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## OpenGL backend, on macOS only
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angle = ["wgpu-core-deps-apple/angle"]
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## Vulkan portability backend, only available on macOS
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vulkan-portability = ["wgpu-core-deps-apple/vulkan-portability"]
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## Renderdoc integration, only available on Windows, Linux, and Android
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renderdoc = ["wgpu-core-deps-windows-linux-android/renderdoc"]
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## Enable the `noop` backend.
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# TODO(https://github.com/gfx-rs/wgpu/issues/7120): there should be a hal feature
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noop = []
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# The target limitation here isn't needed, but prevents more than one of these
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# platform crates from being included in the build at a time, preventing users
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# from getting confused by seeing them in the list of crates.
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[target.'cfg(target_vendor = "apple")'.dependencies]
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wgpu-core-deps-apple = { workspace = true, optional = true }
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[target.'cfg(target_os = "emscripten")'.dependencies]
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wgpu-core-deps-emscripten = { workspace = true, optional = true }
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[target.'cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))'.dependencies]
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wgpu-core-deps-wasm = { workspace = true, optional = true }
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[target.'cfg(any(windows, target_os = "linux", target_os = "android"))'.dependencies]
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wgpu-core-deps-windows-linux-android = { workspace = true, optional = true }
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[dependencies]
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naga.workspace = true
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wgpu-hal.workspace = true
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wgpu-types.workspace = true
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arrayvec.workspace = true
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bit-vec.workspace = true
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bitflags.workspace = true
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bytemuck = { workspace = true, optional = true }
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document-features.workspace = true
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hashbrown.workspace = true
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indexmap.workspace = true
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log.workspace = true
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once_cell = { workspace = true, features = ["std"] }
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parking_lot.workspace = true
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profiling = { workspace = true, default-features = false }
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raw-window-handle = { workspace = true, optional = true }
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ron = { workspace = true, optional = true }
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rustc-hash.workspace = true
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serde = { workspace = true, features = ["default", "derive"], optional = true }
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smallvec.workspace = true
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thiserror.workspace = true
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[build-dependencies]
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cfg_aliases.workspace = true
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